half_sourly
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All three in the top 3 (I stopped looking there) are like that. In reality the cones won't have been there when they played, as I'm sure @Metalgear9493 would confirm. I suspect in replay mode the game creates a standard track map with cones in their normal places, then overlays the driven lap over it, instead of it being a recording of the lap. The driven lap still 'interacts' with the standard track map, hence dust kicked up, cones knocked over, etc., but it has no impact on what happened in (virtual) reality.I have seen the current WR replay and i have a trouble. At the end of the lap, near 1:11, Takacs hits a cone without penalty. Is it a bug or a trick, what do you think about that?
The Cone is flying on the right
View attachment 1471688
Other camera here
View attachment 1471690

