GT7 & PSVR2

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It's looking like the PS5 Pro will give us a huge boost in frames on PSVR2. The new PSSR could make GT7 run in lower native resolution to double frame rate but look 4k. So just using the machine learning aspect of the Pro its going to be super smooth visuals. The extra GPU and CPU boost will give us the special effects and extra detail/draw distance hopefully.
 
snc
For now only CyubeVr dev confirmed patch for ps5pro, I would defenitly wait with update if somebody have vr in mind
I would say don't hold your breath, I've bit the bullet and taken the plunge with a Strong (pricey) gaming pc I specced and built myself.
 
Well for better or worse I saw it was still available for pre-order so I bought a PS5 Pro. I figured I could sell my PS5 and recoup some of the money and I'm more just curious how the Pro will perform. So on Nov 7th I'll be able to test it out with GT7 and PSVR2. Hopefully there will be a GT7 patch ready to go on release date at least. Apparently the the anniversary model sold out in a few seconds, I'm kind of glad it did because I would have been tempted and I don't need to waste any more money.
 
I ordered my PS5 Pro as well. Mainly because my daughter is gaming pretty consistently with her friends, I'm going to shift my base PS5 to her.

I had the worst possible luck obtaining my Pro yesterday because I was in jury duty. I was queued, waiting to pounce on the 30th Anniversary Edition and of course my number was called to serve on a jury... LOL
 
I was going to preorder but decided to buy a high end sim rig instead. I dont play gt7 enough and there aren't really that many games on psvr2 that justifies buying a new console. Also want to see the reviews from you guys/gals, so props to all you early adopters
 
I was going to preorder but decided to buy a high end sim rig instead. I dont play gt7 enough and there aren't really that many games on psvr2 that justifies buying a new console. Also want to see the reviews from you guys/gals, so props to all you early adopters
That's funny because earlier this week I was about to buy that GT Omega Hybrid rig to upgrade my old rig but it was out of stock.
If I had bought that, I wouldn't have pre-ordered the PS5 pro. I'll wait till next year to upgrade rig now.

Hybrid_Acc_01_Strip_1220x_crop_center.jpg
 
Preorders have started in my country, local price is 104.999 RSD / 897 EUR / 1000 USD :ill: And that's without any bundles, just one gamepad and that's it. But we are used to it, always 20-30% more expensive than EU/USA countries, with 3-4 times less average salary :D
 
Yea im currently in between pulling the trigger on one of these two rigs...

TRX_BLACK_GT.2_0b20ae29-b5bb-41cc-bcd5-5a2dfe586073_720x.png


iu
I'd recommend the 2nd one. I had one similar to the first one and it was HEAVY and over-sturdy even with my Podium F1 wheelbase I had at the time. You'll find it'll be waaay easier to build onto and customize (button boxes, monitor mounts, motion motors, rumble, etc.) your rig with the 2nd one too as that is what most people have. And I bet it's cheaper too.


Jerome
 
I'd recommend the 2nd one. I had one similar to the first one and it was HEAVY and over-sturdy even with my Podium F1 wheelbase I had at the time. You'll find it'll be waaay easier to build onto and customize (button boxes, monitor mounts, motion motors, rumble, etc.) your rig with the 2nd one too as that is what most people have. And I bet it's cheaper too.


Jerome
Only $150 difference in cost, but I really dont have a budget (plus they both offer payment plan options)

I am using the GT DDpro and CSL V2 pedals...probably won't be getting any monitor mounts since I will be using it for VR

Will also be adding casters...but the weight issue is a little concerning as I just moved and really need something that can be transported easily
 
As one of the day one guinea pigs I have been silent here for more than a year.

Just wanted to say that GT7 + PSVR2 is a great experience. Yeah I want HUD improvements and maybe some other QoL enhancements but, as a former PCVR player and #NoVRnoBuy snob, it's obvious that this is the only racing game I [can] play and it's still awesome!

I often think back to my relief when it was announced that PSVR2 was supported in every game mode. That was huge. I doubt if I would touch GT7 without Sport Mode in VR.

Here's hoping the future has GT and VR together no matter what iteration of PlayStation or PSVR we are on.
 
Following the discussion from this thread: https://www.gtplanet.net/forum/threads/are-you-faster-with-the-psvr2.429044/

I wanted to add to this main thread, for those who are still on the fence with VR2, or those who recently jumped into this pool,
and in light of the upcoming Black Friday, i would encourage those already with the wheel setup, get PSVR2 with confidence.



The three main stage/phase of playing with VR2 are:

1) WOW factor : this period starts immediately, and will last between 3 mins to 5 hours. (Edit: you will find yourself come back to this phase from time to time along your VR gaming journey, on several occasions I will catch myself being so impress with what PD/Kaz have done with GT7, truly breathtakingly impressive!)
2) Nauseating Weird feeling part - This phase will kickin probably within the first 10 mins or might even kick-in after several hours, and will last i guarantee you for several weeks to a couple of quarters.
3) Totally fine and all adjusted Phase - Second nature - Your brain will eventually get used to the VR feeling and readjusted after a while. I would say that you will feel (or wont feel a thing, which is the intent) nothing at all after several months, at least 6 months if you play only couple of hours every other day... you might be adjusted must faster if you play more often or longer... BUT with less playtime, it will take you longer, a year before you realize you are no longer afflicted with diziness.

Personally i reached Phase 3 about nine months, or maybe even faster, i didn't keep track or even realized it.
Phase 2 was really weird for the first 2 months, and gradually it got better exponentially, but I never got nauseous at all)
You have to allow your brain to settle, but it takes time, there is no getting around it, just dont give up... takes as much break as possible, just dont force it.
You will eventually be rewarded.

YMMV, everyone is different, some of you will not have the same effect or impact, but most of you "normal" being will most likely going through these 3 phases.

I believe everyone is capable to adjust to VR. maybe 10-15% of you may categorically not accept the transition...
just dont force it...
 
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The sickness for me only lasted a week. After being an idiot and trying to drive the Escudo at the Ranch for 10min (while in my motion sim no less >_<) and feeling AWFUL. Two days later, I just hopped in a convertible Miata and slowly drove around Atlanta just looking around, like it was a Sunday drive for about 15min. I took a 30min break, did it again, and then once more.

The next day I started to speed up like 50% throttle and still taking it easy on the turns (same car & track combo). Did that a couple times that day and that night I ended up hotlapping just 3 laps.

The day after that, I drove like Miss Daisy for 10min and then hotlapped. After that for the rest of the week, I'd drive slow in the Miata to let my brain and body know what was happening (again) and then I could drive for an hour or more at full speed.

The moment I knew I could stop driving the Miata first was when I turned my head left and right kinda fast and didn't feel any disconnect between my brain and body....if that makes sense. For me, when starting out whenever the car went fast or turned suddenly, I felt a separation between what my brain though happened and what my body thought happened. When those came into sync, I could just drive baby.


Jerome
 
So I don’t know if this correlates or it was just placebo effect with me. For the first few days I used the included headphones. I was fine for 15 min sessions only before getting dizzy as a first time new experience. 5 minute break and back at it. Then 30 min sessions with breaks day 3-4.

Day 5 I removed the included earbuds off of the headset and used my sound system audio. It was like a different experience for me at least. I don’t know why I waited 5 days, now I blast the sound system and hearing in open air I play other music and Sirius.

Taking the buds out resulted in a good 3hr GT7, only reason I bought it, until I got super dizzy. Maybe placebo, maybe compression with the altered vision. Maybe my head is empty, but that did the trick.

And buy a Globular Cluster if you have not and your thinking about it. I have had it for I can’t even remember how many months. Headset goes on, I find sweet spot in about 2 seconds. GB really changed the game for me. I use the soft pad in front, and I use the gel pad in back, but with no cover just the gel finger thingy. I put a small weight on the opposite side of the cord that I learned somewhere here. Huge difference.

I was disappointed when I got it right when it came out. I put a towel on my head first day 2. Now, hours no problem. Legs start to get tired first. Really frikkin cool this VR venture. Can’t believe the technology.

My first game system was going to the local arcade. Was just awesome. First home system was Atari 2600. Old.
 
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You can use your apple music or spotify accounts on ps5. I highly recommend it playing while your driving. At least until acclimated. You can balance the music vs in game sounds so its not an issue.

I put people who don’t game, but are decent drivers in my rig, who have never tried vr. I don’t let em frog around, just put them in a familiar, normal car, and let them pick their soundtrack. I’ve had guys go almost 2 hours their first time and loved it. Came out fine. That was night time at Atlanta, which is pretty awesome. Did wonder if the night helped that guy.

Anyway..music while acclimating helps.
 
2) Nauseating Wierd feeling part - This phase will kickin probably within the first 10 mins or might even kick-in after several hours, and will last i guarantee you for several weeks to a couple of quarters.
I feel weird only for a week but but day three I was already at several hours a day. Any odd feeling was not enough to stop it.

I’ve had it since July. Now I can go hours and don’t feel a thing (a long as I remember to take nutrients from time to time).
 
Following the discussion from this thread: https://www.gtplanet.net/forum/threads/are-you-faster-with-the-psvr2.429044/

I wanted to add to this main thread, for those who are still on the fence with VR2, or those who recently jumped into this pool,
and in light of the upcoming Black Friday, i would encourage those already with the wheel setup, get PSVR2 with confidence.



The three main stage/phase of playing with VR2 are:

1) WOW factor : this period starts immediately, and will last between 3 mins to 5 hours.
2) Nauseating Wierd feeling part - This phase will kickin probably within the first 10 mins or might even kick-in after several hours, and will last i guarantee you for several weeks to a couple of quarters.
3) Totally fine and all adjusted Phase - Second nature - Your brain will eventually get used to the VR feeling and readjusted after a while. I would say that you will feel (or wont feel a thing, which is the intent) nothing at all after several months, at least 6 months if you play only couple of hours every other day... you might be adjusted must faster if you play more often or longer... BUT with less playtime, it will take you longer, a year before you realize you are no longer afflicted with diziness.

Personally i reached Phase 3 about nine months, or maybe even faster, i didn't keep track or even realized it.
Phase 2 was really weird for the first 2 months, and gradually it got better exponentially.
You have to allow your brain to settle, but it takes time, there is no getting around it, just dont give up... takes as much break as possible, just dont force it.
You will eventually be rewarded.

YMMV, everyone is different, some of you will not have the same effect or impact, but most of you "normal" being will most likely going through these 3 phases.

I believe everyone is capable to adjust to VR. maybe 10-15% of you may categorically not accept the transition...
just dont force it...
That's an interesting take on it. I think it must be mainly all due to genetics. I never had a real VR headset before PSVR2, only tried VR with those phone boxes years ago but I did do a lot of FPV with RC planes and quads and even RC cars several years ago. But that's without head tracking and not in 3D so not sure that even counts as VR experience. But I got to your stage 3 "Totally fine and all adjusted Phase - Second nature" in a few hours, but I did get more used to it over a couple days/ weeks.

I never had "Nauseating Wierd feeling part". Well no nausea, but I did get a little weird feeling the first day especially when in a crash and the car spins, or ends up going backwards down a hill while spinning or when you end up in a sand trap and the car spins perfectly on its axis for no reason coming to a stop. I noticed my stomach drop like what happens when you're on a roller coaster or cresting a hill in your real car and going weightless a little bit, or when in a plane that runs into turbulence. But it wasn't nauseating, just "weird". And that can still happen in certain scenarios but I'm totally used to it.

And I still get the "WOW Factor" even to this day especially if I haven't run VR in a week or longer. And I'm faster in VR than on flat screen 95% of the time. I've actually run tests all day to compare my speed with controller/ flat screen vs. wheel w/ flat screen vs. wheel/ VR on the same time trial. I think I just randomly have "good genes" for VR. My Brother didn't like it at all, but my niece (his daughter) loved it and played for hours her first time using it with no problems. I guess she had already used her friend's Oculus though. I thinks it's just random genetics if you get used to it right away or if it takes a long time, or if you can never totally get used to it. 🤷‍♂️

But I never got motion sickness like how some people do when they're in the back seat of a car or on a boat. I didn't even really understand what motion sickness was until someone that has it explained it to me in detail. I mean I understood the term, but never understood what it was or how bad it could be. I wonder if there's a correlation between people that get motion sickness and people that can't get used to VR? It's an interesting subject and I wonder if it's ever been scientifically studied. I bet eventually they will isolate genes that will indicate whether or not you'll be able to handle VR no problem or not at all.
 
I did indicate YMMV...

My experience I believe is rather average, especially since I consider myself to be average in nature and in age...

I am not the oldest around, nor the youngest .
I am quite experienced with gaming (over 30 years), but not like the younger generation who spend over 10 hours a day gaming, nor a someone who can barely tolerate looking at screens for a few hours.

I have no motion sickness in any car, boat or airplane, nor roller coaster, there i can see myself as able to cope with VR rather well.

I forgot to point out in my earlier post that some of you like yourself can just go straight from phase 1 to phase 3 and skip phase 2 altogether...

What I said above is not a hard rule, but just a good indicator and reference for average people.

YOur Mileage May Vary...
 
I did indicate YMMV...

My experience I believe is rather average, especially since I consider myself to be average in nature and in age...

I am not the oldest around, nor the youngest .
I am quite experienced with gaming (over 30 years), but not like the younger generation who spend over 10 hours a day gaming, nor a someone who can barely tolerate looking at screens for a few hours.

I have no motion sickness in any car, boat or airplane, nor roller coaster, there i can see myself as able to cope with VR rather well.

I forgot to point out in my earlier post that some of you like yourself can just go straight from phase 1 to phase 3 and skip phase 2 altogether...

What I said above is not a hard rule, but just a good indicator and reference for average people.

YOur Mileage May Vary...
Oh yeah I don't disagree with your OG post at all. Just basically thinking out loud as to "why?". It's interesting to see some people completely struggle and some people have absolutely no problems at all. And then there seems to be everyone in between, with a wide range of different outcomes if the person likes it or not, or likes it but can't handle the nausea, etc.. Or maybe they don't have any physical issues, but don't like to for other reasons. It's just all over the place. I guess the people who should care most are the people who want to make and sell VR headsets. I don't think it'll ever catch on in a huge way until they figure these things out.
 
I did indicate YMMV...

My experience I believe is rather average, especially since I consider myself to be average in nature and in age...
Obviously everyone's experience is different, as you rightly say. But given my own experience and the ones that have been expressed here, I honestly doubt that dealing with dizziness for more than half a year (!) represents the average experience. For me it was second nature after a few days of adjustment, perhaps a week. I am weighing in here because you also said this:
i would encourage those already with the wheel setup, get PSVR2 with confidence
... and tbh, if I had had the expectation that it made me nauseous for months and months, I would not have gotten the PSVR2 "with confidence".
 
if I had had the expectation that it made me nauseous for months and months, I would not have gotten the PSVR2 "with confidence".
Solid point. I avoided VR for ages as I thought it would make me ill, as the 4D type rides at Universal and Disney do, so I assumed the same might happen here.

Turned out to be a total non-issue and I was kicking myself as to why I didn’t do it sooner.
 
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I haven't really been playing a lot, but I combat the sickness by taking a Gravol before a session. It didn't even cross my mind that it might go away after extended use. But I'll see what happens. One big thing for me is that my head and neck get kind of tired after an hour or two.
 
Obviously everyone's experience is different, as you rightly say. But given my own experience and the ones that have been expressed here, I honestly doubt that dealing with dizziness for more than half a year (!) represents the average experience. For me it was second nature after a few days of adjustment, perhaps a week. I am weighing in here because you also said this:

... and tbh, if I had had the expectation that it made me nauseous for months and months, I would not have gotten the PSVR2 "with confidence".
well you have to understand: i can't just straight up come out and say, to others how easy it was for you and i, to adjust rather quickly, then people who get the unit and get sick easily, they are gonna come back here and say how i am such a liar...

It's better to make it sound worse than it is, then they find out how it isn't as bad as it sounds. it better that way.
By managing their expectation this way, we are better safe than sorry.

My experience wasn't as bad as i made it sound in my prior posts, but with an abundance of precaution i describe it as above.
I really wouldn't feel correct to come out and say they wont feel a thing, i would be lying.

People just have to do their own research, weight in their own feelings and accept it on their own terms.
I cannot simply say it or speak for them.

It isn't as bad as they think, but some people are more sensitive than most of us.

a year and half into it, my personal experience with VR2 is mostly positive, there will be a period of adaptation, that will vary for each of us. It took me a few months for it to be completely over.

PS5 VR2 came out in March 2023
by June July 2023, it was already second nature for me.
I have been fully enjoying VR2 since July 2023 through Oct 2024 without any issue.

so mostly i would say we both agree with each other.
 
WOW factor : this period starts immediately, and will last between 3 mins to 5 hours. (Edit: you will find yourself come back to this phase from time to time along your VR gaming journey, on several occasions I will catch myself being so impress with what PD/Kaz have done with GT7, truly breathtakingly impressive!)
Haven't had my PSVR2 long but I still get the WOW factor every time. I find regular flat mode is like a Lego version of GT, I don't think I could ever go back.

Having said that though I still wouldn't recommend VR at the standard RRP, It's a big spend especially if it's just for GT7 that hasn't had a single VR update since it was released. I was lucky to get it on on discount when they released the PC dongle.
First home system was Atari 2600. Old.
Still got mine in a box somewhere :)
 
For me on Gt7 I had motion sickness a few days. I also honestly doubt the average user will experience it for months.

There are other games that are much worse. Ultra wings 2 is still making me dizzy, sometimes I can only play it for a few minutes until I begin to feel dizzy while playing that game :crazy:. Love the game though :)
 
For me on Gt7 I had motion sickness a few days. I also honestly doubt the average user will experience it for months.

There are other games that are much worse. Ultra wings 2 is still making me dizzy, sometimes I can only play it for a few minutes until I begin to feel dizzy while playing that game :crazy:. Love the game though :)
Ultrawings 2 is great! With controller or VR controllers. I almost want to get a HOTAS now.
 
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