McLaren
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I respect your view on it. But, if we're being honest, previous Grand Theft Auto trailers also depicted all these acts of violence & crime. Trevor's trailer shows him smashing a guy's nose into a wall, hitting a guy in the head with a bat, a montage of him just punching people, stomping Johnny's head in, & even the notorious torture scene is briefly shown. Police are blown up by a fighter jet. Franklin is shown pistol whipping & shot gunning 2 men point blank.And yet this extended trailer opens with the lead character (i.e. your main role as an RPG) drug dealing, murdering police, stealing a car (well duh), driving on the wrong side of the road while being chased by the police*, beating someone with his bare fists in the street, gunning down people, carjacking at gunpoint, armed robbery, violent assault, pistol whipping a store clerk... I could go on. And that's the gameplay - that is the core of the game. It's grotesque and thoroughly nasty - everything else kind of pales into insignificance compared to that IMHO. GTA used to be satire - this doesn't look funny (or fun) to me at all.
There is no sense of satire in those trailers, they're just doing what trailers do. Building hype by showing what happens throughout the game & elements of the story. The Extended Trailer has essentially done the same thing, just with a lot more shown in 3 long, continuous clips from the story. I do agree the realistic look does make it all more unsettling, but GTA is not going to tone down its controversial nature as it looks more & more realistic, b/c that's a core staple of the franchise by this point:
I think this is a technically marvelous game that at the same time is absolutely reprehensible. This is a game that rewards you for causing mayhem. This is a game that is about causing mayhem. It's a game that rewards you for killing innocent people by the dozen. In........., I can hijack a car, kill the driver, run someone down on the street, commit drive-by shootings, and score points for doing all of it. In some scripted sequences, I'm tasked to kill people at random. In one, the identities of the victims don't even matter. The goal is merely to kill a certain amount of people within the allotted time. There are no significant penalties for offing bystanders.
There's sex and drugs in this game. Big deal. Which is the real ugliness to you -- prostitutes and heroin, or amorality and flamethrowers?
Just for reference, this is referring to GTA III; 25 years ago, yet could be applied as a similar take to your view on the trailer.
I give you major kudos for recognizing that the game was having a negative effect on you & stopped. But, people being psychopaths in the game is unfortunately not new. If there's any redemption, it's that most of the community throughout the past few years isn't accepting when folks try to brag about such acts. A streamer got banned b/c they kept feeding black people to gators. Folks meme about running down people on the beach in VI, but I've seen people get down voted & berated if people think it's an invitation to describe other weird acts of violence. I like to think the community knows better for the most part.
To VI's point compared to others, it'll be interesting to see how RDR2's honor system is built upon. In that game, folks genuinely made sure Arthur was morally good b/c it gave him the most fitting ending. That could happen here in VI if your violence doesn't spiral completely out of control, esp. since Rockstar has said you can hit a breaking point in your Criminal Profile you can't come back from on a play through.
Again, I do respect your take & I agree with how unsettling it looks under this new, next-gen graphical leap and how parents shouldn't be letting kids play it. But, VI is not the first GTA game to have such a view on it.
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