If you can't see why it's a bit insulting when someone grabs the code for an unreleased tool, drops a couple of files into it, then makes videos and forum posts boasting about what they've accomplished, then I'm not sure there's any other way I can explain it.
Your other mods are based on your own complex research and hard work, or on tools released to the public, which is why I have no problem whatsoever with them.
It matters to me because any feedback from using it is not necessarily going to be relevant, because no part of it is necessarily going to work as intended, and it implicitly applies pressure to me to work more on it. What matters more than it being unfinished is that it's unreleased - I'm simply not comfortable with it being used yet. The hundreds of hours of work I've put into my code presumably don't even warrant the minor consideration to respect that. I've tried to be polite and dissuade you from messing about with it rather than being rude, but clearly it doesn't work, sorry.
The only reason that the code for this tool is visible in a public repo is because I was making all of my other research code visible for other tool authors, and this happened to be in there too. Ii wasn't exactly an open offer for people to scour the repo to see what they could pull out to compile and use as-is. If someone got hold of part of your high-details wheel mod and starting making videos about it without mentioning your name, I assume you'd be a bit peeved too.
...Except, as above, the whole point is that I haven't released this tool.
I'm not actively doing any GT3 research work, so the best I can do when you show me what you've been doing is give you comments like 'thanks' and 'nice work', as I've tried to do. If I've insulted you by not being enthusiastic enough then I apologise. If you don't want to contribute to the community then that's your right to do so.
Again, the point to make is that I haven't released this one. I'm quite happy for tools to be used, just give me the chance to finish working on them first.
edit: other stuff has been posted while I was typing:
Well I apologise again if you feel I've been sarcastic towards you on Discord - I didn't realise you were interpreting my messages that way. I don't always have a lot of time to reply to Discord messages so I can sometimes be quite terse with my responses.
I don't think I've belittled your work anywhere? My first reply in this thread is in response to my research / tooling work being (what appeared to me to be deliberately) completely unmentioned, pointing out that porting over GTC cars actually isn't that much work, and noting that the bit you mention being unable to do is a telltale that's it's done with my unfinished code. You've done plenty of interesting research in other areas of the game.
I don't intend to be boasting. All I've said is I managed to port GTC cars in, which for I did many failed attempts before getting it right. I even abandoned trying it for 1-2 weeks because I couldn't figure it out initially and was pissed off because of it. So getting it right of course made me darn happy, so I wanted to share it via Youtube. It's not me boasting, it's just me being happy.
And to say that I've dropped just a couple files was a bit insulting, considering I've gone through every single car file, updated their names, added missing car values, rebalanced car values, removed region flags, updated/removed special tags, updated most manufacturer names, fixed all/most colour name typos, fixed incorrect information/data on a few cars, added missing parts to cars that needed them, fixed all manufacturer/tuner IDs, updated engine sound files, updated all special colour car engine data/special MX5 engine data, and nearly all of that I had to do twice when I figured out the GTC car port, and had to do all that for the new cars as well. It wasn't about just "drag & drop and job done", as you might understand.
And yes, I made teaser videos to show people that what GT3 content can now be done. It's not about
me, it's about what
we have accomplished; All of the people working on GT3, including a couple friends and you. This is exactly the reason why I've offered you my own research & mods for your GT3 project; We can all have our own projects, but still share & improve the game overall, for everyone.
I don't mean to pressure you. I know you're busy with life and work, and have told you that as well. So I hope you understand that.
I'm not a mind reader, I don't know when you're working on GT stuff, that's why I've shared info on it. It's not to pressure you, it's just that I hope it can be of use at
some point; not right this second.
I understand that you may not be comfortable with the use of the tool, but my point is this; It works, and hasn't even once yet caused an issue. And even all the labeled data that I've seen so far is correct. So I hope you can, you know, uhh, cope with it. The tool in it's current state already can do so much, so I'd hate to not put it to use.
And yes, I understand why your repo is public now, I understood it before when you explained it, if I didn't say that already.
And sorry about not including your name in the videos; My mindset was that it was only a short teaser, not a full-on mod video, so credits were the last thing on my mind, especially when I was still buzzing with happiness. I will fix that right now. But you could've asked for it before, I have no ill-intent, so just asking goes a long way. None of the database-related modifications would be possible without your contributions, so you really deserve the credit for it. Seriously sorry for forgetting crediting you.
And about the questioning, I meant that you've published several tools & GT2+, so you're probably bombarded with questions about them. I know the tool is unfinished that we're talking about.
And yeah, I always assumed your reactions were genuine, but when you came here the way you did, I put 2 and 2 together in my mind and you might understand why I thought what I did.
And yeah, it seemed to me that you belittled my work a bit, but I understand now why you said what you did. Porting the cars itself isn't a lot of work, yeah, but polishing up the data related to the cars is a bit more work, and that's where most of my attention has been.
Hope that clears it up. I apologize for my attitude & forgetting the credits. No hard feelings, I hope. Whenever you're working on GT stuff, you can ask me what I've been up to recently. Some of my research can probably be useful for everyone, like I recently fixed the lack of "idle" rear lights on eve/night model of the GTC CLK 55 AMG.
PS. I asked about the wheel tool thing, just so that I've eliminated all other possibilities about it; I'd hate to have not asked, being halfway through it all, and then suddenly a tool for it could've suddenly popped out. That would've popped a vein in my head.