Gtdu25

  • Thread starter Thread starter BKViper
  • 9 comments
  • 1,037 views
Messages
845
Messages
bkviper
Does anyone else think that if you combined the best aspects of TDU2 and GT5 that you would have a damn near perfect driving game?
Obviously we need the physics model from GT5.
We need the car selection from GT5.
We need the scenery, buildings, and rest of the environment from TDU2. I thought sunrise on the Nurburgring in GT5 was impressive, but sunset on Ibeza as you drive through the mountains is really something beautiful.
We need the islands and all their roads from TDU2 and then you can take airplane rides to all the tracks in GT5.
What else should we take from each game?

These games show that the ability is out there for all the things we want, it's just a matter of getting one game to do it all.
 
Well considering there are cops I'd say cops from NFS Most Wanted
A mix of GT5 and TDU 2 car selection. That just mean GT5 car list with more supercars.
All of GT5 tracks which you could fly to (like we do from Hawaii to Ibiza)
Removing the badacting and the douchebaggery of TDU 2
Car sounds from NFS Shift
and finally GT5 detail EVERYWHERE

If a game like that ever comes out, I'll lose any social contact with the outside world.:D
 
The weather change in GT5 is better than TDU2 and I would LOVE to see GT5's level of darkness at night. I mean, it gets PITCH black in GT5 and a lot of the roads in TDU2 aren't lit. I guess the creators wanted you see your ride, but still...

The car selection and detail of GT5 on a TDU game would be insane and awesome. I'd buy it in a heart beat.
 
I definetly agree. I hope the next GT 6 will be like TDU where we have an open world to drive wherever we please. Especially with GT's physics and graphics. I think that would be THE ULTIMATE DRIVING SIMULATOR.

I hope it becomes a reality, and I heard Kaz was actually thinking about doing something like this.
 
I disagree. I think they should combine GTA 4 and TDU 2. The damage model, ragdoll phyics and graphics are all amazing. If Rockstar and Atari put there heads together (along with some cooperation from the manufacturers) they could create an amazing game.

GT5 is an amazing game but I would hate for TDU 2 to be dragged into the simulation category. PGR 4 physics would also be great if combined with TDU 2.
 
GT5 physics would make TDU2 the best game out.

I don't understand why people want a game where they can drive all these fast cars but it is nothing like driving. A lot of players have cars that they drive in real life, so what is so hard about the prospect of playing a simulation, what enjoyment can be had by removing all of the skill or effort or feeling involved with driving a car.


The game would be so much more if it had good physics, the depth of play and the replayability would be increased 10x. And the beauty of a good simulation model is that you can always include driving aids that massively decrease the difficulty for those who are simple minded.
 
I was going to make this thread... but i dont think it could work with gt5's entire selection... it would need to be very selective. Most of the slower family cars only work in GT5. But gt5s graphical OMG-ness, the idea of tdu2. Unstoppable! It would have to have all of gt5s photomode though. And its interior viewpoint, tdu2 uses what gt5 calls 'narrowest'
And can i go all retro and say no to this gens idea of stickers... they do not encourage amateurs to do stuff, so i request the inclusion of an expanded content (hugely) version of ALL the customisation in one of the best open(ish) world racers ever: NFS Underground 2.
 
Back