GTP_WRS Week 150 : Toyota Twins - AE86

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EDK

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GTSport Week 150 : Toyota Twins - AE86

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Hotlap Event in Arcade Mode Time Trial

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Toyota Corolla Levin 1600GT APEX (AE86) '83

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WeatherTech Raceway Laguna Seca

:: Open to All GTPlanet Registry Members ::

:: Members are not obligated to take part ::

Overview (How Does This Work?):
  • You must be part of our registry to participate.
  • These are Time Trial Events, we have Online Races here.
  • Set the game up according to the event, car and track details below.
  • Save Your BEST LAP replay before exiting your session.
  • Be sure and run cleanly to the end of the first sector after setting your fast lap. If you exit right away, your time stamp may not show up in your replay.
  • Report your split times in here, so you can compare your pace to other racers, without revealing the full lap time. (Note: this is required if participating)
  • Our leaderboard shows how you stack up during the week, before the deadline.
  • Submit your lap via PM to our Fetchbot, before the event deadline.
  • On deadline day, we will publish the results in our leaderboard and in a thread in this section.
  • Identified replays will be checked by your fellow participants to be sure you meet the event regulations.

Race Details:
  • Mode: Arcade Mode > Time Trial
  • Track: Weathertech Raceway Laguna Seca
  • Car Type: Garage Car
  • Make: Toyota
  • Model: Corolla Levin 1600GT APEX (AE86) '83
  • Max Power HP: 151 (+20%)
  • Weight: 2,072 lbs / 940 kg (stock)
Driving Options:
  • Transmission: Auto or Manual
  • Tires: Comfort Soft (front and rear)
  • Driving Line, Cones, Markers: Optional
  • Traction Control | ASM | ABS: Optional
  • Brake Balance: Optional
  • Countersteering Assist: Prohibited
  • Tuning: No Tuning Allowed: Power and weight are to be stock.
  • In-Race Multi-Function Display (MFD) Functions: Optional
  • Custom Wheels: Allowed if available
  • Paint and Racing #: Livery editor Allowed if available
Course Settings:
  • Time: Optional

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Standard Clean OLR Rules (These Apply to ALL Events):
  • The event MUST be run using your registered PSN account.
  • The use of the clutch is strictly prohibited.
  • Use of the Handbrake is Prohibited.
  • No Contact with walls or other objects. Any contact with walls, no matter how minor, will result in a DQ.
  • At Least 2 Tires must be in contact with track at all times (See image below).
    • In situations where contact with the track is not possible because tires are airborne (above the ground), then the run is only legal if at least two tires in-line would have made contact with the track if the car were not airborne.
    • If track contact cannot be 100% determined, then consider it dirty.
  • Rumble/ripple strips are part of the track.
  • No contact with walls or objects, visible or invisible.
  • If you're not 100% sure that your lap is clean, then consider it dirty.
  • No hybrids.
  • No cheating of any kind,these are relaxed races and we are experienced racers, we know what times can be done,and we can read your mind. We will know.
  • Nothing that goes against the spirit of the rules.

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Race Specifics (Rules for This Specific Event):
  • Red and White Rumble Strips, all White Rumble Strips and Tarmac are Track Surface. No other surfaces are track.
  • The Green Painted Tarmac Behind Some Rumbles and Near the Pit Lane Exit Going into the Turn 2 Hairpin are NOT Track.
  • The Green Stuff outside the Turn 9 Exit Rumble is NOT Track.
  • The Concrete Drains Found at Turn 5 Exit and in Some Other Areas are Not Track
  • You get it. Rumble Strips. Unpainted Tarmac. That's It.
Steward's Comments:
Laguna Seca has been on the game less than a year, but we are trying to make up for all the TT's we missed! In this case, we will have 2 running concurrently, as we prepare to run our Seventh special event on GT Sport. This one will be different from any we have ever done, a road car multi-class enduro race. For the time trials, you can run one car, or run them both, your decision. But both times will count, and you'll have a full 2 weeks until the submission deadline for either. If you don't like Laguna you are out of luck for a couple of weeks. But I think you will find these enjoyable.

Saving Replays, Viewing sector times and Submissions:
  • You need to make sure you use the 'Save Best Lap Replay' (ghost replay), not the 'Save Replay' (See pic below).
  • Before saving your replay ensure that you continue running after completing your fast lap until at least the end of first sector. This will ensure you have a complete replay.
  • To view your best lap replay, go to 'My Library' and watch the replay from there using the 'Replays' option.
  • While viewing your Replay, enter the live timing screen to view your sector splits. You will need to do this after your car has passed the sector markers to see it listed.
  • Simply post the splits that are shown in the live timing screen, and our Fetchbot will parse them and add them together for your total sector time.
  • When saving your fastest lap replay please ensure that you watch the replay to the end and that it displays your full lap time. Any replays submitted that do not show the posted lap time will result in a DQ.
  • Remember - When you submit your time you're also declaring that your run is 100% clean. We request replays for the purpose of verifying to all those concerned that the drivers claim is correct, which in turn safeguards the integrity of the driver, and just as importantly, the WRS. The golden rule is to check your replay before submission. If you’re still unsure, check it again, ask for a second opinion and if you’re still undecided, run the lap again.

(Best Lap Replay Save)

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Thread rules:

The following information cannot be discussed in this thread (they can, however, be discussed on Skype or via other private IM service.):
  • Total Lap Time.
  • Any information which can be used to infer your total lap time.
  • If you choose to Share your Best-Lap Replay via GT Sport before the deadline, your full lap time will be considered to be shared publicly which contravenes our rules. Even if you've only shared with Friends.
The following information can be discussed in this thread :
  • The first 2 sectors: T1 and T2 times.
  • Any settings discussion.

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Submission:

All submissions must be sent by PM (Subject title: GTP_WRS Week 150 Submission ) to (WRSFetchbot):
  • Please submit your FULL LAP TIME in the following format on a single line:
    X:XX.XXX
    (Example-) 1:10.100
  • You will get an automated response within 15min, letting you know whether your submission was accepted, or if you had an error.
  • For those of you who were used to submitting replays on GT6, you no longer have the ability to export the files.
  • If you have an error, don't panic. Just review the instructions for submission and submit again. If you are having trouble and cannot figure it out, please post your question in the race thread.
  • Users can ask the bot for the current submitted time by sending a message with the Subject: "GTP_WRS Week 150 Get Entry" and any text in the body.
  • Users can delete their submitted time by sending a message with the Subject: "GTP_WRS Week 150 Remove Entry" and any text in the body.
  • If you want to submit multiple times in the week just reply to the conversation with your new time. Fetchy always uses the last submitted time as the final one.
  • The deadline is Monday, October 19th 2020 11:59pm GMT
  • If you are unsure of the deadline try this site.
Why Use GMT?:
GMT is World Time and the basis of every world time zone which sets the time of day and is at the centre of the time zone map. GMT sets current time or official time around the globe. Most time changes are measured by GMT. Although GMT has been replaced by atomic time (UTC) it is still widely regarded as the correct time for every international time zone.

Replay Checking:
  • Division winners and overperformers will be required to submit a replay via the GT Sport Share function for verification AFTER Unofficial Results have been posted.
  • Participants will be expected to check each others' replays for cleanliness, for replays marked in the Results thread as (Replay Verify Required).
  • Video/Youtube/Twitch replays are not accepted as a form of verification.

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Good luck,
:gtplanet: & The WRS team.
 
832
United Kingdom
United Kingdom
Philtaylor17
EDK
Plan is to run the special events each of the next 2 Saturdays.

Nice!! Not sure about this Saturday but I'd like to race the second one.

I fall into that category unfortunately :D I always avoid this track on daily races etc... Hope everyone has a great 2 week event here anyway 👍

See you all in a fortnight! have fun :cheers:

Whaaaaat?? Really? Its iconic though! :lol: I just love the layout too, elevation, variety, technical corners and brave fast corners, just awesome!
 

EDK

WRS Admin
Moderator
16,201
United States
Boise, ID
GTP_EDK
29.596
48.736

Shifting at the limiter, it's 54 mph in second and 81 in 3rd. I am only using 2nd for the final turn.

BB is zero for now, I really don't find myself wanting the car to do something different, but I may try negative out.
 

richroo

white knuckle ride !
Premium
968
United Kingdom
in da shed
gu1tar3rich
30.054
50.746

great track, gts got it nice .. not as good on that other sim..!
 
1,141
Netherlands
Holland
GTP_RikWrx
29.613
48.625

The 'sector syndrome' allready kicked in :lol:
3 tenths left overall,and that's about it.
Propably staying in third gear is a good option,unless you're capable of runnin' the perfect line spot on.
I know I can't :banghead:
:cheers:
 

EDK

WRS Admin
Moderator
16,201
United States
Boise, ID
GTP_EDK
29.613
48.625

The 'sector syndrome' allready kicked in :lol:
3 tenths left overall,and that's about it.
Propably staying in third gear is a good option,unless you're capable of runnin' the perfect line spot on.
I know I can't :banghead:
:cheers:
The problem with second gear in many of the corners is you get wheel spin with the steering wheel still on lock.

It works fine in the final corner, your wheels are normally straight with the car in high RPM.

But in the turn 2 hairpin, I end up spinning up the wheels at 50 MPH, so any gain is negated by either wheel spin or a short shift.

And it's pointless for the corkscrew entry, the downhill momentum will make up for anything you lose being in 3rd.
 

richroo

white knuckle ride !
Premium
968
United Kingdom
in da shed
gu1tar3rich
posted on week 151
on for practice if anyone about later ! couple short races would be fun :)
 
391
Australia
Gold Coast
Stann_oz66
29.767
49.808
Lost time on uphill left hander to corkscrew and nearly screwed up final corner so there is still time to find.
Nice flow with this combo. Good fun in cockpit view also.
 

EDK

WRS Admin
Moderator
16,201
United States
Boise, ID
GTP_EDK
I’ve got to figure out the second sector :banghead:
I short shift into 3rd exiting the turn 4 right hander after the bridge.

And brake at the next to last marker sign for turn 5 uphill left.

Shift to 4th at 81 mph leading into turn 6, partial lift to make the corner. Brake at last cone and start of entry rumble, white line mark leading to cork. You want to take it in 3rd and accelerate through the corner.

Momentum is king here.
 

EDK

WRS Admin
Moderator
16,201
United States
Boise, ID
GTP_EDK
EDK
I short shift into 3rd exiting the turn 4 right hander after the bridge.

And brake at the next to last marker sign for turn 5 uphill left.

Shift to 4th at 81 mph leading into turn 6, partial lift to make the corner. Brake at last cone and start of entry rumble, white line mark leading to cork. You want to take it in 3rd and accelerate through the corner.

Momentum is king here.
Sorry, short shift exiting 4 is into 4th.

Only use second in final turn, upshift at 54 mph.
 
1,379
United States
IL
shoenboggie
EDK
I short shift into 3rd exiting the turn 4 right hander after the bridge.

And brake at the next to last marker sign for turn 5 uphill left.

Shift to 4th at 81 mph leading into turn 6, partial lift to make the corner. Brake at last cone and start of entry rumble, white line mark leading to cork. You want to take it in 3rd and accelerate through the corner.

Momentum is king here.

Thanks...need to figure out the corner speeds a bit more for sure.