Has ever a Gran Turismo game been relatively easy/quick to get all cars?

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Quite sure the answer is NO

Thread dedicated to teenagers who complain about this.
Check out each and every single other GT game. I dont have the exact numbers, but all the veterans who played every game should remember that every single Gran Turismo game, you needed to spend a heck of a lot of time playing in order to buy all cars.
Some more (as they had more cars) and some less. But in general, each and everyone of the games required A LOT of playing to complete the car collection.
So for anyone here angry, wanting all cars easily, I'm afraid you got into the wrong franchise.
Edit: and for everyone arguing about lack of events - yes, thats the only issue here, the game is a bit half done and lots of events and stuff missing, that will come in updates.
 
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Was ever a Gran Turismo game that you could get all cars relatively easy/quickly?

Quite sure the answer is NO
How are you defining "easy", "quickly", and "relatively"?

"Relatively" alone absolutely savages the point, because there will be some games where it's easier and some where it's harder - therefore some will be "relatively easy/quickly" compared to others. Indeed relative to GT7 and GT Sport, the answer is an overwhelming "yes".

So for anyone here angry, wanting all cars easily, I'm afraid you got into the wrong franchise.
Or just at the wrong time. Have a glance at my avatar. And job.
 
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Uh… all other main series games had a good selection of races to work through, with winnings rising as the races got longer and more challenging.
Championships paid huge amounts.

You had to work for your car collection, but variety made it enjoyable.
 
Well actually, not really. Epecially with the older titles.
GT2 is giving prize cars like crazy, making it hard to keep track of what you've got really fast.
In GT3, with some luck, you can unlock Formula GT in just about an Hour and a half and then just fly your way trough the carrer mode. But even without it, the game is still very generous in both prizes and money.

GT4 Adds B-Spec to the table, which makes money-earning and car receiving process (for example, in 24 hour races) very easy. But overall progression and car obtaining was quite easy and enjoyable.

And keep in mind, theese games were BIG at the time and took just as much time and resources to make, and the technology and the amount of specialists was not as huge as it is now. And theese games were shipped COMPLETE on day 1, because they had no way to update the game, add missing stuff and fix critical bugs and economic system after release.

GT5 was a bit slower for me, but the slowest thing about it was loading times :D
Never had any problems with getting the car of my dream in the game. Of course, there were some really expensive cars (20,000,000 Cr.) but i never had to grind the same event over and over again in order to get that money. Everithing, including tuning parts and ability to purchase unlimited amount of cars was always in my disposal. Career mode was big and seasonal events were there to keep things rolling. And I never even touched B-Spec.

Can't say much about GT6, haven't played it alot, since It's just a polished GT5 on steroids.

GT Sport...never had any issues. I've won tons of cool cars with daily workout and never had to spend a lot of money on anything. But it wasn't a full title, more like a demo of what's coming. The later added Arcade mode wasn't fun and rewarding as it used to be in other games.

And then we're here...we've never had a full GT game since 2013 (9 years!)
Last time we had any gt was GT Sport in 2017 (5 years!)

And GT7 comes in, which in a few words is, a sad, missed opportunity.

The game has almost no new content. 100 new cars and a few tracks and features. Not even a simple classic career mode.
The technology is there with laser-scanning for cars and tracks, many things like 3d models can be outsorced, like almost every other company does, including Forza.
The game is also likely compromised, because it has to run on a standart PS4 in order to sell more copies. Never heard of a GT Sport for PS3, GT5 for PS2 or GT3 for PS1

And then you're adding all the cherries on top. I can hardly imagine why there has to be an online DRM. Nobody is going to hack a save file and go online, especially in competition modes. No car manufacturer needs an always online status for a video game. And if a hacker wants to crack something - he will.

Big companies always tell that it's about you. It's your fault that you expect high quality, adequate economics and can't understand the pride and joy of getting a 20,000,000 Cr. car in half a year time of gameplay. It's your fault that you think that paying 200$ for a car in the game is not ok. And it's your fault that you expect that after paying 70$ for a game, you will actually be able to play it. And like in every other game that has online connectivity, and as GT5/6 already have shown, you can say bye-bye to your digital goods as soon as they decide to turn off their servers. And the game will be half-functioning.

Not an issue with any older game, like 1/2/3/4! You can play them whenever you want and enjoy them for the rest of your life in the same exact way.

5 Years

And not even a cool collector's edition with a scale car like they used to do...
 
Except for GT Sport, they were equally harder or even harder.

Even if there where ways to grind more credits for the same amount of time, you have to progress heavily in the games just to get those races available, most of the time.
Sure you would get the opportunity to grind for Toyota RSC Rally Car for sale multiple times pretty early in the game in GT4 but not always so straight forward.

Gran Turismo 3. You got pretty much all cars after you finish Gt mode.
GT3 is extremely painfull to take off and get to races that earn you decent credits. Add to that you would only receive prize cars on Licence Tests if you gold them all for each licence. Which was far more difficult than in Gran Turismo 7. Sure they would allow you to shortcut most of the grind, specially if you gold the R licence, the most extreme of the game and get the Suzuki Escudo as prize car. But that is an extrem

The Beginner series simply make you spent tons of credits on initial cars and prize cars just to advance with the payouts being extremely low. You will be racing for 1000 cr in Sunday Cup and stuff like that over and over just to beef up your Toyotas Sprinter Trueno and Mazdas MX-5s. And some series already make you drop serious credits in upgrades and tires.

It also helps that there are only 185 cars in the game, being about 30 of them MX-5/Miatas, add to that the variants of Imprezas, Skylines, Silvias, Lancers and so on, not exactly the same challenge.
 
It also helps that there are only 185 cars in the game, being about 30 of them MX-5/Miatas, add to that the variants of Imprezas, Skylines, Silvias, Lancers and so on, not exactly the same challenge.
Tell me you don't remember GT3 at all and are getting it confused with GT4 - but actually thinking of GT5 - without actually telling me.
 
Every single other GT game was easier to earn cars and/ or credits. GT Sport being an amazingly recent example.
Joking? Gt sport was really hard to get all multi millions cars, unless you grinded like a madman several hous a day repeating the same race over and over again. And they never gifted you those expensive cars in the roulette
 
Quite sure the answer is NO

Thread dedicated to teenagers who complain about this.
Check out each and every single other GT game. I dont have the exact numbers, but all the veterans who played every game should remember that every single Gran Turismo game, you needed to spend a heck of a lot of time playing in order to buy all cars.
Some more (as they had more cars) and some less. But in general, each and everyone of the games required A LOT of playing to complete the car collection.
So for anyone here angry, wanting all cars easily, I'm afraid you got into the wrong franchise.
Edit: and for everyone arguing about lack of events - yes, thats the only issue here, the game is a bit half done and lots of events and stuff missing, that will come in updates.
Lol, GT4. Incredibly easy to grind.

Well actually, not really. Epecially with the older titles.
GT2 is giving prize cars like crazy, making it hard to keep track of what you've got really fast.
In GT3, with some luck, you can unlock Formula GT in just about an Hour and a half and then just fly your way trough the carrer mode. But even without it, the game is still very generous in both prizes and money.

GT4 Adds B-Spec to the table, which makes money-earning and car receiving process (for example, in 24 hour races) very easy. But overall progression and car obtaining was quite easy and enjoyable.

And keep in mind, theese games were BIG at the time and took just as much time and resources to make, and the technology and the amount of specialists was not as huge as it is now. And theese games were shipped COMPLETE on day 1, because they had no way to update the game, add missing stuff and fix critical bugs and economic system after release.

GT5 was a bit slower for me, but the slowest thing about it was loading times :D
Never had any problems with getting the car of my dream in the game. Of course, there were some really expensive cars (20,000,000 Cr.) but i never had to grind the same event over and over again in order to get that money. Everithing, including tuning parts and ability to purchase unlimited amount of cars was always in my disposal. Career mode was big and seasonal events were there to keep things rolling. And I never even touched B-Spec.

Can't say much about GT6, haven't played it alot, since It's just a polished GT5 on steroids.

GT Sport...never had any issues. I've won tons of cool cars with daily workout and never had to spend a lot of money on anything. But it wasn't a full title, more like a demo of what's coming. The later added Arcade mode wasn't fun and rewarding as it used to be in other games.

And then we're here...we've never had a full GT game since 2013 (9 years!)
Last time we had any gt was GT Sport in 2017 (5 years!)

And GT7 comes in, which in a few words is, a sad, missed opportunity.

The game has almost no new content. 100 new cars and a few tracks and features. Not even a simple classic career mode.
The technology is there with laser-scanning for cars and tracks, many things like 3d models can be outsorced, like almost every other company does, including Forza.
The game is also likely compromised, because it has to run on a standart PS4 in order to sell more copies. Never heard of a GT Sport for PS3, GT5 for PS2 or GT3 for PS1

And then you're adding all the cherries on top. I can hardly imagine why there has to be an online DRM. Nobody is going to hack a save file and go online, especially in competition modes. No car manufacturer needs an always online status for a video game. And if a hacker wants to crack something - he will.

Big companies always tell that it's about you. It's your fault that you expect high quality, adequate economics and can't understand the pride and joy of getting a 20,000,000 Cr. car in half a year time of gameplay. It's your fault that you think that paying 200$ for a car in the game is not ok. And it's your fault that you expect that after paying 70$ for a game, you will actually be able to play it. And like in every other game that has online connectivity, and as GT5/6 already have shown, you can say bye-bye to your digital goods as soon as they decide to turn off their servers. And the game will be half-functioning.

Not an issue with any older game, like 1/2/3/4! You can play them whenever you want and enjoy them for the rest of your life in the same exact way.

5 Years

And not even a cool collector's edition with a scale car like they used to do...
Excellent post and summation. I agree with this. I am convinced that people either did not play the older games or do not remember. B-spec simplified everything. Honestly, I loved it. I want to race what I want and let the game grind money for me. So tedious. I want to race my friends online and show off all the different cars and liveries I make. I don't understand what people can't get. Different people play games differently, and for different reasons than "you" do. The general "you" not anyone in particular.

Except for GT Sport, they were equally harder or even harder.

Even if there where ways to grind more credits for the same amount of time, you have to progress heavily in the games just to get those races available, most of the time.
Sure you would get the opportunity to grind for Toyota RSC Rally Car for sale multiple times pretty early in the game in GT4 but not always so straight forward.


GT3 is extremely painfull to take off and get to races that earn you decent credits. Add to that you would only receive prize cars on Licence Tests if you gold them all for each licence. Which was far more difficult than in Gran Turismo 7. Sure they would allow you to shortcut most of the grind, specially if you gold the R licence, the most extreme of the game and get the Suzuki Escudo as prize car. But that is an extrem

The Beginner series simply make you spent tons of credits on initial cars and prize cars just to advance with the payouts being extremely low. You will be racing for 1000 cr in Sunday Cup and stuff like that over and over just to beef up your Toyotas Sprinter Trueno and Mazdas MX-5s. And some series already make you drop serious credits in upgrades and tires.

It also helps that there are only 185 cars in the game, being about 30 of them MX-5/Miatas, add to that the variants of Imprezas, Skylines, Silvias, Lancers and so on, not exactly the same challenge.
You could make a custom race and rubberband your controller and make millions.

Joking? Gt sport was really hard to get all multi millions cars, unless you grinded like a madman several hous a day repeating the same race over and over again. And they never gifted you those expensive cars in the roulette
Most prices for cars were generally lower and payouts were extremely high. Also, again, you could rubber band your controller on a custom race and win millions while washing the dishes.
 
You could make a custom race and rubberband your controller and make millions.
Point being the problem of GT7 is that the stupid rubberband hack doesn't work anymore? Spend the money on MXT or in a new controller? :)
 
Point being the problem of GT7 is that the stupid rubberband hack doesn't work anymore? Spend the money on MXT or in a new controller? :)
No, the point is that there is no payout that would yield a similar reward even if you rubber band. No point in rubber banding in a game you have to restart event every 3 minutes. Also, how different is this from B-Spec. B-Spec should return.
 
GTS was fine for getting the cars that actually matter, you could just leave it running overnight driving itself around BMB. It took relatively little effort to get all the Gr.1,2,3,4 which are all that matter for the majority of races, and the meta cars for N races weren't particularly expensive either.
 
Lol, GT4. Incredibly easy to grind.


Excellent post and summation. I agree with this. I am convinced that people either did not play the older games or do not remember. B-spec simplified everything. Honestly, I loved it. I want to race what I want and let the game grind money for me. So tedious. I want to race my friends online and show off all the different cars and liveries I make. I don't understand what people can't get. Different people play games differently, and for different reasons than "you" do. The general "you" not anyone in particular.


You could make a custom race and rubberband your controller and make millions.


Most prices for cars were generally lower and payouts were extremely high. Also, again, you could rubber band your controller on a custom race and win millions while washing the dishes.
Lol by resorting to a thing like rubberbanding you are proving my point, which is: it was hard to get all cars by playing normally
 
GT Sport...never had any issues. I've won tons of cool cars with daily workout and never had to spend a lot of money on anything. But it wasn't a full title, more like a demo of what's coming. The later added Arcade mode wasn't fun and rewarding as it used to be in other games.
I have two profiles in GTSport for a total, in ~ 4.5 years, of 1600 days->daily mileage roulettes , the most exepnsive Car i've received (8 times) was the AMG F1 or the Redbull 2019, the duplicates deleted ..

At the same time I've collected every cars of the game, in the main profile, unicorns too, my grinding time was 1/5 of my daily activities (liveries/sport mode/lobbies), maximum 10÷15 mins at day.

In the same time you learn 20Mio in GT7 I obtain ~ 55Mio in GTSport, check in my signature ...

IR
 
Lol by resorting to a thing like rubberbanding you are proving my point, which is: it was hard to get all cars by playing normally
They knew the mechanic existed and people were using it, and they didn't remove it, so I see it as normal to use it. There is a mechanic in Wreckfest where you can easily progress in the game by getting into 1st place in a long race, wrecking all the other cars, then wrecking yourself, which ends the race and you win. I have read that the devs are aware of it and regard it as a useful mechanic, i.e. it's there for people who want to progress quickly, but people can choose not to use it if they prefer slower progress. It is a conscious choice on the part of PD to not have any such mechanism in GT7 (at least not that we know of yet).
 
Was B-Spec not playing normally. The point I am making is that even without rubberbanding, I would set up a custom race in GT-Sport and in an hour earn milliions. 375k for a 12 minute race.
Either rubberbanding or grinding, like most GTs. If you didnt do that and just played for fun, it took years, literally
 
Either rubberbanding or grinding, like most GTs. If you didnt do that and just played for fun, it took years, literally
Dude, grinding is not the problem. It is the hourly rate that is the problem. Everyone grinds. You are being so vapid and obtuse here. Objectively, GT7 is by far a slower grind than any other game ever. GT4 had B-Spec and you could sell cars for 250k after a 2 lap race. It is ridiculous to even bring this argument. You are absolutely wrong. It was easy to grind cash in GTS and GT6 and you got massive bonuses. No, it does not take years. You could win 375k in 12 minutes in GTS and that is not even the fastest...just eh easiest. That is 3.75mil in 2 hours. That is like 10 hours for the most expensive car in the game. There were only like 6 of those. All the other cars were cheaper in GTS than GT7. You have no argument. You are wrong.
 
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i think something important here is also the price of the cars, in gt1 you could buy a supra turbo mkiv or a gtr r32 with the cost of an alfa romeo mito in gt7
 
Quite sure the answer is NO

Thread dedicated to teenagers who complain about this.

Yeesh. This post sounds so boomer entitled that it crashed the in-game economy and blamed me for it.


But yes, I've been playing the GT series since GT1 as it was my first PS game and what helped me get into cars.

Every GT has had an element of grinding and everyone already knows this but GT7 has the worst payouts per prices of pretty much everything in game compared to all previous GT's. We're not complaining because we can't collect every car over the first two weeks. I don't understand why everyone seems to want to default to that mindset that we're all angry because we want everything now. We don't. We all want this game to last and we all aren't here to just rush and acquire every single car in the game. We're angry because of so many more problems the game has. The recent downtime, lowered payouts and push for mtx's is what exacerbated the anger a lot of us have with this game in the last few days.

Two gripes that really bother me. A career mode that we were promised would be a return to previous GT games but we ended up getting a forced almost tutorial like career in the form of a cafe menu with races that are pretty much a rehash of driving missions from GT4.
Who in their right mind thought making you start dead last sometimes 40+ seconds behind the leader was a good idea? When you're done all the menu books because there's only 39 of them and there are a few that only require you to buy items, the game gives you this sad empty cafe "party" with all the npc drivers giving you super scripted cringey words of congratulations. I mean thanks I guess?

And online only? Why. All I ask is why is it needed. I paid 95$ cad for this game for me to not be able to play this game when I want. Only when PD decides we can play this game. You want to play single player career mode but PD is doing server maintenance? Nope. You get a demo. You play your own single player game on their schedule. This also means this game has a finite amount of playable time if it stays online only. I, like a lot of other people like playing older games from time to time. So in a few years time when we've all moved on and the servers are shut down am I effectively left with a 95$ coaster?

Again, just my two cents worth on the subject and why I'm not completely satisfied with the game as of now. I've got my fingers crossed that they'll update and continue to make the game better and more user friendly...
 
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Someone already did the math for you and this is one of the hardest GT games to get credits.

I don’t even care how quickly you get cars. People would have loved a long campaign where you progress up from low cars to higher stuff. The cafe felt like a tutorial instead.

It just feels like a scummy f2p game with FOMO tactics to sell currency in a $70+ game. They hid this from reviews so they know it would have hurt scores. The roulettes feel rigged getting garbage every day. The pointless always online servers have already been down for 30 hours straight. The solo content isn’t finished and lacks anything for the more expensive cars to even do.
 
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