- 286
- DanielT-93 GTP_PedanticNerd
Including the Endurance series, GT5 offers a total of 54 race events.
It's impressive, but it's nothing on previous GT games and just isn't enough to offer everything, especially since many of the 1,000 cars can be rendered useless if they can't fit into a specific race series.
Update 1.05 has restored much of our faith in PD's PR (see what I did there?) by addressing many of our issues with the game, and they've even added some seasonal events.
These are great and a welcome addition, but to me they feel more like driving missions... too restricted to count as proper events.
The thing is, it's impossible to make everyone happy. So why not let us do it?!
I know I've got some fantastic ideas for new race events (24 hours of Autumn Ring Mini, anyone?) and I'm pretty sure you have too.
I believe (though I don't have it) you could create your own race events in GT PSP, so it can certainly be done. Either way, we all thought a track editor was unrealistic but that was included too!
Now the main problem - how do you keep it fair and help towards a balanced career mode?
Exp and credits rewarded simply follow the same formula as the career events - calculated from track complexity, race length, and the driver level required for the event itself (I think), so integrating these shouldn't be a worry.
Prize cars - should NOT be included. It'd be all too easy to win an Audi R10 for one lap of Tsukuba in a Daihatsu Midget, so prize cars are best left out.
THINK HOW MUCH DEPTH THIS WILL ADD TO THE CAREER!
You can race whatever car you like on whatever track you like. You can even make a championship across whatever circuits you want!
N.B.
With due respect, please don't comment that the online mode already offers this. It does, but there are many people (including myself) who would pass up a deep online experience for a properly fleshed out career mode any day, and a better career is what I want for GT5 more than anything.
I can't let this game do a Call of Duty on me
OK, enough of me talking... what do you think?
It's impressive, but it's nothing on previous GT games and just isn't enough to offer everything, especially since many of the 1,000 cars can be rendered useless if they can't fit into a specific race series.
Update 1.05 has restored much of our faith in PD's PR (see what I did there?) by addressing many of our issues with the game, and they've even added some seasonal events.
These are great and a welcome addition, but to me they feel more like driving missions... too restricted to count as proper events.
The thing is, it's impossible to make everyone happy. So why not let us do it?!
I know I've got some fantastic ideas for new race events (24 hours of Autumn Ring Mini, anyone?) and I'm pretty sure you have too.
I believe (though I don't have it) you could create your own race events in GT PSP, so it can certainly be done. Either way, we all thought a track editor was unrealistic but that was included too!
Now the main problem - how do you keep it fair and help towards a balanced career mode?
Exp and credits rewarded simply follow the same formula as the career events - calculated from track complexity, race length, and the driver level required for the event itself (I think), so integrating these shouldn't be a worry.
Prize cars - should NOT be included. It'd be all too easy to win an Audi R10 for one lap of Tsukuba in a Daihatsu Midget, so prize cars are best left out.
THINK HOW MUCH DEPTH THIS WILL ADD TO THE CAREER!
You can race whatever car you like on whatever track you like. You can even make a championship across whatever circuits you want!
N.B.
With due respect, please don't comment that the online mode already offers this. It does, but there are many people (including myself) who would pass up a deep online experience for a properly fleshed out career mode any day, and a better career is what I want for GT5 more than anything.
I can't let this game do a Call of Duty on me
OK, enough of me talking... what do you think?