- 120
Nice ideas, but with production car models you won't get race ending damage.
There are several games with this kind of damage on production models. Shift 2, Driver, etc.
I know these games aren't like GT5, I'm just sayin.
Nice ideas, but with production car models you won't get race ending damage.
Watt2159I guess theres a complaint for everything GT5, I honestly think its an amazing game, standard, premium, who cares? When I'm going 200+ MPH at maple ring, I don't care! PD did an amazing job at making a fun sim racer, so what if the damage model isn't its best? At least it has damage!
An amazing game, for sure, but it doesn't mean it can't get better.
There are several games with this kind of damage on production models. Shift 2, Driver, etc.
I know these games aren't like GT5, I'm just sayin.
I take it you're a victim of being an Alfa Romeo owner?
Really? As far as I have seen, not a single driving game with licensed cars have been allowed to fully immobilize a car by engine and or tire damage. I mean the production cars as race cars tend to have been sub licensed and are allowed to display full damage, parts flying off and what ever else can happen to a car. If you say it does I will have to look into it, Driver isn't the same type of game but I will check that as well.
Why?
Overheating, burst tires and engine failure wouldn't be too hard to implement I imagine?
Nice ideas, but with production car models you won't get race ending damage. Somewhere in those licenses PD signed to use manufacturers cars certain things cannot happen, crumpling of the A,B or C pillars(cabin compromise), cars can never stop running due to damage.
Has anyone mentioned destructible wing mirrors yet? Wing mirrors could be broken off (on specific cars) when two cars are grinding beside each other. I'm sure this would effect aero in possibly even a positive way.
Everything posted here would be awesome, Sadly it won't happen PD cares too much about noobs who cant drive.