- 1,502

- Texas
- JoshsoJB
I have been wanting to ask what you think PD should do the for exhaust sounds in their next iteration GT. It's quite obvious that they are going to keep the Sports/Semi-Racing/Racing exhaust format since they have done it since the beginning, but something needs to change about the way they handle them (completely changing to sound is not realistic).
So, my question to you is: how should the exhaust upgrades be done to where they can keep this format, but also be realistic?
I'll understand if this thread gets locked.
So, my question to you is: how should the exhaust upgrades be done to where they can keep this format, but also be realistic?
I'll understand if this thread gets locked.