- 1,973
- Florida - USA
- Flsurffisher
Here's my idea:
For the most part the cars selected by the program are random from a the type being run. The one bad thing, which should be changed, is that usually the fastest cars are in front. Likewise, there should be a pool of AI guys with different driving styles. For example, AI-Fred is an aggressive driver - he brakes short, drives fast and always goes for the inside line. AI-Pete is Mr. Smooth - he doesn't make mistakes and always follows a smooth line. AI-Charlie is conservative in corners but flat out in straights. These guys are randomly selected for a starting spot in each race. Sometimes Fred is first other times he's last and somewhere in-between. If you have enough of these different driving style AI's it'll be rare that two races will ever be the same. Should even make it more difficult to get gold from race to race. That becomes more challenging and each time you run the same race its up to you to run a clean race because it won't be like it was the last time.
Whats your idea?
Edit: Really its a two-fold problem. There's also the placement of cars in the grid. They're in the same positions each time. If you'd also modify where each car is in the grid each time the same race is run would also help. Why does the fastest car ALWAYS have to start in the lead?
Would be nice to have neck and neck battles from start to finish in career mode races. Instead of always having to drive like a maniac to catch up to the car 13-20 seconds ahead in only 3-5 laps. Thats not how racing works.
IDEAS For PD
Another thing I should mention: Some don't like racing online. For them AI is vital to have competitive races weather in career mode or seasonals.
1. Randomly place the cars each time. Stop with the fastest first all the time.
2. Have the AI use varying driving styles and randomly place them in different cars in different positions.
3. AI needs to be aware of its surroundings. Fight for position. There car is in it to win it too!
4. Adjustable AI difficulty like in Arcade mode.
For the most part the cars selected by the program are random from a the type being run. The one bad thing, which should be changed, is that usually the fastest cars are in front. Likewise, there should be a pool of AI guys with different driving styles. For example, AI-Fred is an aggressive driver - he brakes short, drives fast and always goes for the inside line. AI-Pete is Mr. Smooth - he doesn't make mistakes and always follows a smooth line. AI-Charlie is conservative in corners but flat out in straights. These guys are randomly selected for a starting spot in each race. Sometimes Fred is first other times he's last and somewhere in-between. If you have enough of these different driving style AI's it'll be rare that two races will ever be the same. Should even make it more difficult to get gold from race to race. That becomes more challenging and each time you run the same race its up to you to run a clean race because it won't be like it was the last time.
Whats your idea?
Edit: Really its a two-fold problem. There's also the placement of cars in the grid. They're in the same positions each time. If you'd also modify where each car is in the grid each time the same race is run would also help. Why does the fastest car ALWAYS have to start in the lead?
Would be nice to have neck and neck battles from start to finish in career mode races. Instead of always having to drive like a maniac to catch up to the car 13-20 seconds ahead in only 3-5 laps. Thats not how racing works.
IDEAS For PD
Another thing I should mention: Some don't like racing online. For them AI is vital to have competitive races weather in career mode or seasonals.
1. Randomly place the cars each time. Stop with the fastest first all the time.
2. Have the AI use varying driving styles and randomly place them in different cars in different positions.
3. AI needs to be aware of its surroundings. Fight for position. There car is in it to win it too!
4. Adjustable AI difficulty like in Arcade mode.
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