Hiyer guys. I've just recently got and am playing through the main campaign, as everyone knows it is bloody easy, what are some good rules to follow to make this game harder? I was considering a no upgrades at all run thorough but that might just be tedious, I was also considering at the start of each race giving everyone a 10 second head start maybe for a 2 lap race, 15 seconds for a 3 lap race and etc, but I'm not happy with that as an idea. I am leaning more towards setting my own limit on what the pp can be compared with what the game says it is. Maybe unlicensed races I would go with 50 pp below the set limit, once I get license b go with 75 pp below the set limit and so on increasing the limit by 25 with each new license. But I don't know. Have any of you guys got an idea for a system that'll make the game more challenging but not ridiculously hard? It's a shame they never made some sort of patch for this, the ai drivers barely seem like they are racing at all. It's such a shame as in every other way its a Damn fine game. On that note I am not yet signed up to be able to play online. Is there much of a gt6 community these days? as I am pretty late to the party. Cheers.