I dont understand you gt freaks in the slightest ...

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Awesomest post of the day.
 
Getting completion is not hard in GT4.
👍

I'm at 98.8%, but I could get 100% if I had the time - all I have left is the two Le mans 24h races and I think three FGT races I didn't gold on. (I beat M34 :p)

It just takes a while, that's all ;)
 
I'd have to say, GT2 has to be the easiest to complete though. As long as you have the patience for a few short enduros you're golden. You can easily complete it quickly and only use the Escudo once, and even some have gotten away without using it at all.
 
I'm at 84.3% and I'm still having a blast playing the game! :) It was the first game when I bought my Playstation 1... GT2 officially arrived at the Wal-Mart in Angola, and then, it was the game I couldn't wait to play when I got my PS2 when GT3: A-Spec came out... and I went to Meijer (a Midwestern based competitor to Wal-Mart) to also buy GT4.. We love the game because we love playing it and yes... I am proud to be a GT Freak! :sly:
 
I never reached 100% in GT4. GT was 100%, but that was easy and quick. GT2 was at that odd 99.8% glitch, which is 100% really, but that was easy and just time consuming.

GT3 never got completed. I think it is in the 80~% range. GT4 is sitting at 60% because I get car ADD. I do a race for completion, but while there I see the AI with a car that catches my eye. So, I go check it out and buy it. Then I tune and drive it to get it just right and then enter some race with it that doesn't count toward anything. While there I see the AI has a car that catches my eye. So, I go check it out..... You can see where that is going.

The only way I could get myself out of that rut was to actually stop playing for a time and then come back refocused on completion %.

Getting completion is not hard in GT4. I manage to beat every completion race fairly easy. But then I have been playing GT games for a while and don't struggle nearly as much to control it as people who have never played it before.

Car ADD! Hahahaha... that's exactly why my GT4 is sitting at 95%. Got all the way there, got bored. Moved on to other games... then came back months later to finish GT4... then saw a couple of nice cars... had to test them. Did a car review... saw more... had to test them... did another... and another... finally had to stop because it was just too much time for too little reward... :lol:
 
I'm the same, I have car ADD. I start tuning a car for the 1/4 mile or whatever, do about 15 minutes of testing then think "I wonder if that car is faster than this car??" Reset, restart with next car.......15 minutes later I'm doing the same with a 3rd car.

If I didn't have this problem I'd have a bigger garage than MFT!! :lol:
 
I think it depends on your gaming habits. If you're one of those people that plays a lot of games simultaneously then GT series games can take a lot of time to complete.

I've personally played all 4 (Full) GT titles to 100% completion, some several times over. However, if you asked my PS2 what titles exist for it, it'd have a very succinct reply: "GT3 & GT4"! :lol:

I've had 100% on GT4 for a long while, however, it's never lost it's appeal for me, and I'm constantly able to contrive better and better challenges for my own racing capabilities, not to mention having met some excellent people through attending GT4 based LAN meetings! 👍
 
I didn't actually wreck my life going for 100% in GT4. It took about six months, and I managed to keep my friends in the process. When I finally got to 100%, it was about 2 AM, and I was in my old bedroom (next to my parents'). After about 3 hours of trying, I beat Mission 34, and blurted out "🤬 right!!!". The next morning, I was asked what the ruckus was all about. Their response? "It's just a video game." ;)
 
Their response? "It's just a video game." ;)


When my brother-in-law bought Guitar Hero III my father-in-law said, "Don't you feel silly buying a toy?" :rolleyes: The scary thing is that my father-in-law is involved in politics, which makes him part of the problem.


Whenever I get a comment about games being for kids when I mention playing GT I always ask, "How many kids do you know that can tell you the difference between JGTC, ALMS, and WRS or can explain what a limited-slip differential does?"
Any further argument is followed with the statistic that the average age of the videogamer in the US is 33 years old.
 
Now, see, Guitar Hero is silly.

Gran Turismo and other racing games allow you to play at racing in extremely fast cars over distant courses, without the danger and high expense. Same idea with fighting games or RPGs.

But for a couple hundred bucks you can buy a decent real guitar, and in the time it takes to learn all the Guitar Hero button-mashing timing and technique, you could actually learn to play real music on a real instrument! And last I heard, nobody ever got killed practicing their guitar on the couch.
 
Now, see, Guitar Hero is silly.

Gran Turismo and other racing games allow you to play at racing in extremely fast cars over distant courses, without the danger and high expense. Same idea with fighting games or RPGs.

But for a couple hundred bucks you can buy a decent real guitar, and in the time it takes to learn all the Guitar Hero button-mashing timing and technique, you could actually learn to play real music on a real instrument! And last I heard, nobody ever got killed practicing their guitar on the couch.

Yup!
 
Now, see, Guitar Hero is silly...
Ah, but if you suck at it, the PS3 will not hurl real insults nor a beer bottle at you. So it's a great idea for people who have stage fright.
 
Ah, but if you suck at it, the PS3 will not hurl real insults nor a beer bottle at you. So it's a great idea for people who have stage fright.
Or in the case of my brother-in-law, you know how to play a real instrument (drums in his case) and are just looking for some purely mindless fun.


Or in my case, you have nerve damage which limits the dexterity and motion speed of your hand, so Rock Band drums are the best you can do, and not above normal difficulty (unless you count the kazoo, I play a mean one of those).
 
Lol, a kazoo. I know very few people who play a "kazoo". Dont they make a little buzzing noise like a dying blow fly?
 
Lol, a kazoo. I know very few people who play a "kazoo". Dont they make a little buzzing noise like a dying blow fly?
Yep, the only song I know of that is traditionally played with a Kazoo is Yakety Sax (The Benny Hill Theme Song).
 
Now, see, Guitar Hero is silly.

Gran Turismo and other racing games allow you to play at racing in extremely fast cars over distant courses, without the danger and high expense. Same idea with fighting games or RPGs.

But for a couple hundred bucks you can buy a decent real guitar, and in the time it takes to learn all the Guitar Hero button-mashing timing and technique, you could actually learn to play real music on a real instrument! And last I heard, nobody ever got killed practicing their guitar on the couch.

Guitar Hero is pretty awesome for the younger crowd such as myself. Purely mindless, yet very fun.

GH actually helped with strengthening the muscles in my left hand, therefore making my guitar and especially bass playing much easier.

And also, I've had many near death experiences with instruments I still play!
1) Neckstrap for 13 pound, 4 foot tall Saxophone breaks, sax falls on toe, very nearly breaking it. Nasty bruise.
2) When my guitar fell over when I was walking by, making me jump out of the way or crush it. End result, I landed weird on my foot. It hurt.

And didn't you ever hear about the guy who was tuning his guitar, then his string flew up, wrapped around his neck, causing very serious shock! Poor kid, thought the guitar was haunted...
 
Now, see, Guitar Hero is silly.

Gran Turismo and other racing games allow you to play at racing in extremely fast cars over distant courses, without the danger and high expense. Same idea with fighting games or RPGs.

But for a couple hundred bucks you can buy a decent real guitar, and in the time it takes to learn all the Guitar Hero button-mashing timing and technique, you could actually learn to play real music on a real instrument! And last I heard, nobody ever got killed practicing their guitar on the couch.

Excellent post. And all the kids who are excellent on the guitar can't play it, either.

I am sure that Guitar Hero is actually harder than actually playing the guitar, though. I mean, the timing is tricky and you can't even move your hand along the neck. If the sound on your PS3 and TV system is not synchronized, you WILL lose. In the meantime, your own bodily system has to fail for you to lose track of timing or pitch. Being tone-deaf helps for that too.

Also, you can't even play Guitar Hero on a conventional controller!

At least GT makes things easier for the driver, so the player must find new ways to make it hard (thus the simulation steering wheel, in my opinion).
 
Now, see, Guitar Hero is silly.

Gran Turismo and other racing games allow you to play at racing in extremely fast cars over distant courses, without the danger and high expense. Same idea with fighting games or RPGs.

But for a couple hundred bucks you can buy a decent real guitar, and in the time it takes to learn all the Guitar Hero button-mashing timing and technique, you could actually learn to play real music on a real instrument! And last I heard, nobody ever got killed practicing their guitar on the couch.

And on that note this is for all the guitar hero people, courtesy of South Park. ;)


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I'm not the kind of guy who wants to be it in a few months. I'm getting near 40% (gotta update my profile) but 1 thing I'm not looking forward too is mission 34.:nervous:
 
Now Guitar Hero and rock band I can dig... not my thing, but it's fun to watch. Some kick-ass music on Rock Band. It's a good way to practice dexterity.

Now, mindless fun? Try GTA4... :lol:

GT, despite not being the last word in realism, actually helps you learn how to drive properly on track, learning lines, memorizing them, teaching you the discipline to not overdrive your vehicle. And in cases where they use a real track, it actually helps you get used to the layout before you get on track, though the lines, entry speeds and corner speeds will often be slightly different in real life.
 
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