I can tell your a little lost because you called a 2009-2012 GTR a R35. Not true
ORLY? I think you're the one that's "a little lost". Every "new" GT-R is an R35, including the soon-to-be 2013 U.S. MY car.
Whats funny about you tuners is that you fail to realize the amount of cosmetics involved in in the games tuning options.
I'm a tuna. That means I'm a fish.
The intricacy involved with tuning a car is not at all present in GT5.
In what way?
People tune because they want to feel like they accomplished something, so when they take it out on the track and drag, they can brag about how they have the fastest tunes and how they dont wanna share those tunes.
Erm... I share my circuit tunes because I know the people who would beat me with them will do so even if I don't, and it helps other people along.
I share my drag tuning knowledge too. I won't give out my absolute best tune, but I'll give out what I come up with early into tuning a car... Which will usually be a matter of thousandths of a second slower than what I end with... In other words, someone could take my "bad" tune and beat me with it very easily just due to an extremely slight difference in when we launch.
A bunch of gamer idiots who just want to feel superior. In reality 5 minutes is all you need to tune any car on the game, its not hard.
O RLY. Beat my R35 drag time since you love the car so much and it's so easy. 8.895 1/4 mile, no aids aside from automatic transmission.
I'd give you my version of a "base" tune for it (which should run an 8.900 or so when driven right) but since it's so easy you don't need that.
The interface is like leap frog. Half of the tuning options just dont do anything, what matters is driving options.
LOL OKAY. I'd like to race you on track too then.
Also the ghost/tree crap is ok but it still hasnt proven to be as effective as a green light implemented system in the game.
Yep, that sucks. What does that have to do with R35s?
PD doesn't have drag mode because there cars are not set up for drags. The physics of the cars are not built for that. Example: In reality a maxed out Supra can definitely smash out on a maxed out R34 I have seen it done many times.
"Smash out"? Bro, I'm from Detroit and I don't hear that come from anyone.
In the game its just not possible. The fact is, there are many tuning options not available in the game like boost pressure, engine swaps, twin turbos vs single turbos, axels, etc. What do we really get in a stage 3 engine package. They don't say.
They actually do...
So I say again dont hate on a GTR unless you plan on hating on every car that paved the way for it.
I'll hate on the R35 all I damn well please while still absolutely loving the R32, 33, and to a lesser extent, the R34.
A R32 should be able to beat new school. Its the lightest one with the same engine. It is the original godzilla and again I have seen a R32 smoke a GTR.
The R32 is certainly no slouch... And tuned to the same power levels it will, generally speaking, outrun an R33 or R34.
The GTR is not a skyline nor godzilla, the tail lights symbolize the inspiration behind the car. So what Im trying to say is that dont take the game so seriously because even a R33 can smash out on a Veyron in the real world.
What?
Yes, an R33 done up specifically for drag racing can "smash out" on a Veyron on street tires.
Then again, I'm quite sure the R33 is generally the better circuit car than the Veyron in GT5... And what's the main focus of GT5? Oh, right, circuit racing.
Edit: @Nish: From what I saw of the 2009 V-Spec, the AWD system is done properly. 4WS, maybe not, but the
stock R35 diffs do seem to act as they should, same for R32-34s. It was more pronounced in previous (GT3/4) games than now, but it's still there.