I need some help!

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Jordan

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Before I can bring the Leaderboards back online, I need a list of the following:

- The tracks available in ARCADE MODE of each Gran Turismo game (1, 2, 3, 4, and Concept).
- A simple list of every driving/license test of each Gran Turismo game.

I would do this myself, but I forgot to bring my PS2 home with me, and without this information I won't be able to complete the Leaderboards this weekend. So, if anybody could help out here, I would be VERY thankful and you can have a hand in getting the Leaderboards online as soon as possible! :)
 
GT4 Arcade Tracks -

I put an asterisk (*) next to the tracks without a reverse track. I will get the GT3 Tracks in a minute. I don't own GT1, 2, or Concept. Hope this helps!

World Circuits (19)-

Circuit de la Sarthe I *
Circuit de la Sarthe II *
Fuji Speedway 90's *
Fuji Speedway 80's *
Fuji Speedway 2005 *
Fuji Speedway 2005 GT *

Infineon Raceway - Sports Car Course *
Infineon Raceway - Stock Car Course *
Mazda Raceway Laguna Seca *

Nurburgring Nordschleife * (I don't know how to make the dots above the "u")
Suzuka Circuit *
Suzuka Circuit East Course *
Suzuka Circuit West Course *
Tsukuba Circuit *
Tsukuba Circuit - Wet *
Twin Ring Motegi - Road Course *
Twin Ring Motegi - East Short Course *
Twin Ring Motegi - West Short Course *
Twin Ring Motegi Super Speedway *

City Courses (11)-
Clubman Stage Route 5

Costa di Amalfi
Cote d'Azur * (I don't know how to make the thing above the "o")
George V Paris

Hong Kong
New York

Opera Paris
Seattle Circuit
Seoul Circuit

Special Stage Route 5
Tokyo Route 246

Original Circuits (13)-
Apricot Hill Raceway
Autumn Ring

Autumn Ring Mini
Beginner Course
Deep Forest Raceway
El Capitan
Grand Valley East
Grand Valley Speedway
High Speed Ring

Mid-Field Raceway
Motorland
Test Course *
Trial Mountain Circuit

Dirt & Snow (7)-

Cathedral Rocks Trail I
Cathedral Rocks Trail II
Chamonix
Grand Canyon

Ice Arena
Swiss Alps
Tahiti Maze



I have the NTSC Version of GT4
Tracks as a .txt and .doc file attatched
 
GT3 Arcade Tracks – NTSC Version of the Game

Single Race -
Apricot Hill Raceway
Apricot Hill Raceway II
Cote d'Azur (Can't make mark over "o")
Deep Forest Raceway
Deep Forest Raceway II
Grand Valley Speedway
Grand Valley Speedway II
Laguna Seca Raceway
Mid-Field Raceway
Mid-Field Raceway II
Rome Circuit
Rome Circuit II
Seattle Circuit
Seattle Circuit II
Smokey Mountain
Smokey Mountain II
Special Stage Route 5
Special Stage Route 5 II
Special Stage Route 5 - Wet
Special Stage Route 5 II – Wet
Special Stage Route 11
Special Stage Route 11 II
Super Speedway
Swiss Alps
Swiss Alps II
Tahiti Circuit
Tahiti Circuit II
Tahiti Maze
Tahiti Maze II
Test Course
Tokyo Route 246
Tokyo Route 246 II
Trial Mountain
Trial Mountain II

Time Trial (HP and KG are correct, but cars may be wrong because I am viewing this through my computers TV Tuner and the screen is a bit fuzzy, so I can’t read it correctly. Someone else should check the cars.) -
Time Trial #1 - Mid-Field Raceway (201 HP, 700 KG, Lotus Elise 190 '98)
Time Trial #2 -Trial Mountain (160 HP, 1070 KG, Mazda Miata)
Time Trial #3 - Tokyo Route 246 (243 HP, 1260 KG, Honda S2000)
Time Trial #4 - Deep Forest Raceway (331 Hp, 1660 KG, Nissan Skyline GT-R V-Spec R34)
Time Trial #5 - Laguna Seca Raceway (498 Hp, 1476 KG, Dodge Viper GTS ’98)
Time Trial #6 - Apricot Hill Raceway (464 HP, 1100 KG, Toyota Supra Castrol Tom’s JGTC)
Time Trial #7 - Grand Valley Speedway (473 HP, 1160 KG, Honda Castrol Mugen NSX GT Car)
Time Trial #8 - Swiss Alps (301 HP, 1230 KG Subaru Impreza Rally Car)
Time Trial #9 - Tahiti Maze (301 HP, 1230 KG, Lancer Evolution VI Rally Car)
Time Trial #10 - Complex String (379 HP, 1330 KG, Ruf RGT ’00)

Free Run –
Apricot Hill Raceway
Apricot Hill Raceway II
Complex String
Complex String II
Cote d'Azur (Can't make mark over "o")
Deep Forest Raceway
Deep Forest Raceway II
Grand Valley Speedway
Grand Valley Speedway II
Laguna Seca Raceway
Mid-Field Raceway
Mid-Field Raceway II
Rome Circuit
Rome Circuit II
Seattle Circuit
Seattle Circuit II
Smokey Mountain
Smokey Mountain II
Special Stage Route 5
Special Stage Route 5 II
Special Stage Route 5 - Wet
Special Stage Route 5 II – Wet
Special Stage Route 11
Special Stage Route 11 II
Super Speedway
Swiss Alps
Swiss Alps II
Tahiti Circuit
Tahiti Circuit II
Tahiti Maze
Tahiti Maze II
Test Course
Tokyo Route 246
Tokyo Route 246 II
Trial Mountain
Trial Mountain II

2 Player Battle –
Apricot Hill Raceway
Apricot Hill Raceway II
Complex String
Complex String II
Cote d'Azur (Can't make mark over "o")
Deep Forest Raceway
Deep Forest Raceway II
Grand Valley Speedway
Grand Valley Speedway II
Laguna Seca Raceway
Mid-Field Raceway
Mid-Field Raceway II
Rome Circuit
Rome Circuit II
Seattle Circuit
Seattle Circuit II
Smokey Mountain
Smokey Mountain II
Special Stage Route 5
Special Stage Route 5 II
Special Stage Route 5 - Wet
Special Stage Route 5 II – Wet
Special Stage Route 11
Special Stage Route 11 II
Super Speedway
Swiss Alps
Swiss Alps II
Tahiti Circuit
Tahiti Circuit II
Tahiti Maze
Tahiti Maze II
Test Course
Tokyo Route 246
Tokyo Route 246 II
Trial Mountain
Trial Mountain II

Attatched is this list in .doc and .txt format.
Edit - Scroll Down to see this
 
I have part of the GT3 Licenses. This is taking awhile, so I am done for not. I might pick up on it again later, or tomorrow.

B License -
B-1 –
Start, Acceleration and Braking I (New Beetle 2.0)(1000m Test Course Straightaway)
Gold – 0’35.100 Silver – 0’35.400 Copper – 0’35.800
B-2 –
Start, Acceleration and Braking II (Viper GTS)(1000 m Test Course Straightaway)
Gold – 0’25.600 Silver – 0’25.800 Copper – 0’26.300
B-3 –
Basics of Cornering: Front – wheel Drive (Coupe Turbo Plus)
Gold – 0’31.100 Silver – 0’31.400 Copper – 0’32.500
B-4 –
Basics of Cornering: Rear – wheel Drive (S2000)
Gold – 0’29.100 Silver – 0’29.400 Copper – 0’31.000
B-5 –
Applied Cornering: Front – wheel Drive (Civic Type R(EK,J) )
Gold – 0’34.400 Silver – 0’34.800 Copper – 0’36.200
B-6 –
Applied Cornering: Rear – wheel Drive (Mazda MX – 5 Miata LS)
Gold – 0’33.000 Silver – 0’33.300 Copper – 0’34.700
B-7 –
Basics of Complex Corners (MR-S S Edition(J) )
Gold – 0’33.300 Silver – 0’33.800 Copper – 0’35.400
B-8 –
B License Final Exam (Skyline GT-R Vspec II(R32,J) )
Gold – 0’43.000 Silver – 0’43.400 Copper – 0’46.000

A License –
A-1 –
Practical Cornering I (NSX Type S Zero(J) )
Gold – 0’32.900 Silver – 0’33.400 Copper – 0’34.700
A-2 –
Practical Cornering II (Skyline GT-R V – spec II(R34,J) )
Gold - 0’26.000 Silver – 0’26.300 Copper – 0’27.600
A-3 –
Practical Cornering III (S2000)
Gold – 0’29.900 Silver – 0’30.200 Copper – 0’31.600
A-4 –
Circle Track: 60R. Dry Road (Mazda RX-7 Type RZ(J) )
Gold – 0’43.900 Silver – 0’44.300 Copper – 0’46.200
A-5 –
Circle Track: 100R. Dry Road (Mazda RX-7 Type RZ(J) )
Gold – 0’55.800 Silver – 0’56.300 Copper – 0’59.000
A-6 –
Long Corners (XKR Coupe)
Gold – 0’27.000 Silver – 0’27.500 Copper – 0’29.500
A-7 –
Blind Corner (Camaro Z28)
Gold – 0’14.200 Silver – 0’14.700 Copper – 0’15.400
A-8 –
A License Final Exam (Lancer Evolution IV GSR(J) )
Gold – 0’15.530 Silver – 0’16.000 Copper – 0’17.800

IB License –
IB-1 –
Circle Track: 06R. Wet Road (Corvette Z06)
Gold – 0’46.600 Silver – 0’50.200 Copper – 0’52.800
IB-2 –
Circle Track: 100R. Wet Road (Corvette Z06)
Gold – 1’01.600 Silver – 1’02.400 Copper – 1’05.500
IB-3 –
Braking & Cornering I (S2000 Type V(J) )
Gold – 0’22.450 Silver – 0’23.000 Copper – 0’24.500
IB-4 –
Braking & Cornering II (Corvette Z06)
Gold – 0’19.700 Silver – 0’20.000 Copper – 0’21.200
IB-5 –
Turning Acceleration & Weight Shift (RUF 3400S)
Gold – 0’28.800 Silver – 0’29.300 Copper – 0’30.500
IB-6 –
Fast Slalom I: Assist On (RUF RGT)
Gold – 0’23.900 Silver – 0’24.200 Copper – 0’26.200
IB-7 –
Fast Slalom II: Assist Off (RUF RGT)
Gold – 0’24.000 Silver – 0’24.300 Copper – 0’26.300
IB-8 –
International B License Final Exam (NSX Type S Zero(J) )
Gold – 0’31.700 Silver – 0’32.000 Copper – 0’33.700

Attatched are the licenses in .doc and .txt format.
Edit - Scroll down to see this
 
THANKS, cardude, this is great! There's no need for a lot of the extra information there - all I need is the track and license test names. For example:

GT4 TIME TRIALS
Midfield Raceway
Trial Mountain
etc...


GT4 LICENSE TESTS
A-1
A-2
A-3
etc...


Does that make sense? Also, I only need the Time Trial tracks from each game - sorry I didn't make that more clear!! :O
 
PAL/NTSC and NTSC/J lists, test number, location, car, bronze/silver/gold times for each.
 

Attachments

Thanks so much, Famine!!! :D 👍 Just a question - are all of the GT4 tracks cardude listed above available for time trials? I actually don't think I've done any time trials in GT4, and I don't have the game with me, so there's no way for me to find out for sure.
 
Jordan
Thanks so much, Famine!!! :D 👍 Just a question - are all of the GT4 tracks cardude listed above available for time trials? I actually don't think I've done any time trials in GT4, and I don't have the game with me, so there's no way for me to find out for sure.

Once you have the tracks 'unlocked' in sim mode you can run all of them in any of the different arcade modes, including time trial mode.
 
Ah, that's great news. One more question, which I can't seem to find an answer (I really need to find a better track list for the main site) - which GT4 tracks are available in reverse? I'm going to assume it's just like the previous games (where only real-life and oval circuits are not offered in reverse), but I'd like to make sure.

Also, are any of the arcade tracks available in reverse?
 
cardude2004
GT4 Arcade Tracks -

I put an asterisk (*) next to the tracks without a reverse track. I will get the GT3 Tracks in a minute. I don't own GT1, 2, or Concept. Hope this helps!

World Circuits (19)-

Circuit de la Sarthe I *
Circuit de la Sarthe II *
Fuji Speedway 90's *
Fuji Speedway 80's *
Fuji Speedway 2005 *
Fuji Speedway 2005 GT *

Infineon Raceway - Sports Car Course *
Infineon Raceway - Stock Car Course *
Mazda Raceway Laguna Seca *

Nurburgring Nordschleife * (I don't know how to make the dots above the "u")
Suzuka Circuit *
Suzuka Circuit East Course *
Suzuka Circuit West Course *
Tsukuba Circuit *
Tsukuba Circuit - Wet *
Twin Ring Motegi - Road Course *
Twin Ring Motegi - East Short Course *
Twin Ring Motegi - West Short Course *
Twin Ring Motegi Super Speedway *

City Courses (11)-
Clubman Stage Route 5

Costa di Amalfi
Cote d'Azur * (I don't know how to make the thing above the "o")
George V Paris

Hong Kong
New York

Opera Paris
Seattle Circuit
Seoul Circuit

Special Stage Route 5
Tokyo Route 246

Original Circuits (13)-
Apricot Hill Raceway
Autumn Ring

Autumn Ring Mini
Beginner Course
Deep Forest Raceway
El Capitan
Grand Valley East
Grand Valley Speedway
High Speed Ring

Mid-Field Raceway
Motorland
Test Course *
Trial Mountain Circuit

Dirt & Snow (7)-

Cathedral Rocks Trail I
Cathedral Rocks Trail II
Chamonix
Grand Canyon

Ice Arena
Swiss Alps
Tahiti Maze



I have the NTSC Version of GT4
Tracks as a .txt and .doc file attatched

I put an asterisk (*) next to the tracks without a reverse track. ;)
 
Wasn't there one extra for Time trail in GT4 that was not avail in regular arcade?

Well duh sec .. let me look at it since been running WRS.

Citta di Aria is in Time Trial (City Coruses) and not in arcade at start. (Still working on unlocking stuff) But there It is the only extra between the Single player and Time Trial that I can see. (Can be run normal and reverse also)

There are 11 in Single Player for City Courses and 12 in Time Trial if that helps make it understandable.
 
Jordan
Ah, that's great news. One more question, which I can't seem to find an answer (I really need to find a better track list for the main site) - which GT4 tracks are available in reverse? I'm going to assume it's just like the previous games (where only real-life and oval circuits are not offered in reverse), but I'd like to make sure.

Also, are any of the arcade tracks available in reverse?


I put an asterisk next to them on my list. I don't think that there are any differences in reverse tracks from time trial to single player race in GT4, but I am not sure.
 
I finished my GT3 license list and put everything else together. I also fixed the GT4 time trial tracks from the Single Race tracks. I have it in a .XLS file, which is in a .ZIP archive. All of this is info for the NTSC version of GT3 and GT4.
 
Great, this is fantastic - you have been a huge help, cardude! One more question - are all of the cars in the game eventually made available in GT4's Arcade mode?
 
^I don't know, I haven't finished the game, but I can look at the GT4 gamesave that is 100% complete and see. I can also look at the GT4 gamesave I created that is on day 10001 to see what is unlocked in arcade mode. I will do that and try to get back tomorrow. The carlist from GT4 lists the cars that are from GT Mode. The GT3 cars are the cars from the garage mode too. I can give you a list of the cars available in arcade mode for both games. My GT3 game is totally complete so everything is unlocked.

Sorry I can't help right now. I will create the list tomorrow, when it isn't 10 at night.
 
Jordan, you have to unlock the cars in GT Mode before they are available in Arcade. So if you win/buy one in GT Mode it will then be in Arcade mode. Granted there are 100 or so available from the start of the game, but the rest need to be unlocked.
 
^I don't know, I haven't finished the game, but I can look at the GT4 gamesave that is 100% complete and see. I can also look at the GT4 gamesave I created that is on day 10001 to see what is unlocked in arcade mode. I will do that and try to get back tomorrow. The carlist from GT4 lists the cars that are from GT Mode. The GT3 cars are the cars from the garage mode too. I can give you a list of the cars available in arcade mode for both games. My GT3 game is totally complete so everything is unlocked.

Sorry I can't help right now. I will create the list tomorrow, when it isn't 10 at night.
Well, don't worry about GT4, because if every car in the game can eventually be played in Arcade mode as icemanshooter has pointed out then I already have that list and I will just copy it over from Simulation Mode. Does anyone know if the same situation applies to GT3, GT2, and GT1? So that cars become available in Arcade mode as you acquire them in Simulation mode?
 
No - GT3, GT2 & GT1 have a set list of arcade cars which may be expanded by racing in arcade mode to a slightly larger set list.
 
Famine is correct on GT3 cars. I will just create that list tonight and you can copy the simulaton mode cars from GT3. I didn't know about GT4 because I hadn't finished it, but Iceman has helped us with that.
 
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