If you could make just 1 change or...

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...addition to GT6, what would it be? Something that would not only make you happy, but would benefit the game in general.

ONE CHANGE.

1. I would like a test track that had a mix of straights, curves, and elevation changes that all settings (power, suspension, etc.) could be changed on the fly, sort of like you can do with exposure now.

This is a dream scenario for me. What's yours?
 
The split times monitore from Iracing where you can either see the time or the distance to the cars behind and /or in front of you ( just speaking for online races , because pretty much useless offline :nervous: ,see post above 👍 )
 
A offline event / championship editor with the following features:

- Select the cars in the grid
- Pick the tracks for a championship
- the number of laps or time should be unlimited
- Optional qualifying rounds before races
- Possibility to select AI without rubber-banding (they can be quick without the rubber band effect)
- Possibility to have tire wear and fuel usage
 
Realistic engine swaps (327 into a Miata). FWD to RWD/AWD conversions. Couldn't really care less about a livery editor.
 
A offline event / championship editor with the following features:

- Select the cars in the grid
- Pick the tracks for a championship
- the number of laps or time should be unlimited
- Optional qualifying rounds before races
- Possibility to select AI without rubber-banding (they can be quick without the rubber band effect)
- Possibility to have tire wear and fuel usage
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...addition to GT6, what would it be? Something that would not only make you happy, but would benefit the game in general.

ONE CHANGE.

1. I would like a test track that had a mix of straights, curves, and elevation changes that all settings (power, suspension, etc.) could be changed on the fly, sort of like you can do with exposure now.

This is a dream scenario for me. What's yours?

Isn't that two changes?

1. Test track.
2. On the fly setting changes
 
Isn't that two changes?

1. Test track.
2. On the fly setting changes

No, I just meant that they wouldn't need to make it available to ALL tracks. They could pick an existing track, something with a lot of different things, Ascari would work nicely.
 
[quote="
ONE CHANGE.

1. I would like a test track that had a mix of straights, curves, and elevation changes that all settings (power, suspension, etc.) could be changed on the fly, sort of like you can do with exposure now.
[/quote]

You mean like the Complex String from GT3?
 
Id get rid of most of the duplicate cars and the micro cars.
 
This is difficult, with so many imperfections in this game...

Maybe it's dumb, maybe not; these are the two first things that just popped into my head. I'd be satisfied with either of those.

A huge part of me wants to wish just for 100% clean, absolutely spot-on car sounds.
Another big part of me pulls towards free roaming. WITH INDICATORS :drool:
 
Realistic driving physics on ALL cars. I still prefer the physics of GT5.
 
...better online seasonal events other than the current time trials as it might rekindle my love of the game as the current state just has me logging in, saving and playing something else (Skyrim)......
 
A race / championship creator where you can:
  • Select track(s)
  • Select time of day / weather
  • Select number of laps (or a time limit)
  • Select number of opponents
  • Customize the AI opponents (select cars, tuning, skill, temperament for each of the individual opponents)
  • Customize the regulations (tuning, tyres, drivetrain, type of car, mandatory pit stops etc.)
  • Set options for tyre wear / fuel consumption, damage
  • Share your creations online
Rewards would be based on race length. Like 5 000 credits per kilometer, or 10 000 credits per minute in a timed race.

It would solve three issues:
  1. The issue where PD "forgot" to add certain races (like endurance races)
  2. The issue where some cars doesn't have very many races to do
  3. The issue where the career mode is too short. With a race creator it would have no end, especially if you can download events that other people created.

    It could possible solve a fourth issue as well:
  4. The issue where the races are too easy. It depends on how much the AI skill is possible to customize...
 
Rewards would be based on race length. Like 5 000 credits per kilometer, or 10 000 credits per minute in a timed race.

Like on GT PSP, more distance = bigger payout
 
What is it that you guys like about endurance races? I still haven't finished GT5 because of them, and won't finish them if they're added to GT6. I mean, what's the big deal? What makes you like them?
 
I like picking cars with a 50-100 lower PP and fighting my way to the front. Higher payouts for lower PP like GT5.
 
To be able to return all tuning settings back to default. Some settings can do that now, but some are now lost forever if you screw with them.
 
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I would eliminate these threads. GT6 is fine the way it is, to me. Haters gonna hate.
There's always room for improvement. Not that i agree with you though.

As UltimateLurker said, you don't need to read this kind of thread if you don't like them. Besides eliminating these threads would have absolutely no baring on GT6.
 
What is it that you guys like about endurance races? I still haven't finished GT5 because of them, and won't finish them if they're added to GT6. I mean, what's the big deal? What makes you like them?

I'm not a big fan of the enduros, but... The events in GT6 are too short. Things like tire wear, pitting, fuel consumption and general strategy don't come into play hardly at all. Most of the races are a mad dash to the finish fro the time the green flag drops. The recently dumbed-down AI doesn't help in this aspect either.
 
I'm not a big fan of the enduros, but... The events in GT6 are too short. Things like tire wear, pitting, fuel consumption and general strategy don't come into play hardly at all. Most of the races are a mad dash to the finish fro the time the green flag drops. The recently dumbed-down AI doesn't help in this aspect either.

Good point. Those things certainly point to the fact that longer races may be in the near future for the game. Are you guys calling 20 laps Enduro races, or 500 laps?
 
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