Imperial units for weight (pounds)

  • Thread starter Thread starter RobertM525
  • 16 comments
  • 3,678 views
Messages
368
United States
Oregon
Messages
Comrade-Shepard
I've never quite understood why GT lets us select between metric and Imperial units for distance but not weight. (Actually, I'm almost positive that it's because the Brits do cars stats with HP, kilograms, and miles rather than going full metric with kilowatts, kilograms, and kilometers.) Although the conversion from kilograms to pounds isn't terribly difficult (~2.2x), it's still annoying to have to do it.
 
The countries in black on this map have yet to officially adopt the metric system.
940px-Metrication_by_year_map.svg.png


That's right, the Unites States of America, the "Greatest country on Earth" has not adopted the metric system, just like Burma and Liberia.
 
The United Kingdom still measures road distances in miles, yet fuel is sold in liters. Thus "miles per liter"!
 
The countries in black on this map have yet to officially adopt the metric system.
940px-Metrication_by_year_map.svg.png


That's right, the Unites States of America, the "Greatest country on Earth" has not adopted the metric system, just like Burma and Liberia.
If the United States did adopt the Metric System, then every speed limit sign, mile marker and stuff like that will have to be changed which will take a long ass time.
 
That's right, the Unites States of America, the "Greatest country on Earth" has not adopted the metric system, just like Burma and Liberia.

I'm not entirely sure what your point is. Yes, the United States moronically continues to use a silly, outdated system of units and measurements (among others since, as was mentioned, Brits still partially use Imperial units as well). So Gran Turismo should be 100% in metric to "punish" those of us who use Imperial units in our day-to-day lives? Or perhaps you're intending to imply that the lack of Imperial units in Gran Turismo will be the tipping point that will push America into adopting the metric system?

The point is, I'm not arguing the merits of Imperial units. It's just the reality of the situation that we Americans use horsepower as a measurement of engine power, miles for distance, and pounds for weight. The first two of those are available in GT6, so it seems logical to have the latter one as well. (Additionally, car measurements could also stand to be in Imperial units, though I don't think car enthusiasts pay quite as much attention to the length, width, etc. of cars as they do to weight, so it seems like a lesser priority.)
 
The countries in black on this map have yet to officially adopt the metric system.
940px-Metrication_by_year_map.svg.png


That's right, the Unites States of America, the "Greatest country on Earth" has not adopted the metric system, just like Burma and Liberia.
This has nothing to do with this thread.
 
This has nothing to do with this thread.

My point is that only 3 countries in the world use pounds as a unit of weight, so there is no point in catering to just one of them.
 
My point is that only 3 countries in the world use pounds as a unit of weight, so there is no point in catering to just one of them.
I have to disagree with you. It's easy to tell that a lot of GT fans reside in the US, yourself included. Also, it's honestly such a small amount of work to implement a simple formula for conversion into the game. Even with PD-esque delays it can't possibly take long to convert units-- I could crunch numbers like that in a matter of seconds given that I had a calculator with more than 4 digits.
 
My point is that only 3 countries in the world use pounds as a unit of weight, so there is no point in catering to just one of them.
They went through the trouble of putting a ton of NASCAR content in the game, so I'm sure there's a big enough market for GT6 in America to make adding a miniscule feature like this to the game be worth it.
 
Is it really that hard to figure out how much a kilogram is compared to a pound?
 
It's just simple math to convert one to another, just like speed and power.
 
Doesn't NASA use metric...? :) Anyway didn't older GT games had the ability to switch between metric and imperial in the game option menu? I remember being surprised at GT5 for not having this little feature...
Edit: in GT5 you can change speed and distance but not weight, power/torque.....
 
Oh also, if the U.S did officially use the Metric system, then everyone would need to know that the speed limit signs are in km/h and not mph because someone may confuse it for mph while approaching a turn and crash (and maybe die).
 

Latest Posts

Back