Inside sim racing announces rumor that upgraded premiums will cost money.

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Anyone have a transcript from kaz's twitter or more info about this, because in the new episode of inside sim racing it was claimed "rumour has it that those premium cars will be will be available as DLC costing you a premium, meaning some cash money"

Any confirmation? will be pretty disgusted if this turns out to be true.
 
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Any confirmation? will be pretty disgusted if this turns out to be true.

Considering PD's track record nothing is confirmed until it actually happens.

I wouldn't be surprised if they tempted us every now and then with free dlc, but that the majority of it will cost us a few quid a pop. And I wouldn't blame them either. We got what we paid for, to expect anything else for free is unfair on PD considering they actually have to work to create this stuff for us.
 
If they did like a car pack on the ps store that would be cool to pay maybe £3.99 or something for 6 cars
 
If they did like a car pack on the ps store that would be cool to pay maybe £3.99 or something for 6 cars

If we can mix and match the cars, then yes, that's cool. But if we're getting packs with cars chosen by PD, I'd imagine we'd be looking at packs consisting of the typical one or two 'makes the players buy the pack' cars and some insignificant fillers...

It was the same with Forza and I wouldn't be suprised if that's considered a sound marketing strategy for DLC :grumpy:
 
So when a company spends it's time and resources creating additional content for a game it should not charge the customer?


Not content that should have been in the original release.

Fair enough charge for new cars, but not for upgrades from standard to premium.
 
Imagine, they created packs for maybe 100 new premium cars...every package has 10 cars and cost 5$ (€). Now guess, what you would pay for everything?

If we can mix and match the cars, then yes, that's cool. But if we're getting packs with cars chosen by PD, I'd imagine we'd be looking at packs consisting of the typical one or two 'makes the players buy the pack' cars and some insignificant fillers...

It was the same with Forza and I wouldn't be suprised if that's considered a sound marketing strategy for DLC

Yes, I think soo, too. You will get two or three must-haves and the rest is something, you wouldn´t show your friends in real life.

I will not buy packages until I am able to decide by my self, which cars I will take.
 
At this point I wouldn't be surprised if PD charged for so called DLC cars that are already on the disc. I sure hope this rumour is not true, I think any cars that are upgraded to Premium should be free, I will happily pay for new Premium cars that I want.
 
So when a company spends it's time and resources creating additional content for a game it should not charge the customer?
You can look at it like that, or you can ask yourself if they, over the course of the 4-5 years they spend developing the game, shouldn't have had time to finish up a few more cars, so we didn't have to pay for additional content that a lot of people feel like should've been in the game when it was released. Because that's how I feel about it when we're just getting upgrades from standard to premium, in the end they're just milking me for money, instead of actually releasing a finished product. It means that the game doesn't actually cost $100, but might end up costing a whole lot more when you've gotten all this "new content". (And yes, games are expensive here)

But a more interesting question might be; what happens if they release new premium cars with no standard "replacement" for those of us who wish to not pay for DLC? (In terms of playing against other people with this DLC online)
 
Not content that should have been in the original release.

I don't think anyone can say what should or what should have not been in the original. I paid 55 euros for GT5 and sure they're worth it. I have lots of whining but not about money, for now... :lol:
 
Not content that should have been in the original release.

Fair enough charge for new cars, but not for upgrades from standard to premium.

The point is, it wasn't in the original release. Any updates they provide are because they want to keep customers. They aren't required to give standard->premium upgrades for free, and I wouldn't be surprised if they don't.
They have to make a living, too ya know.

You can look at it like that, or you can ask yourself if they, over the course of the 4-5 years they spend developing the game, shouldn't have had time to finish up a few more cars, so we didn't have to pay for additional content that a lot of people feel like should've been in the game when it was released. Because that's how I feel about it when we're just getting upgrades from standard to premium, in the end they're just milking me for money, instead of actually releasing a finished product. It means that the game doesn't actually cost $100, but might end up costing a whole lot more when you've gotten all this "new content". (And yes, games are expensive here)

But a more interesting question might be; what happens if they release new premium cars with no standard "replacement" for those of us who wish to not pay for DLC? (In terms of playing against other people with this DLC online)

Then what will happen, like forza, is a temp car will show up and take its place and its physics and collision boxes will be translated to your screen.
In forza, it was a black VW Bora (Jetta).
I wouldn't be surprised if it's something similar to that in GT5.
 
Personally, I think all possible GT5 DLC will be free.

Kaz was always against the concept of pay-to-have DLC and he objected the whole concept many times. It was the main reason why initial GT:HD project was cancelled back in 2006.

It remains to be seen how much influence he can have over corporate people at SCEE and SCEA.

But for instance all Prologue updates (new cars, new track, new functionality, etc.) was free because he decided to be that way - as developer who is producing the game in his studio, thus deciding about cost-to-revenue aspects of daily-work of his employees.
 
Then what will happen, like forza, is a temp car will show up and take its place and its physics and collision boxes will be translated to your screen.
In forza, it was a black VW Bora (Jetta).
I wouldn't be surprised if it's something similar to that in GT5.
Hopefully, if it ends up being the case, they make it so it'll pick a standard/premium car of similar specs then. Though I would find it hilarious to see something like a... Fiat 500 go as fast as some supercar.
 
They have to make a living, too ya know.

That principal makes me lol, you are aware the whole PD team probably are on £1,000,000 salaries(or more).

This has everything to do with greed and nothing to do with making a living.

I don't get how people just roll over to games companies and accept this sort of thing...seriously :P
 
So when a company spends it's time and resources creating additional content for a game it should not charge the customer?
Honestly, it varies from game to game. It was the Xbox (just last console generation) that made popular the idea of DLC, and what many people either don't know or remember anymore is that most all of it was free.

It used to be that game makers produced DLC primarily as a way to extend the game for the fans, as a gesture of good will of sorts. This was wonderful, in my opinion. Sure, there was some DLC that cost money, but it was much more rare and usually only justified because it added so much to a game, such as doubling the total number of online maps in an FPS game, something really substantial. It didn't cost $15 either (*cough* Activision).

Things have changed in just a few years though as DLC is now seen as a major source of revenue for game companies. The era of the 'freebies for the fans' has pretty much been totally forgotten, to the point that people such as yourself actually seem to approve of being nickel and dimed to such an obscene extent. This is not an attack on you though, as you do raise an interesting and debatable question.

My answer is just as I stated above, it varies from game to game. Personally, I don't mind paying for DLC occasionally, so long as the company is being reasonable in their approach. In other words, asking money for horse armor (Oblivion), $15 for pack of old maps (MW2), or (worst of all) characters in a fighting game that have purposely been taken out of the series roster and have already been announced months before the game is released that they'll be sold later as DLC for increased profits (Marvel vs. Capcom 3), is a lousy way to treat your customers. On the other hand, if a company like PD (Sony) wants to charge a reasonable amount of money for new premium cars in GT5, I'd honestly have no problem with that, simply due to the fact that they have been so great (my opinion) in responding to problems and providing more content (such as online events) for their fans already.
 
That principal makes me lol, you are aware the whole PD team probably are on £1,000,000 salaries(or more).

This has everything to do with greed and nothing to do with making a living.

I don't get how people just roll over to games companies and accept this sort of thing...seriously :P

I haven't bought DLC for any of my games in a while. I have gotten tired of getting the runaround from them. TBH, I also think the "they have to make a living thing" I said is BS, but I said just to say it :lol:.
I haven't bought Forza DLC since it went to crap, and I haven't bought very much DLC on the PS3. I normally only go for the really specific pieces of DLC where I can pick and choose.

Anyhoo. . . I have nothing to talk about now :lol:
 
I'd only pay if they came with authentic sounds stock and with the upgrades, plus physics off course
 
Ahahaha. No.

It's a small team, the title has sold almost 50 million copies, seems a completely feasible amount if you ask me.

A very rough calculation would put the titles gross profit somewhere in the region of 1.5 billion pounds, plenty to go around the estimated 110 employees even after licences, marketing, publishing and development costs.
 
Would the OP change the thread title to rumour.
It was stated on the show as a rumour. There's enough ISR haters around here as it is.
The title at present miss quotes them as saying it as fact.

As for the debate, I will not buy a standard to premium car on principle.
New models I would show support for though.
 
As a developer DLC can also be used as Feedback so I dunno how he'll do it. Free DLC would be a major draw for many gamers and make the industry look at itself and where its heading with it. Games like Mafia 2 that had data withheld for DLC would destroy sales.
 
Would the OP change the thread title to rumour.
It was stated on the show as a rumour. There's enough ISR haters around here as it is.
The title at present miss quotes them as saying it as fact.

As for the debate, I will not buy a standard to premium car on principle.
New models I would show support for though.

Good point, will update.
 
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