Instead of more events from PD....

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...would it be possible for PD to give us lots of options, to create your own race using whatever cars you feel like and adjusting the AI to suit your skill level.

Is this possible with the PS3 or is it limited in the control there can be?
There would be no need for more events as we would have unlimited combinations to choose from.

They could then concentrate on more tracks.

I was just racing the Ferrari P4 330 on one of my own 5 mile sweeping tracks and it would have been great to hand pick the other cars.
 
Even better - if we could create your own championship with all you mencioned before and add fuel/tyre wear and damage - F1 2010 does it I dont see why couldnt it be done here even if in arcade mode - but let us pick the AI rides also besides AI skill level (or lack of)
 
I'd really like the option for a recurring championship - not something you just race once and it's over with i.e. recurring seasons.
 
Just going out on a limb here, but the reason may be that event creation may open a loophole for easy money grinding in A-Spec. Create event with GT500 cars, make them super easy and only 1 lap then run your fully modded GTR for an easy, quick win of 200k credits.

I'm sure there are ways to design around this, but they may have chosen to just avoid any potential issues.
 
An event creator would make this games replay factor go through the roof. So what about easy grinding. Easy grinding is still tougher than duping, which is going full force anyways.
 
I still can't understand or be interested in the idea of remote play for B-Spec.

I wish they would put all that effort into making this a great sim as the physics and feel of the cars is really excellent.

More choice and some kind of race editor would be great, including pitstops and championships.

I'm still using GTR2 all these years later because it is so versatile.
 
Bspec is one area resources should have been spent on elsewhere, what a waste of game space. If b-spec was scraped and that time was used to improve a-spec, online this game would be much better. PD needs to look at priorities.
 
Just going out on a limb here, but the reason may be that event creation may open a loophole for easy money grinding in A-Spec. Create event with GT500 cars, make them super easy and only 1 lap then run your fully modded GTR for an easy, quick win of 200k credits.

I'm sure there are ways to design around this, but they may have chosen to just avoid any potential issues.

Hmmm, maybe the payout should be linked only to AI difficulty and race length? With it being non-linear with respect to race length, so the more laps you run, the more you are rewarded per lap. (OK, per mile - not all laps were created equal.)
The faster cars will take less time to earn the same amount, but the extra challenge in driving them might counter that somewhat. No doubt there will still be black spots in the effort / reward spectrum, but that can be tweaked as necessary.

Instead of the "silly" AI slider in GT5:P (that effectively controlled the PP of cars you were pitted against), how about an actual AI "level" (like B-Spec level) to race against. Or, better yet, both - maybe by way of preset "themes" (e.g. GT300, DTM, Kei cars, supercars etc.)

Anyway, wasn't an event creator rumoured / mentioned before GT5's release?
 
Hmmm, maybe the payout should be linked only to AI difficulty and race length? With it being non-linear with respect to race length, so the more laps you run, the more you are rewarded per lap. (OK, per mile - not all laps were created equal.)
The faster cars will take less time to earn the same amount, but the extra challenge in driving them might counter that somewhat. No doubt there will still be black spots in the effort / reward spectrum, but that can be tweaked as necessary.

Instead of the "silly" AI slider in GT5:P (that effectively controlled the PP of cars you were pitted against), how about an actual AI "level" (like B-Spec level) to race against. Or, better yet, both - maybe by way of preset "themes" (e.g. GT300, DTM, Kei cars, supercars etc.)

Anyway, wasn't an event creator rumoured / mentioned before GT5's release?

Who needs payout? Im sick of the XP thing (really dont need no XP) and credits could be tied to race duration (only because we need them to buy cars) - AI dificulty settings - AI cars class
But the real payout would be racing good events against good AI with race pitstop strategy and damage.
Lately Ive just been doing arcade races with 300 km - fuel and tyre wear and full damage - and theres no payout there
Im just tired of doiing the same a-spec races now on lvl 35 and with only 2 - 24 hour races to do and no time to do them (Im not the only one on my PS3)
 
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Who needs payout? Im sick of the XP thing (really dont need no XP) and credits could be tied to race duration (only because we need them to buy cars) - AI dificulty settings - AI cars class
But the real payout would be racing good events against good AI with race pitstop strategy and damage.
Lately Ive just been doing arcade races with 300 km - fuel and tyre wear and full damage - and theres no payout there
Im just tyred of doiing the same a-spec races now on lvl 35 and with only 2 - 24 hour races to do and no time to do them (Im not the only one on my PS3)

I agree with all of this, but the bit in bold in particular. :)
 
Who needs payout? Im sick of the XP thing (really dont need no XP) and credits could be tied to race duration (only because we need them to buy cars) - AI dificulty settings - AI cars class
But the real payout would be racing good events against good AI with race pitstop strategy and damage.
Lately Ive just been doing arcade races with 300 km - fuel and tyre wear and full damage - and theres no payout there
Im just tyred of doiing the same a-spec races now on lvl 35 and with only 2 - 24 hour races to do and no time to do them (Im not the only one on my PS3)

Well as long as race entry is tied to XP level then I think XP rewards are needed. I'd be more than happy if levels were eliminated and replaced with licenses, but until then races needed to pay out XP.
 
Well as long as race entry is tied to XP level then I think XP rewards are needed. I'd be more than happy if levels were eliminated and replaced with licenses, but until then races needed to pay out XP.

Maybe your right but I was only thinking in my case lvl 35 - and 2 races left that I cant do...
From what I can remember many people complained about the licenses in the previous games - I bet now they regret it a lot :D
 
Is it really that hard to make more events? All PD has to do is copy the events from GT3/GT4 and I'd be happy.

Yeah. I hope PD gets this. I think maybe they lost their way and GT4 was the last great GT. Too bad I can't stand the GFX of GT4, even in HD, and the physics aren't great either. Finally GT has great physics and acceptable GFX, but the actual gameplay sucks ass. They could completely fix it easily. I hope they do.
 
"my imagination alone is not enough to make the game evolve to where we want it to go. We really need to listen to the voice of our citizens and see what they want out of the experience and evolve with that"

Time will tell if Kaz really will listen to the masses or continue to focus on his vision/imagination ... :indiff:

I recall watching an interview with Kaz several years ago where he indicated that the future direction of GT is up to the fans. Fast forward to GT5 and the game seems to have a significant focus on B-Spec. Is this what the majority of fans wanted?
 
I recall watching an interview with Kaz several years ago where he indicated that the future direction of GT is up to the fans. Fast forward to GT5 and the game seems to have a significant focus on B-Spec. Is this what the majority of fans wanted?

Not hardly.
Even if it was, it still needs fast forward.
 
"my imagination alone is not enough to make the game evolve to where we want it to go. We really need to listen to the voice of our citizens and see what they want out of the experience and evolve with that"

Time will tell if Kaz really will listen to the masses or continue to focus on his vision/imagination ... :indiff:

I recall watching an interview with Kaz several years ago where he indicated that the future direction of GT is up to the fans. Fast forward to GT5 and the game seems to have a significant focus on B-Spec. Is this what the majority of fans wanted?

It all rather depends on who "the masses" are. Maybe B-Spec is a Japanese curiosity (I personally can see the attraction, but I don't have the patience right now) whilst cosmetic damage is almost certainly due to the US masses. Both of these things have probably detracted from making the game.
 
All PD has to do is copy the events from GT3/GT4 and I'd be happy.
Definitely, the concept anyway. With Manufacturer Cups and some single make races, they could have literally thousands of events. I'm stunned that so many tracks they made haven't even been used in single player events!

GT2 has an Event Generator, and the prize money isn't extravagant. I'd think both of these should be implemented, along with more A-Spec championships. Any online expansion is going to have to wait for SONY's PSN capacity to catch up with Kaz's vision, unfortunately.
 
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More events? Surely, the more, the better.

But while complaining, are you counting the 5 seasonal events per week = 280 per year? And it's only a good thing they are coming gradually, leaving time for time trials, online, arcade, etc.?

Not so bad.
 
Is it really that hard to make more events? All PD has to do is copy the events from GT3/GT4 and I'd be happy.
Agreed, or surely PD must have an event creator that they use for the weekly seasonal events, so why not just let us have it with maybe a few modifications ?
 
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