IncredibleMind
(Banned)
- 167
^ And you seem to be confused about what some people are saying. It's not about exact realism, it's about ergonomics. In real life you have gravity and all kinds of spatial awareness and peripheral senses to feel what's going on, but you obviously cannot have that in a game, therefore it's important to find some way to visually communicate what is happening. Without a steering wheel, it is hard to feel when a GT5 car is bogging down, losing grip etc.. iRacing's view seems to help to communicate that.
I'm sure this quote was for the guy above me. However, I think people are completely going overboard with the desires for GT5 to be exactly like real life even though it's classified as a sim.
It's NOT real.
You are not ever going to get the same sense of speed, the same sound or the same feedback as real life without some form of
3-d dimensional controls/cockpit which places true, physical g-forces against your body.