Is game save data is (c) protected? [COMFIRMED]

Chadwicksracing

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Chadwicksracing & Racecleanstupid
I will not be using GT5 for the first time on my personal PS3. My parents system rather. Seeing as I will be playing a few days on their PS3, I want to know if my game save can be transfered (extracted/copied) to my system.

I want to know if I shouldn't bother trying to earn anything in the game.

Thanks

Comfirmed...SO SAD...
 
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I'd like to add to your question. If they are copy protected, that makes them tied to a specific PS3 I *think*. So what do you do when that PS3 dies? Does the XMB transfer function get you around this potentially? Seems like you wouldn't be able to transfer it once the machine dies, so maybe it wouldn't help for this anyway.

I know the backup function is only good for the specific machine the backup came from and it basically protects you from a HDD failure. Although it seems a bit ridiculous to do just for backing up the ~1MB game save.

My only hope for all of this is that maybe something will be available in the online section when it opens up to save it to their server or something.
 
I do not remember if the backups i created also contained protected save files but I remember Little Big Planet not being able to transfer over.

When my slim died on me i sent it in to repairs 2x the 2nd time, the gave me a refurbed PS3. The restore backup function worked perfectly - you can do restore backup on any ps3 regardless of where the original is from. I believe it restores everything under your 'user id'. Good luck but sadly, I don't think it will work.
 
I hate copy protected saves.. I had stuff on saved on a usb but the ps3 won't recogonize them after the hard drive crashed and had to be reformatted.

I was in the second last level for killzone 2 and I haven't played it since... This is why I love the pre-trophy games, cause they didn't have copy protection on it.
 
So I'm a little confused, would it be possible to sign in under my main PSN account, while on the PS3 I'll be playing for a few days (much like above poster--Thanksgiving?), and when I get home, download the backup somehow to my PS3? It would be from the same PSN account.

If so, could someone briefly explain how that works? If not, I'll haul my PS3 with me and hook it up when I play... pain in the arse, though...
 
I hope this is not true. Copy protected saves are totally unnecessary and will cause a lot of people a lot of grief. I am pretty sure that completing this game will take quite a few people through the life of more than one PS3.

So long as the save is tied to the PSN account why do you need to copy protect it ? Someone please tell me.
 
Why would they copy protect it? Is it so you can't take your save game to a friend's house?
 
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If the PS3 dies then jus take the HDD out and place it in a new one or if you can repair it because if you hav'e created a backup then that is the only way it will be saved. More time than not when I've heard of someone's PS3 dying the HDD data has stayed intact
 
If the PS3 dies then jus take the HDD out and place it in a new one or if you can repair it because if you hav'e created a backup then that is the only way it will be saved. More time than not when I've heard of someone's PS3 dying the HDD data has stayed intact

But as soon as you insert a HDD into a new PS3, it forces you to format the "new" HDD, so all your stuff would disappear.
 
We don't know yet if you will be able to get your save stored on GT server somewhere. With all these new community features it is quite possible, maybe not likely but possible.
 
But as soon as you insert a HDD into a new PS3, it forces you to format the "new" HDD, so all your stuff would disappear.

Correct. The copy protected stuff is tied to the PS3, not the hard drive or anything else.

Copy protected is a terrible idea for save data. I hate it. Considering that Sony is thinking of allowing cloud saving as part of the Playstation Plus service, I'm not surprised that more titles are doing copy protection.

Playstation Plus starts to look a a lot more reasonable when you can feel safe that your saves aren't gonna get lost after 300 hours of GT5. I wouldn't be surprised if Sony was using some of its power over developers to push them in this direction to make more people use Playstation Plus.

Multiple people have said (myself included) that they'd use Playstation Plus if save games were automatically sent there.
 
Yeah sounds like protecting yourself from a failed PS3 is going to be tough. Also tough for is the GTP_ tag requirement sticks around for events in GT5, at least for those of us who use other accounts. :(

Fingers crossed that some stats get stored server side, they way they have described the online features where you can check in on friends progress (presumably when they are not online) may indicate some possibility for this, but I'm still not counting on it.
 
If in the event that your ps3 breaks, say due to the yellow light of death (ylod) which is usually the common issue. I would recommend not sending it to sony to get fixed. I've sent two ps3s to Sony both with the ylod and one came back fixed with gamesaves intact and the other ps3 got replaced. I've known in some cases Sony fix the ps3 but still the hard drive come back wiped with no data left.

Now I would recommend searching for a repair shop or someone local or can fix the ylod because when the you get your PS3 back all your saves will be there. You could even search youtube on how to fix and replace ps3 parts your self.

Also I do believe Sony is looking into cloud storage with the PSN+ service which would be another option. Copy protecting saves should have nothing to do with the trophies either. Most gamesaves that arn't copy protected are linked with your PSN I.D which really should have been the case with the GT5 gamesave. Lets hope PD disable the copy protected save in a future patch.

Anyone know how we would go about contacting PD to suggest this?

Thanks
 
But as soon as you insert a HDD into a new PS3, it forces you to format the "new" HDD, so all your stuff would disappear.

Hmmm...Cos it hasn't happened to me ***TOUCH WOOD*** I'm not entirely sure but thought that would be a way around it. I back my PS3 up often so hopefully that's a fail-safe:)
 
Guys, ignore this thread at your peril.

In the coming months when you have put hours and hours into this game, maybe all gold licences or some other important long sought after goal arrives, and then your PS3 crashes..... YOU WILL BE STUFFED.

How many people do you know on their original PS3 (no boys and girls that is not request for an answer) ?

This game could quite feasibly outlive your PS3. GT players are not casual gamers; they live for the game.

Either this changes or a lot of YOU WILL GET STUFFED, your game progress gone. That is why game save data copy protection is so bad; and so unnecessary if saves are tied to a PSN account.

Polyphony should disable this as a priority in an update.
 
Priority number one, patch this!

GT5 is not a game that you play five hours and then shelve it. Countless hours of time will be put in this. And if your PS blows up, everything is gone.
 
The fact that save cannot be backed-up is a great concern for me. SteveDunn99 hits the nail on the head - this is not some casual game that people play for a few days and then walk away from.

I played another racing game, on another platform ;) and made sure that both profile and saves were on a memory card (USB stick lately) Just in case there was an issue.

I would be more than happy to pay a fee for cloud storage of my GT5 save, even on top of PSN Plus which I have.

Anyhoo - off to pick up my copy soon and get on the ring :)
 
I think a lot of people don't understand how critical this is..

Unless you have had your ps3 break, or a hard drive crash you wouldn't even know about this.
 
This is a bit concerning precisely because I am still using a PS3 from launch, a 20-gigger with a 320g HD installed. It's been across oceans with me when I lived abroad. It's a trooper, but it won't last forever!

If a save is tied to an account, that is obviously fine, but I'm also glad people can't just copy/paste cars and gift them to themselves to cheat and buy the world in two weeks.
 
I don't really care if people could cheat if the save game wasn't protected. Even if I could cheat, I wouldn't, because that would take away from the GT experience. And if someone wants to ruin the game for themselves by gifting themselves cars or whatever, they can go right ahead. That decision should be up to the players, not PD and Sony, whoever is responsible for this decision.
 
I'm thinking they may have done this more to protect the special DLC items (preorder special cars etc) rather than keep people from "cheating" and grabbing someone else's game save. They could have just put the special DLC items in a copy protected file by itself and left the remaining part of the game save unprotected. Special DLC items could be handled just like purchased stuff from the PSN store.
It is quite unacceptable to have this basically tied to your PS3. The sad reality is that, this will probably be hacked at some point since it will create strong motivation to get around it. And the hackers will win, and the majority of us will be left with this big problem still.
 
I really hope Sony / PD hears about our concerns regarding saves.

I've got to agree with pretty much everyone in this thread regarding the fact that I do not want to re-play GT5 if I lose tens or hundreds of hours of saves.

I know PD is aware of GT Planet, any chance our concerns will reach them? :)
 
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