is gt5 better than gt6

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  • I think gt5 is 50% better than gt6. We will have to wait for more updates to find out to our self's if gt5 is better than gt6
 
For me, it's still just tool to hotlap some cars at Nordschleife and now at Bathurst too. Nothing more. Better physics, but still with some basic elements wrong (tyre physics, gravitation). Many, many game and UI elements has been taken away from GT5 (Top Gear track, menu and photo locations, thumbnail view of garage etc.) and some that were almost apparent to do aren't done (why the hell I have to go back to main menu and garage to just change the car when I'm on the track???). As a game it's poor, silly and bone frozen in 90's...

So it's better, but marginally if I could compare (Bathurst and new physics are the best news).
 
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  • I think gt5 is 50% better than gt6. We will have to wait for more updates to find out to our self's if gt5 is better than gt6

Do you think GT5 at the same time in it's lifespan was better than GT6 currently? I don't think so...
 
I kind of had that thought too, but after some consideration, I got to say its about 50/50. the physics are better, and the UCD BS is gone. big improvements! as well as more tracks and cars (even tho some where removed, there is still more.
GT5 had a better online function, better menues, but most important: endurance races! if they fix that, GT6 will be 100% better though.
 
Gt6 has better menu function than gt5 I have both gt5 and 6. The graphics on gt6 is a li tale better than gt5
 
et_
I kind of had that thought too, but after some consideration, I got to say its about 50/50. the physics are better, and the UCD BS is gone. big improvements! as well as more tracks and cars (even tho some where removed, there is still more.
GT5 had a better online function, better menues, but most important: endurance races! if they fix that, GT6 will be 100% better though.

I agree. I have found myself going back and playing GT5 now. Endurance racing is a massive part of the game and lets face it, I don't think its going to appear in GT6.
 
5's physics work just fine, no camber or pit-stop bug.

5's graphics are sharper, cleaner, smoother and lightning is more consistent.

5's sounds are less compressed so they're louder, have more detail and aren't as annoying.

5's online functionality is miles better.

5 has more useful features.

5's AI at least tries to win the race, they don't wait for you.

6 has better physics that don't work properly.

6 has more cars and tracks.

6's menu is slightly better (still stucked in the 90s)

6's customization is marginally better but still a joke.

But really, I don't play GT5 anymore and I don't even have GT4.5 because they're both terrible. Don't choose between the 2, just...avoid them.
 
  • I think gt5 is 50% better than gt6. We will have to wait for more updates to find out to our self's if gt5 is better than gt6
Without any explicit criterion your comparison has no meaning. What are you comparing?

That's why the best answers that you got were:
For me, the GT6 is 71% better than GT5

You can also notice how some users compared the two games, by defining the terms of comparison first and then drawing from there:
et_
I kind of had that thought too, but after some consideration, I got to say its about 50/50. the physics are better, and the UCD BS is gone. big improvements! as well as more tracks and cars (even tho some where removed, there is still more.
GT5 had a better online function, better menues, but most important: endurance races! if they fix that, GT6 will be 100% better though.
Content-wise, GT6 is better. However, feature-wise, GT5 takes that spot.
...just to name a few.

The discussion won't be so much about if X was better or worse, but if X is more important or not and how much. And that is subjective.

For me the driving feel is the most important and physics have hugely improved. You can notice the roll-over for example. Although some new bugs appeared, like the pit/tire bug. The things I can drive and the places where I can drive them also increased, although some were lost.
The things i can drive with, AI and other people, are debatable. AI has more cars on track and it seems slightly improved from gt5 (that is not say it is satisfactory), but endurance races and special events were lost in translation. The option to drive with other people is debatable, you have more restrictions for online lobby but less features like shuffle.
Also the time you need to perform something within the game (loadings) are much better.
There are things I do not consider important, in that they are not important to me but could be important to others: Creditwise the new economy has a "worse standard of living", but i can't classify it has good or bad. The Museum cards, the UCD, the GPS feature (1.06) mean very little to me. if they are in good, if they are not well that's ok.
I'm sure a lot more could be pointed out.


Generally the things that matter to me make GT6 a better game. This doesn't mean is better in every aspect, but overall the improvements have overbalanced the "losses".

Another argument that was pointed out that was very interesting is the how much are the games comparable, regarding to their completeness:
Do you think GT5 at the same time in it's lifespan was better than GT6 currently? I don't think so...
 
GT5 had a better online function

I don't agree, I think the opposite.

For me, GT6 is better. When PoDi finish the game - B-SPEC, Course Maker, online features -, it will be more better.
In fact, the "only" thing that bothers me is pit stop bug that prevents us making long runs.
 
It's 80% better.

If they get back the B-spec, Course Maker, Car/parts/paint trading and my BELOVED Used car dealer.

It'll be over 9000 better.
 
You are forgetting that the track list is 100% more regolithic, GT6 is at least 88.7% better.

Well, 88.7% is somewhat not accurate enough, but I could agree about regoliticism of the tracks and add no more than 12%, making it 83% in total.

However, proposed 88.7% is simply problematic to apprehend in the overall contextualization of perceptive subjecitivization of the discussed dualism, so I strongly object your subjective notion because I find it deliberately prosaic.
 
Well, 88.7% is somewhat not accurate enough, but I could agree about regoliticism of the tracks and add no more than 12%, making it 83% in total.

However, proposed 88.7% is simply problematic to apprehend in the overall contextualization of perceptive subjecitivization of the discussed dualism, so I strongly object your subjective notion because I find it deliberately prosaic.
That made me laugh :lol: And yes, GT5 is better than GT6 (in its current state) in my opinion. PD will probably pull another spec 2.0 with at least some of the promised content and bug fixes that will turn that around though.
 
However, proposed 88.7% is simply problematic to apprehend in the overall contextualization of perceptive subjecitivization of the discussed dualism, so I strongly object your subjective notion because I find it deliberately prosaic.

tumblr_mgs5rhaR3i1rj7b8jo1_400.gif


In all seriousness, I say they're the same, their features and flaws balance them
 
At GT6's current level, It's still lagging behind 5. But that's fair if you factor in the amount of time that was already invested into GT5 post and prior to it's release. (and course maker of course)

And for some reason, I felt that GT6 was more globalized and less japanese. Which is a shame because GT5's UI and menu experience felt much deeper and elegant than 6's. One prime example was GT5's perfect tune settings menu.
 
Well, 88.7% is somewhat not accurate enough, but I could agree about regoliticism of the tracks and add no more than 12%, making it 83% in total.

However, proposed 88.7% is simply problematic to apprehend in the overall contextualization of perceptive subjecitivization of the discussed dualism, so I strongly object your subjective notion because I find it deliberately prosaic.
I'm almost positive you meant "comprehend". And you're wrong.:cheers:

:lol:
 

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