JC's Garage FF tunes 🔥 Big update and new adds, 1.63 Ready👍

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Honda Civic Type R EK '97 Swap 600PP

Update: 05/11/25

600PP Honda Civic Type R EK '97 Swap 01.jpg
600PP Honda Civic Type R EK '97 Swap 02.webp
600PP Honda Civic Type R EK '97 Swap 03.webp
600PP Honda Civic Type R EK '97 Swap 04.webp
 
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Hi everyone, as you can see, I've added quite a few missing vehicles to the garage. It's almost complete as far as front-wheel drive vehicles are concerned.
I'm counting on you to give me your positive or negative feedback on the settings I'm offering; it's important for continued improvement.
Perhaps in the future, I'll post cars with other transmission types (FR, MR, RR, 4x4, etc.).
See you soon!
 
I gotta try those settings with higher rear camber, what can i expect from such setting in an endurance scenario? (i currently use 1.0 rear camber on FF cars i am setting for a pseudo-TCR series)
 
I gotta try those settings with higher rear camber, what can i expect from such setting in an endurance scenario? (i currently use 1.0 rear camber on FF cars i am setting for a pseudo-TCR series)

Hi Fernando_DSF, first of all, thank you for your attention to this topic. I don't really know how to answer your question. Normally, a higher camber angle will degrade tires faster in an endurance race. However, I don't know if Polyphony has taken this into account in the game.
 
I gotta try those settings with higher rear camber, what can i expect from such setting in an endurance scenario? (i currently use 1.0 rear camber on FF cars i am setting for a pseudo-TCR series)
The rear wear with high camber is negligeable on FF's.
You’ll change the fronts 4 times before needing to change the rears.
And since you cant choose to do that in GT7...

Basically, you can only win with higher camber.
Start at 2.0, and work incrementally. Too much, and the car will become very shaky and unstable under braking, and on a straight line too at very high settings.
If you're using sport tyred, try going at least 1.5 on the fronts
 
Anyone struggling with the Elantra N tuning? I tried some of the settings here and even the "default template" of 2.8/3 spring rate, 3.0 camber for both axles, minimal downforce and 10/20/10 LSD which was the starting point for my setups result in a car which behaves from chronic understeer on throttle to dangerously snappy and twitchy off throttle. I also noted the Elantra seems to have higher damping ratio values than other road cars.
 
Why comfort tyres on most of the cars? These are really bad, no?
Hi Kentali.

Due to the overall low PP of the cars, CS is enough grip for the cars to be extra fun, and engaging.

Once you slap racing tyres on low pp road cars, they just become blobs on rails, with low feedback and character.

Please be aware that the grip of the CS tyres are somewhat equal to a michelin Pilot sport 4, which are top road going sport tyres, without being semi-slicks, which is what sport tyres are in the game
 
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