Just bought a Driving Force GT - oversteering like hell?

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Mr. S

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So, I've finally bought a wheel after playing the GT series with a pad since...well...GT1.

Yet, it's looking a bit odd to me that my car (used an Audi RS8) is oversteering like hell. Hell, I can't even go around a corner without my tires greeting my ears. I wouldn't complain about that and see it was learning curve but it's even like that when I'm driving through the last "corner" (which isn't really a corner but merely like 10° to the right) on Tokio R246.

Also: I've driven that car in real-life and it's not nearly like it's in the game (not on a racing track but the German highways are almost like one ;))...well, that might be because the Chrome Line car is simulating a car with slightly more power, granted.

So, what would you guys suggest? I'm not afraid of changing habits but I don't know what to change atm. :\
 
To get fast fast with it took me about 20 hours of play. But you easily gain a couple seconds a lap with a wheel.
 
I'm a bit afraid that I might break it if I just "keep it in the right position" when the wheel is trying to turn itself, tho. :\ Am i meant to counteract then?
 
yes, you won't break it that easaly.

you could turn down de force feedback if you're not shure.

enjoy your wheel:tup:
 
I'm a bit afraid that I might break it if I just "keep it in the right position" when the wheel is trying to turn itself, tho. :\ Am i meant to counteract then?

Its called countersteer and I dont believe you have ever driven the car if you dont know what that is.
 
Well, counteract was the word I wanted to use - since it doesn't feel like countersteering. Also thanks for telling me what I did in my life. 👍

Yet, I guess PD didn't include a "200° mode" in GT5? 900° is quite sick as well. :D
 
It takes a while to get used to a wheel with GT5, and as you said yourself, though you've driven the R8 fast, you haven't driven it on a track in a racing situation. You've driven it, but you haven't driven it.

I'm not sure how accurately the R8's physics have been modeled, but I'm pretty sure that driving fast on a stretch of highway is a totally different ball-game than trying to wrestle it around a track -- game or not.

Take your time, be smooth with your steering inputs, and your lap-times will drop. Keep in mind that unless you exert some un-Godly amount of force onto your wheel, you'll most likely not break it.

Good luck!

👍
 
I'm a bit afraid that I might break it if I just "keep it in the right position" when the wheel is trying to turn itself, tho. :\ Am i meant to counteract then?

I ran my ForceFeedback on a setting of 3 until I got used to it. Now I run it on 10 and wish it had a 50 setting. Setting it to 3 for beginning will make it a lot smoother for ya.
 
I ran my ForceFeedback on a setting of 3 until I got used to it. Now I run it on 10 and wish it had a 50 setting. Setting it to 3 for beginning will make it a lot smoother for ya.

I'll try, thanks!

I'm just not sure if enabling the assistance is good or bad and if I should disable the help in the driving settings or not. It might take a lot of the realism away.
 
Hell, I can't even go around a corner without my tires greeting my ears.

So, what would you guys suggest? I'm not afraid of changing habits but I don't know what to change atm. :\

Sounds like too much power. Maybe the car is just that over-powered, or, maybe it's caused by the combination of steering angle with powerload.

Either way, practice is the answer. But I know that's horribly vague and not all that useful.

With the sticks (or buttons) we've used for more than a decade, we've gotten very used to how to apply fine delicate control. When we jump to wheels, it's almost like we think it's gonna be just like being in the car and go for it.

Well... that's my personal experience, and I see I'm not alone in having issues acclimating.

Anyway....

Maybe it's the lack of seat-of-the-pants, maybe it's lack of pedal pressure, maybe it's just the lack of actually being in a real car with real money and real injury on the line, but either way, it takes the approache of just using it as another type of controller, but one with more fine control.

But for actual helpful advice, try this - kick your shoes off and drive barefoot (in the game, not a real car lol). Beleive it or not, it worked for me. Only I found out in reverse. I don't normally wear shoes or socks around the house if it's warm enough not to, and so when I hooked up my wheel late one night, I just sat down and gave it a try. Took a while to get back to silver standards on the AMG Beginner series again, yet still about a second slower, but then I moved on and used it a lot that night. I found with more use I was getting better.

But here's the kicker, when I noticed the furnace had stopped working and it was getting cold, I put my slippers on, these are very thin soled and so allow a lot of feedback and sensitivity through the soles (so much so, I don't like even moving my car around with them), yet my driving in GT5 immediately got sloppier.

On a whim, I kicked my slippers off, and my driving improved again.

Now, it's possible that had I had shoes on from the start I could have incorporated that, but, on the other hand, theoretically it shoudln't matter, I mean we drive with thick soled shoes on all the time, right? I think the issue is sensitivity. Barefoot, you can feel the weak pressure on a game wheel's pedals much better, as well as angle and everything else.

Give it a shot. Got nothing to lose either way, right? :) Let us know if it makes any difference (positive or negative).
 
I'll try, thanks!

I'm just not sure if enabling the assistance is good or bad and if I should disable the help in the driving settings or not. It might take a lot of the realism away.

Also change your wheel setting to Simulation. Its under the same place you change FF numbers. I ran with everything off except TCS2 and ABS1 for a while. I just run ABS1 everything else off on all cars now. You will love it once you get used to it. Start with some lower HP cars or AWD drives they are much easier to learn on.
 
I got my wheel last week and only until last night was when i got the hang of it. I still can't handle the really fast cars such as my x1 since it has ridiculous FFB, but anything under 700hp is fine and its a lot smoother than with a controller. As far cutting seconds off of my lap times, i not sure yet as i've only just got use to the wheel. Will start working on faster lap times later this week.
 
Also change your wheel setting to Simulation. Its under the same place you change FF numbers. I ran with everything off except TCS2 and ABS1 for a while. I just run ABS1 everything else off on all cars now. You will love it once you get used to it. Start with some lower HP cars or AWD drives they are much easier to learn on.

First thing I did was set everything to sim and off once I hooked it up, but I found it far more difficult than the sticks on the DS3. I thought something was wrong, so I set it to Amateur. Even THEN I still had to adjust and it took me awhile to get close to my stick times.

I'm curious though - what do those different settings actually do?

I messed with the FFB setting, it's for the wheel only in my case, not the pedals. But I found with it high it's worse. I also tried it at 1. I think it's at 3 now, maybe 4, I'll keep it there I think. Light but present. It's enough that you can feel what the car is doing but not getting in the way. For instance, in the AMG intermediate series, when the car gets a little bit of air, you can feel the wheel go dead, then snatch when you hit the ground, or pull when you hit a curb. Weird to get used to, but definitely an enhancement.

I also set power steering assist on, so that when you try to correct, it backs off the FFB, again, trying to make the FFB provide feedback not fight against you. I think it helps (that PSA setting), but it might be a placebo too, I can't really say.
 
First thing I did was set everything to sim and off once I hooked it up, but I found it far more difficult than the sticks on the DS3. I thought something was wrong, so I set it to Amateur. Even THEN I still had to adjust and it took me awhile to get close to my stick times.

I'm curious though - what do those different settings actually do?

I messed with the FFB setting, it's for the wheel only in my case, not the pedals. But I found with it high it's worse. I also tried it at 1. I think it's at 3 now, maybe 4, I'll keep it there I think. Light but present. It's enough that you can feel what the car is doing but not getting in the way. For instance, in the AMG intermediate series, when the car gets a little bit of air, you can feel the wheel go dead, then snatch when you hit the ground, or pull when you hit a curb. Weird to get used to, but definitely an enhancement.

I also set power steering assist on, so that when you try to correct, it backs off the FFB, again, trying to make the FFB provide feedback not fight against you. I think it helps (that PSA setting), but it might be a placebo too, I can't really say.

Running the FF higher gives me a higher feel for the road. I like a lot of resistance because it stops you from over correcting to much IMO so I run it on 10 now. The wheel goes dead because your car is in the air, try to correct that with some setup, soften dampers, spring etc and you can make it go away. It really gives you a feel for exactly what the car is doing at all times. I can "feel" even the back tire touch a curb coming out of a turn. The simulation setting I "believe to me anyways" makes the wheel more sensitive to input so just a minute correction will translate into the game, where the arcade setting feels like it lags to me. Also I have never ran steering assist or anything so not sure. I run everything on 0 except ABS. No SFR no ASM no TCS
 
Running the FF higher gives me a higher feel for the road. I like a lot of resistance because it stops you from over correcting to much IMO so I run it on 10 now.

Yeah, like I said, I didn't like it, just got in the way too much for my taste, and didn't help with corrections, only made things worse.


[quoteThe wheel goes dead because your car is in the air, try to correct that with some setup, soften dampers, spring etc and you can make it go away. [/quote]

Yep. :) It wasn't a question or a complaint, merely a comment/obersvation of what I felt and how it worked properly and well. I can't edit the car settings in the Special Events challenges though, can I? I thought the idea was that the Intermediate AMG event was that you were using a PD "tuned" version of the SLS AMG and just had to beat a time around the 'ring. And generally, when pushing hard on the 'ring, it's hard not to get air, no matter what the settings. ;) hehe


The simulation setting I "believe to me anyways" makes the wheel more sensitive to input so just a minute correction will translate into the game, where the arcade setting feels like it lags to me. Also I have never ran steering assist or anything so not sure. I run everything on 0 except ABS. No SFR no ASM no TCS

Yeah, I've read here that the steering assist is just for when you make massive inputs that it backs the motors off so you can correct more easily. more of a drifitng thing, or saving the car when it's really getting away from you.

Unless you rip it out, cars equipped with ABS (at least that I know of) can't turn it off. So if simulation is the goal, isn't it more realistic to leave it on in cars that have it? I also try to adjust it accordingly - so a more modern car with more sophisticated ABS, I'll turn it up to like 4 or 5, but an older one with a less sophisticated unit, I'll set it to 1 to, and for cars without, I turn it off. Same with TCS - so like the ZR1 or GTR, those should be left on because that's what those cars (even more so the GTR) are all about. But a car like a 2007 miata, I assume you can turn off TCS (like you can in 4th Gen F-bodies or Monaro/GTOs) with the flick of a switch, so I opt to do that in those cases. Just my take on it anyway. :)
 
Really helpfull tips there TY, i also have just got the dfgt and thought it was just me, its only me 2nd night of playing and i feel quicker to the point of spinning off, i put my settings at
amature
PS=on
FF3
this way i would think i could start easy, i might just have a go at simulation and see how it goes.
 
Does anyone know if these steering wheels have a Linearity setting? I know that if you dont have a wheel set up correctly it isnt even CLOSE to simulation. If you can change the linearity (so that when you turn it rises exponentially instead of linear) then the car will handle a lot better.

What it sounds like to me is you have it so it is completely linear, and when you move the wheel even a little bit it turns the car more then it actually should, but still turns 100% when you turn the wheel all the way. If you can adjust the linearity you can make it less sensitive when you are just barely moving the wheel but still be fully sensitive as you turn it more and more (exponential)

(this is how a real car is unless you are running no power steering)
 
Have you changed the steering mode from amateur to simulation ?

That one setting change will make the wheel 10x easier to use.
 
Using wheels/ pedals gives you more control but you need to learn how to use it. I bet you need to ease up the gas pedal. It happened to me too. Learn how to apply power; start slow. You will pick it up soon.
 
Yeah, like I said, I didn't like it, just got in the way too much for my taste, and didn't help with corrections, only made things worse.


The wheel goes dead because your car is in the air, try to correct that with some setup, soften dampers, spring etc and you can make it go away.

Yep. :) It wasn't a question or a complaint, merely a comment/obersvation of what I felt and how it worked properly and well. I can't edit the car settings in the Special Events challenges though, can I? I thought the idea was that the Intermediate AMG event was that you were using a PD "tuned" version of the SLS AMG and just had to beat a time around the 'ring. And generally, when pushing hard on the 'ring, it's hard not to get air, no matter what the settings. ;) hehe




Yeah, I've read here that the steering assist is just for when you make massive inputs that it backs the motors off so you can correct more easily. more of a drifitng thing, or saving the car when it's really getting away from you.

Unless you rip it out, cars equipped with ABS (at least that I know of) can't turn it off. So if simulation is the goal, isn't it more realistic to leave it on in cars that have it? I also try to adjust it accordingly - so a more modern car with more sophisticated ABS, I'll turn it up to like 4 or 5, but an older one with a less sophisticated unit, I'll set it to 1 to, and for cars without, I turn it off. Same with TCS - so like the ZR1 or GTR, those should be left on because that's what those cars (even more so the GTR) are all about. But a car like a 2007 miata, I assume you can turn off TCS (like you can in 4th Gen F-bodies or Monaro/GTOs) with the flick of a switch, so I opt to do that in those cases. Just my take on it anyway. :)


Got ya I thought you meant to was trying to fix the "dead" wheel air. I run ABS1 on every car. Most performance cars can switch TCS off, even my wifes 2002 grand prix can do that lol. That is interresting on the steering assist never knew that. I love some people, not you, that say you can't drive fast without TCS, to me it feels like I can't drive fast with it on to slow out the corners for me. Cheers.
 
Have you changed the steering mode from amateur to simulation ?

That one setting change will make the wheel 10x easier to use.

Indeed, it felt way better now - Circuit de la Sarthe 05 (no chicanes), Jeff Gordon Impala, Arcade mode -> 3:39,4. Way to go but it's a start. :D

Oh btw - what does the "TKS" setting do? I'm not sure how they translated it, it's the one on the top when you press the red wheel button on the wheel. :)
 
I made the transition to wheel a year ago, it took a while to get the hang of it. It can be quite frustrating, but it's totally worth it. I put everything on pro/sim feedback on 10 and learned to deal with it.
 
So, I've finally bought a wheel after playing the GT series with a pad since...well...GT1.

Yet, it's looking a bit odd to me that my car (used an Audi RS8) is oversteering like hell. Hell, I can't even go around a corner without my tires greeting my ears. I wouldn't complain about that and see it was learning curve but it's even like that when I'm driving through the last "corner" (which isn't really a corner but merely like 10° to the right) on Tokio R246.

Also: I've driven that car in real-life and it's not nearly like it's in the game (not on a racing track but the German highways are almost like one ;))...well, that might be because the Chrome Line car is simulating a car with slightly more power, granted.

So, what would you guys suggest? I'm not afraid of changing habits but I don't know what to change atm. :\

If it's mostly when exiting corners, you need to ease into the gas a bit slower. With the controller, the throw of the buttons is so small that the game limits the initial power delivery to the car. With the wheel and pedals, that limiter is not there so you need to control it with your foot. Other than that it could also be you over turning with the wheel. It needs less input than you think.
 
Oh btw - what does the "TKS" setting do? I'm not sure how they translated it, it's the one on the top when you press the red wheel button on the wheel. :)

Are you talking about the popup menu? The first setting on the popup menu is TCS.
 
Are you talking about the popup menu? The first setting on the popup menu is TCS.

And that's? The traction control, I guess? Since the break lights were almost always blinking when I put it on 10, whilst driving my 599 '06.

Btw: setting it to SIMULATION, FEEDBACK on 3 and disabling the assistance (in the wheel options) really helped - it's awesome right now! I've left TCS / ABS on 5 for now (especially since the 599 '06 is such a bugger when it comes to traction :P) but it's feeling good for now.

Thanks a bunch!
 
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