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Kaz on Twitter answers the questions of "why do shadows look all fuzzy":
"There are several reasons. Camera extremely flexible, dynamic and wide-area lighting needs, it was not cost effective enough. I want to improve it."
I would say it is cost effective. It's a major part of the game's graphics.
"There are several reasons. Camera extremely flexible, dynamic and wide-area lighting needs, it was not cost effective enough. I want to improve it."
I would say it is cost effective. It's a major part of the game's graphics.