La Sarthe ruined by new penalty areas

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Humphrey_Bogus
I race mainly online with a great bunch of racers.

One particular favourite of ours is La Sarthe with time change. We have always had penalties set to weak, however this still allowed some short-cuts which noobs would take advantage of, but we dealt with that by warning and kicking if this persisted.

However since the 2.0 update, the areas considered penalty areas have changed dramatically.

As an example:
  • I put two wheels on the curb in the first complex and hit the green cones, and was penalised - not a penalty previously
  • I put two wheels on the curbs of the exit of the first chicane and was penalised - could go 4 wheels over the curbs previously
  • Same with chicane 2 - these were area that were always used when racing closely and allowed room so there wasn't unfair ramming off track etc.

I appreciate PD putting new penalty areas on the first and last chicanes & long right before the straight (painted areas) but the other areas were fine as is....!

Now I just cant race La Sarthe with any gusto due to these changes, and has ruined one of my favourite tracks. And yes I've tamed down the driving to fit the tarmac, but a curb is an 'extension' to the track, not a black flag zone.

Help me PD, fix this, please!
 
completely agree, they went overboard with the penalties in the chicanes, they're almost as bad as penalties in kart space, ruins the experience
 
ROYALEFATALE
completely agree, they went overboard with the penalties in the chicanes, they're almost as bad as penalties in kart space, ruins the experience

Kart space is perfectly fair in my opinion.

I believe that most of the people that complain about too strong penalties in any game, or sport for that matter are the aggressive tactic types. Guys just focus on adjusting your lines. Let the new penalties be to your advantage. Adapt and improve. At least it's more fair now as it's clearer what is legal and what is not.
 
Would someone care to show examples of what gets you the penalty? I can pretty much guess what you're talking about, but to make a proper judgement, pictures are helpful.
 
I don't understand penalties in areas where going outside of the racing line gives no advantage. The first hairpin at Spa for example. If you brake too late and go into the run-off, you get penalised. Completely doesn't make sense as you've already cost yourself time by stuffing up...

I also agree with Exorcet. There is nothing worse than having a slight advantage over another player and then having them punt you into a run-off so you cop the penalty. Some people are just bad racers.
 
Kart space is perfectly fair in my opinion.

I believe that most of the people that complain about too strong penalties in any game, or sport for that matter are the aggressive tactic types. Guys just focus on adjusting your lines. Let the new penalties be to your advantage. Adapt and improve. At least it's more fair now as it's clearer what is legal and what is not.

Baloney...about Kart Space anyway. Everything inside the guardrail should be considered track with hitting the guardrail as your penalty if you cut it too close. I don't mind curbs, but they should be less than 1 kart wide so you can't shortcut them completely. Poor design in my opinion. Shortcut penalties should be for shortcutting track through the grass and shortcutting chicanes, not for running inside a guardrail on an indoor track.
 
I do like penalties, but I think that they should put 2 warnings before.. and then in the last you should drive to pits.. just like in real life.. no 10 seconds or 20 seconds.. that is nonsense..
 
Not that it's ruined my time there, but the 'short cut' if you cut the hairpins on Eiger are stupid too.

But the changed La Sarthe really grinds my gears, it was an unnecessary change.

I wonder if it's possible to obtain maps with markings of the penalty areas, some are waay too close to the edge of track.

4 wheels on grass I understand, but two wheels on the curb should be perfectly acceptable. Kaz can't have watched a BTCC race sat by the chicane at Thruxton :)
 
you people are crybabies and idiots at the same time.

La Source, (Spa 1st corner) can easily be taken faster if you widen the turn radius past the lines of the track. Thats why the penalties are there, keep ur ass on the track.

As for Le Mans, too many assholes dive into the first chicane and trail brake/slide through it an f*@% up everyone elses race who doesnt drive like a complete douchbag.

That was the best part of the update, fixing the damn track cutting spots.
 
I do like penalties, but I think that they should put 2 warnings before.. and then in the last you should drive to pits.. just like in real life.. no 10 seconds or 20 seconds.. that is nonsense..

I think thats not good in an example this means,if you drive fair, you can do everything you want in the last round ^-^

But seriously, it can programmed, with like one warning, then you get a drive though, would be great.
And if you won't do your drivethrough, you will get a 2 or 3 places setback on the finishline!!
 
If you don't want penalties you could try this unusual tactic - Stay on the actual track, you know, the tarmac between the white lines.:sly:
 
SKD420
you people are crybabies and idiots at the same time.

La Source, (Spa 1st corner) can easily be taken faster if you widen the turn radius past the lines of the track. Thats why the penalties are there, keep ur ass on the track.

As for Le Mans, too many assholes dive into the first chicane and trail brake/slide through it an f*@% up everyone elses race who doesnt drive like a complete douchbag.

That was the best part of the update, fixing the damn track cutting spots.

Tired Tyres
If you don't want penalties you could try this unusual tactic - Stay on the actual track, you know, the tarmac between the white lines.:sly:

+1 👍
 
No. The curbs are to be driven on. Take a look at an actual photo of most corners of real-life racetracks. The curbs will be covered in rubber.



Curbs/ Rumble Strips are legal. Everywhere. These penalties should only activate when you go BEYOND the curbs. Racing is not a sterile experience, contrary to the notions held by many of you who've never been on a track.

The OP has a valid point.

.
 
The thing with Le Mans is the curbs are quite far back from the white lines (which mark the edge of the track) so you are cutting the corner by using them, it was the same in Forza 3 too.
 
It should at least give you a warning the first time you do it then penalize the next time you do it it like they do on the BTCC you can go off course maybe once or twice after that they have to do a drive thru penalty maybe they should change it and it should go into b-spec mode and make you do a drive thru penalty :)
 
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If you don't want penalties you could try this unusual tactic - Stay on the actual track, you know, the tarmac between the white lines.:sly:

Except the OP is right, and those penalty areas should not exist in the first place.

you people are crybabies and idiots at the same time regardless of whether coming near them is faster or not.

La Source, (Spa 1st corner) can easily be taken faster if you widen the turn radius past the lines of the track. Thats why the penalties are there, keep ur ass on the track.

As for Le Mans, too many assholes dive into the first chicane and trail brake/slide through it an f*@% up everyone elses race who doesnt drive like a complete douchbag.

That was the best part of the update, fixing the damn track cutting spots.
And you should stop acting like a condescending tool when you aren't even correct in the first place.
 
The curbs are part of the track and are ment to be clipped/driven on, even f1 cars do it!
 
I'm just going to ask again, why use penalties?

Especially when
I race mainly online with a great bunch of racers.

People like that should either not do anything worth getting a penalty for, or self impose penalties on themselves if they make a mistake.

I don't even use penalties in open rooms. Like I said, they don't do anything good. Penalties allow people to drive through you, on demand, and also immobilize your car by knocking you into penalty zones. Even if you don't get people who are trying to cheat in your room, penalties also come with accidents as well.

So what if someone cuts the track and comes in first? Kick him when the race ends. It's not like his victory means anything. If you really want to him the cheater hard, do what I've done a couple of times. Keep racing until the last lap ignoring his nonsense, then just before he reaches the line, kick him.
 
But the track is the white lines so you must keep some of your car within that, the curbs are too far of the track for that http://v8.cache5.c.bigcache.googlea...hotos/original/2852513.jpg?redirect_counter=2

That, sir, is an excellent photo. We appreciate the work you did to find that, especially since it shows beyond any doubt that the area outside the white line (inside the turn and the rumble strip) is covered in rubber.

Were all of those professionals commiting a foul worthy of penalty?

.
 
Personally I cant stand the penalty system as it is in GT5 and to hear what you guys have been saying with the new system at La Sarthe would ruin it. I think there are more clever and "in the sport of racing" ways to do things. Take Turn10's implementation for dealing with blatant cheaters:



This was against the CPU. I was hungry SO VERY hungry to win that race and after battling with the AI and finally seeing victory I went to deep into the curb where they have "speed bumps" for lack of a better turn. You hit these things wrong and it will send your car. But it isn't an "instant" wreck. You see yourself headed towards them you can roll over them but you have to break down your speed, and try to gently coast over them. These are strategically placed all over the course. This, of course, will cost you time in a race but it's at least in the spirit of racing. Not where you engine acts like it just got some bad gas. There still is enough space to put two on the curb but getting thirsty about it like I did will ruin your day.

PD needs to implement something like this. I wouldn't mind a simple "stop and go" or add time to my end race time. Anything but knocking out 4 cylinders in my car for 20 seconds.
 
The answer is to make the penalty the same areas as the real tracks according to the sanctioned races held at those tracks. Then instead of making "unrealistic" ghost cars, simply add the time lost to the drivers total at the finish. I also like forcing a pit stop like in GT4.

PD and Kaz should keep the penalties fairly lose, and hammer gross violations. And of course, the room owner/host should be able to adjust it all.
 
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