The timing of this post immediately after one that explains quite bluntly why it isn't cheating is uncanny.
The problem is that... it is.
I'm pretty sure you can hit the curbs in that corner without driving completely inside the white line, and the AI that PD implemented into the game does it all the time.
I don't think anybody here was trying to say that FOUR wheels over the white line, or on the curbs, is NOT cheating.
The OP was talking about TWO wheels clipping the curb, no?
That rubber in the photo is surely from the two inside, legal, tires. All day long. So.... it isn't.
no, I meant this photo
^^ this is the one you were referring to in your first post, saying 'it is' cheating. I claim that this rubber was laid down by the two legal tires clipping inside the white lines.
However since the 2.0 update, the areas considered penalty areas have changed dramatically.
At the end of the day everyone (in a room with penalties on) has to deal with these equally, so it not as if someone has an advantage over anybody else.
I just wish on updates PD would explain all of the changes, not just helmet improvements, and force feedback etc. Changing boundaries on a track effects the experience, it would have been nice to get an idea of these mods.
Peace.
I don't understand penalties in areas where going outside of the racing line gives no advantage. The first hairpin at Spa for example. If you brake too late and go into the run-off, you get penalised. Completely doesn't make sense as you've already cost yourself time by stuffing up...
Personally I cant stand the penalty system as it is in GT5 and to hear what you guys have been saying with the new system at La Sarthe would ruin it. I think there are more clever and "in the sport of racing" ways to do things. Take Turn10's implementation for dealing with blatant cheaters:
This was against the CPU. I was hungry SO VERY hungry to win that race and after battling with the AI and finally seeing victory I went to deep into the curb where they have "speed bumps" for lack of a better turn. You hit these things wrong and it will send your car. But it isn't an "instant" wreck. You see yourself headed towards them you can roll over them but you have to break down your speed, and try to gently coast over them. These are strategically placed all over the course. This, of course, will cost you time in a race but it's at least in the spirit of racing. Not where you engine acts like it just got some bad gas. There still is enough space to put two on the curb but getting thirsty about it like I did will ruin your day.
PD needs to implement something like this. I wouldn't mind a simple "stop and go" or add time to my end race time. Anything but knocking out 4 cylinders in my car for 20 seconds.
you people are crybabies and idiots at the same time.
La source, (spa 1st corner) can easily be taken faster if you widen the turn radius past the lines of the track. Thats why the penalties are there, keep ur ass on the track.
As for le mans, too many assholes dive into the first chicane and trail brake/slide through it an f*@% up everyone elses race who doesnt drive like a complete douchbag.
That was the best part of the update, fixing the damn track cutting spots.
1. I don't think you can really complain about getting a penalty for hitting the green "bollards" on the entry to Ford chicane- clearly if someone has put bollards there they don't want you driving through it.
2. As has already been stated don't use penalties. If these people you race with really are decent you don't need to use penalties to stop short cutters.
3. If you need to use more than the track's width to overtake someone then you shouldn't be making the overtake.
The penalties are a bit much on a lot of tracks, Kart Space for one. GTP rules say two off is fair play, Kart Space penalties say if even one wheel just barely breaks out of the painted area of the curb, your lap is toast! And that's on the few curbs that don't spin you anyway. Seriously annoying!
Also, I seem to remember some kind of GTP ruleset that treated the outside edge of the curbs, not the white line, as the track boundary, but maybe that ended with the GT4/5P time trial era...
Yeah our gang are pretty good, but it's an open lobby, cos you don't know who may join, the next ultimate challenger, or a big cheating noob, so the host keeps penalties on.