Lack of content?

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lendaug
Wonder if the lack of seasonal Races and TT's and content such as B-spec, Course Creator and Endurance Races aren't in because they're focusing their resources on the PS4 version of this game?


Kind of disappointed in the lack of content this game has at the moment... seems like GT5 had way more to do upon release...

Take last weeks seasonal races for example, the lancia and the s2000.... Took me less time to gold both events then it did to purchase and tune both vehicles... Seems like they're being lazy with the seasonal races, that is if they even decide to put them in... GT5 iirc was weekly on seasonal updates...

So do you think the reason for PD's lacking on delivering is due to the PS4 sucking up the lions share of their resources? Similar to how Diablo3's PC version was put on the back burner for the PS3 porting of the game?

Anyhoo buckle up for safety and have fun racing guys...
 
I am missing the long races for sure, though I am not sure I'd like racing the long races if I had to contend with the pitstop issues all race long...
 
The game is what you make of it. If you just want to gold the seasonal's and aspec races then GT6 is a disappointment. I only play about an hour a day but have pretty much given up on the career races. The AI is horrible and is either nonexistent or plows you off the track. I have been spending most of my time perfecting my seasonal times and running a few online races. Overall I'm still having fun but am underwhelmed with GT6.
 
I think their update plan has changed since they got the sales figures.
It will likely be a couple of updates and keep everything else back for PS4 version imo
 
Initial game content in GT6 = disgraceful joke. You can argue all you like, but this can NEVER be justified. Even GT5 makes it look silly. 👎
No...

It can be justified when you factor in the rolling updates - like I've said before, the game isn't going to vanish on us, so will be there each time an update or DLC lands.

The OP's point is also pure speculation and not what PD said - so, I have a no for that too.
 
It's not speculation. That's over a month now and it still is cold and empty. Thankfully online is still there! But missing parts that were cool.

The next update better be big and better be good.
 
''Lack of content'',he says,about a game with more cars and tracks than any other game on the market.
 
It's not speculation. That's over a month now and it still is cold and empty. Thankfully online is still there! But missing parts that were cool.

The next update better be big and better be good.
It's still speculation as the OP's point was:
Wonder if the lack of seasonal Races and TT's and content such as B-spec, Course Creator and Endurance Races aren't in because they're focusing their resources on the PS4 version of this game?

Now PD have stated that other reasons are behind the choice, not those that the OP chose to post almost 24 hours ago without further comment - plus there is the factor that DLC and updates didn't really look likely in December, being the month of release. Most here had already accepted that the first would fall during the next month, ie: this month.
 
''Lack of content'',he says,about a game with more cars and tracks than any other game on the market.
"Content" goes well beyond assets of a game. Content is the utilization of those assets... Games are not the sum of their parts, they are subjective experiences based on the "sensation" and "usability" of their parts and how they all work together to create an experience.

If they were the sum of parts they could simply be manufactured and everyone would be doing it... (Looks over at mobile games... Wtf?!)

The OP is actually making reference to the option or lack there of options in interacting with the product...

Just imagine an RPG with all the weapons, economy, characters, etc. but no story or narrative to add purpose and meaning to all the systems and assets.

Hmm, that might have hit too close to home as it stings when I think of what GT could be, vs actually is.
 
"Content" goes well beyond assets of a game. Content is the utilization of those assets... Games are not the sum of their parts, they are subjective experiences based on the "sensation" and "usability" of their parts and how they all work together to create an experience.

If they were the sum of parts they could simply be manufactured and everyone would be doing it... (Looks over at mobile games... Wtf?!)

The OP is actually making reference to the option or lack there of options in interacting with the product...

Just imagine an RPG with all the weapons, economy, characters, etc. but no story or narrative to add purpose and meaning to all the systems and assets.

Hmm, that might have hit too close to home as it stings when I think of what GT could be, vs actually is.
Guess I am easily impressed than because I am amazed at GT6 and absolutely loving it :indiff:
 
"Content" goes well beyond assets of a game. Content is the utilization of those assets... Games are not the sum of their parts, they are subjective experiences based on the "sensation" and "usability" of their parts and how they all work together to create an experience.

If they were the sum of parts they could simply be manufactured and everyone would be doing it... (Looks over at mobile games... Wtf?!)

The OP is actually making reference to the option or lack there of options in interacting with the product...

Just imagine an RPG with all the weapons, economy, characters, etc. but no story or narrative to add purpose and meaning to all the systems and assets.

Hmm, that might have hit too close to home as it stings when I think of what GT could be, vs actually is.
I agree. I just never had the same will to play as i did with gt5. More to the point. Your comment about RPG just forced me to fire up skyrim. Damn you.
 
Guess I am easily impressed than because I am amazed at GT6 and absolutely loving it :indiff:
Nah, to each his own. In fact, it takes more imagination to fill in the blanks and this might be how PD intended us to interact with GT. After all it has all the basics, weather, time change, many car classes, tuning, etc. the world of GT online could be the principal of variety, just add some imagination and bingo.

There are two schools of thought in game design;
1) craft an experience based on the designers intention on how a player will experience the game.
2) provide the players the tools to and enable them to experience or create their experience in a richly defined world.

Neither of those are worded perfectly but for example, WOW was originally designed with the later of those 2 thoughts, you could re spec your character freely for any encounter; you play a paladin? Going to the undead wood? One sec, I need to set up my skills and get my gear.... But that all changed 3-6 months before release when another designer took the helm who was of the other mind set. Your a paladin? What kind? A healer? Oh ok, we need an undead spec paladin too...

The later mindset is also much more complicated as you need to understand all of the limitations the player can reach and balance accordingly. But the former relies on more defined player actions and can be balanced in context to the character and story, minimizing or narrowing the scope of options and does help in creating a more tailored player experience.

But there is also the real danger of the later in that if your too general with minimal restriction you run the risk of making a sandbox with too little structure and leave players with feeling like there is no point to what they are doing or why they are even playing the "game".

GT is clearly in the sandbox zone and those players that want structure and guidance are left with a very basic career structure that lacks the depth to be meaningful. I am one of them, perhaps because I understand the structure of racing and wish that I had more real world limitations represented in the game so I have a stronger sense of accomplishment. I'm also older, GT 1 doesn't seem that long ago to me, and I don't have the luxury or time to find groups that will adhere to meta rules online to achieve what could have easily been part of the core design without any distraction from what's already there.
 
No...

The OP's point is also pure speculation and not what PD said - so, I have a no for that too.

I never said PD said anything.. was merely asking a question to the community about their thoughts on the lack of updates and content...
 
game has more tracks and more cars than 5.
lack of content? seriously?

Sure it has 1200 cars, 400 Hondas, and various other models ill never use... Sure you might want to race that Daihatsu midget... but I sure don't...

As for the race tracks? if they had actually put them in the career races I wouldn't be posting here... think about it, Zero snow races on career, one or two race events with dirt... I mean come on..

Cant even go in and make my own courses like in Gt5, cant train up Bspec bobs to run events, cant run endurance races... 24 minutes of le mans you say? *sigh*.... I literally choked on my drink when I opened Super License class and saw 24 minutes of le mans.... What a joke..

And the Seasonal events, Used to be weekly... Going on two weeks now and no new seasonal... Just seems like they are being lazy, I mean... in GT5.. seasonal races and TT used to be Challenging... At least for me... maybe I've gotten better at the game...

Who knows maybe I just expect more from PD and their products... Guess ill play something else for a few months, check back and see if they've done anything with the game..
 
I never said PD said anything.. was merely asking a question to the community about their thoughts on the lack of updates and content...
No, I didn't imply that you did - but I repeated what PD said as it answered your speculative post, hence why I raised it.

Cant even go in and make my own courses like in Gt5, cant train up Bspec bobs to run events, cant run endurance races... 24 minutes of le mans you say? *sigh*.... I literally choked on my drink when I opened Super License class and saw 24 minutes of le mans.... What a joke..
A bit of patience will be needed for those, they'll be there during the ensuing updates.
 
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Ledaug_GT, A month has gone by. One month. The game didn't ship with the custom coursemaker, b-spec, or community features, so I'm sure PD is working on those. And obviously, if you've read any of the forum posts over the past month, you're also aware that there are a list of bugs that need repair. Add to that the hackers, who constantly cause security issues that PD has to work on (already had to deal with one within the first ~week after release and afaik, there's another out in the wild). And as you speculated, that they might be double teaming the development for both PS3 and PS4 use, which if true, means added complexity.

Patience is all I can say. PD has a full plate right now. How many seasonals were published for GT5 over its three year stint? You really think it'll be all that different for GT6? This is a lull, in part caused by the above issues. My advise is to to be patient and let them get this(ese) initial code update(s) done before you expect an on-schedule "weekly episodes" of seasonal events. Who gets the money first, your mortgage or your beer money?
 
Sure it has 1200 cars, 400 Hondas, and various other models ill never use... Sure you might want to race that Daihatsu midget... but I sure don't...

As for the race tracks? if they had actually put them in the career races I wouldn't be posting here... think about it, Zero snow races on career, one or two race events with dirt... I mean come on..

Cant even go in and make my own courses like in Gt5, cant train up Bspec bobs to run events, cant run endurance races... 24 minutes of le mans you say? *sigh*.... I literally choked on my drink when I opened Super License class and saw 24 minutes of le mans.... What a joke..

And the Seasonal events, Used to be weekly... Going on two weeks now and no new seasonal... Just seems like they are being lazy, I mean... in GT5.. seasonal races and TT used to be Challenging... At least for me... maybe I've gotten better at the game...

Who knows maybe I just expect more from PD and their products... Guess ill play something else for a few months, check back and see if they've done anything with the game..

legit points.
sorry, i was cocky.

The lack of seasonals is disturbing.
 
I haven't even turned on the game since the 5th.
I get bored with the lack of immersive content in gt leaving me time to venture out and get in trouble lol I really hope we get something new like sounds or actual consequence simulation championships. Something that brings out the human drama! Lol now I have women issues... gt save me! :-)
 
Thing is, I don't know why it's so hard for them to put together some seasonals and make them available regularly. Just pick a track, a car, some tire/PP rules and set a time to beat... And let us race for fun and credits!
 
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