Least challenging/most fun cars to drive

DesertPenguin

(Banned)
10,691
United States
Long Island, New York
DesertPenguin_
Let's build up a list of cars. What are your go-to cars for reliable enjoyment every time? I've watched Gamer Muscle's PCars2 streams since the game launched and after the first month or so of testing the waters he mainly switched between a handful of cars which always provided good close racing. As a side note it would good to know if you're using a wheel or controller. This list in general should be a good idea but knowing which cars work well with a controller is a very good thing for a lot of people that seem to find the game unplayable. I'll get us started.

Radical SR-3
KTM X-Bow R
BMW E30 M3 (Group A)
Renault Clio Cup
 
The BMW 2002 Stanceworks is a hoot to bomb around in, as is the Lotus Type 51. I'm usually not a fan of vintage racers but these two cars provide plenty enough punch and a lot of wiggly sliding fun without being as unforgiving as their bigger siblings.
 
PS4 Wheel User - default Loose Setup

The top three are also my top three for most miles driven - I've added the track(s) on which I enjoy them most. For maximum enjoyment - cockpit view with no assists and start at the back of a small field with AI high enough that it is a challenge to get to the podium.

Agajanian Watson Roadster - Willow Springs and Laguna Seca
Aston Martin DBR1/300 - Silverstone Classic
Mercedes Benz 300SL - Rouen Les Essarts Short and Historic Spa
Lotus 25 - Bannochbrae
Lotus 49 - Oulton Park Fosters
1966 Ford Mustang (Road Car) - Brands Hatch GP
Ford Falcon V8 Supercar - Sakitto GP
 
My common go-to choices, playing with a controller:

Any of Group A
Any of Group B
Any of Vintage GT A
Any of Vintage GT B
Audi S1 EKS RX
BMW 2002 Turbo (SW in VGTB)
BMW 320 Turbo
BMW M1 Procar
Ford Escort Mk1s
Mitsubishi Evo VI TME
Mitsubishi Evo IX FQ360
OMSE RX Lite
Porsche 935/80
Toyota GT86
 
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I'm surprised there are cars with over 400HP that are easy to drive on controller. Sometimes I just want to have fun and not worry about bringing out the wheel rig.

The biggest trouble is the sensitivity. I keep everything default because I'm afraid any settings will carry over to my wheel and mess that up.
 
To those posting the Escort, which version? Road or race or RX
All of the above; I really just run one-make races with it, so it depends on what track I feel like going to. :)

I'm surprised there are cars with over 400HP that are easy to drive on controller. Sometimes I just want to have fun and not worry about bringing out the wheel rig.

The biggest trouble is the sensitivity. I keep everything default because I'm afraid any settings will carry over to my wheel and mess that up.
The Group 5 cars aren't exactly easy to drive, but if you're prudent with the throttle they have grip to spare. The M1 is just awesome; I was already a fan of the car, but thanks to @Corsa in the "Where have you been having your fun?" thread a month back, his endorsement reminded me to try it out in this game.

What mainly keeps me away from some of the more powerful cars are the ones that still seem to behave like pre-3.0 with extra sensitivity in the steering, like the BMW 1M Coupe or the Corvette roadcar. As more updates come I intend to keep tabs on whether they change.
 
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Personally I find the Ferrari F50 really fun to drive..

Be careful when driving it at Azure Coast or California Highway though, you take those jumps to fast you will end up on your roof like I have a few times... Still a fun car though :D
 
Did a drive in the 2002 Stanceworks at Brands Hatch yesterday and it was impressively stable. I had no idea this thing was like that! The road car is such a different story. Is it down to the tires or the road car has significant turbo lag? I barely notice it with the SW.
 
@ScorpionTopaz -- The roadcar's tires make it more liable to rotate and build oversteer with less provocation. Good fit for my steering settings, though, which is part of why it's one of my favorites. I find the boost to be mild, whether it's accurate or not.
 
Formula Rookie at Oulton Park International.

Heel and toe with the h pattern shifter is just a joy to drive.

It's easily my most used pairing.

I still suck at heal and toe.
I watched some footworks of some known youtubers/simracers (viperconcept, jummy boradbent, etc.) and I still can't know how they do it. I either brake too much and then the whole heel-toe thing would become useless, or brake too less and miss the corner coz I was very concentrated on getting the heel-toe thing right and forget about driving/lines/barking points etc.
:confused: :banghead: :(
 
I still suck at heal and toe.
I watched some footworks of some known youtubers/simracers (viperconcept, jummy boradbent, etc.) and I still can't know how they do it. I either brake too much and then the whole heel-toe thing would become useless, or brake too less and miss the corner coz I was very concentrated on getting the heel-toe thing right and forget about driving/lines/barking points etc.
:confused: :banghead: :(
The only trick to heel and toe is lots and lots and lots and lots of practice.

Don't worry about laps or corners to start with, just try getting used to he level of braking, how much you need to blip the throttle, etc in a straight line.

Pick a track with lots of straights (or go for an oval or one of the road point to points in either AC or PC2) and just try it on the straights. Once it starts becoming a bit more fluid and natural then start with the corners.

I'm fortunate that its a skill I was able to transfer over from the real world, but the skills are very interchangeable.
 
The only trick to heel and toe is lots and lots and lots and lots of practice.

Don't worry about laps or corners to start with, just try getting used to he level of braking, how much you need to blip the throttle, etc in a straight line.

Pick a track with lots of straights (or go for an oval or one of the road point to points in either AC or PC2) and just try it on the straights. Once it starts becoming a bit more fluid and natural then start with the corners.

I'm fortunate that its a skill I was able to transfer over from the real world, but the skills are very interchangeable.

What is this heel toe I keep reading about?
The brief things I read about it it just seems like accelerating after shifting with manual transmision (using a clutch) at max possible torque. Does anyone have a video that accuratly explains what it is?
 
What is this heel toe I keep reading about?
The brief things I read about it it just seems like accelerating after shifting with manual transmision (using a clutch) at max possible torque. Does anyone have a video that accuratly explains what it is?
No it's simply hitting gas when you're actually downshifting, to make sure the engine is always at high revs and not stall it or get it into too low revs. Doing so insures you're always faster in accelration, protects your engine/clutch/transmission (coz when you're revving up you're basically relying less on engine brake), stabilizes the car etc...
My problem is with the execution and not the principle actually :(
Dunno when exactly to press each pedal and how etc...

Lots of videos on youtube:
 
What is this heel toe I keep reading about?
The brief things I read about it it just seems like accelerating after shifting with manual transmision (using a clutch) at max possible torque. Does anyone have a video that accuratly explains what it is?

My problem is with the execution and not the principle actually :(
Dunno when exactly to press each pedal and how etc...

This is a good one (and well worth a subscribe as well)

 
It's definitely a practice thing as you're training your feet to learn knew muscle memory. I never did it before but figured it out within a year
 
Best way to learn heel and toe is to do it for real because you will actually feel the balance changes on corner entry through the real sop feeling. In a SIM it doesn't feel worth anything when you can have automatic clutch and a simulated effect though a ffb wheel.

You don't have to be on the limit/going fast to learn the technique so you can do it on the road in your car during regular driving. Get into the habit of blipping the throttle on downshifts (sometimes it has to be toe-heel rather than heel-toe because of the unnatural gap between the pedals and the way we learn to use the brake pedal anyway). ...assuming you have a proper car not these flappy paddle modern crap. ;)

I showed it to a mate in his atom and he couldn't believe the stability improvement. The car will be much more eager to corner and much sooner too.

It's also easier than you think. I learned it in one day on a track day in my mr2.

Edit: to add with old h-pattern shifters like my old formula first you have no choice but to heel n toe or it simply won't shift down at all. So it still exists because in some cars you had to.

My 2p
 
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Back in the states, I used to practice on long freeway off ramps, with minimal to no traffic. I was pulling to a stop, from high speeds anyway. Good practice. :)
 
Silverstone National and Donington National.

- Silverstone because it's flat and teaches patience with the throttle.

- Donington because it has everything in a short lap: high speed straights, elevation changes, blind crests, flowing corners, hard braking points.
 
I wanted to try something different yesterday so I hopped into the Porsche 911 GT3 RS and gave it a spin around one of my favourite tracks, Oschersleben. After disabling the TC and SC I struggled for a while getting the hang of it, but once I did, oh boy what a drive! I only intended to do a few laps but a couple of hours later after Hockenheim GP and Laguna Seca I was incredibly impressed by how this car felt and performed on the track. I was able to drive it mostly be feel and intuition after I figured out what the back end was going to do with the various throttle and braking inputs at different points of the track. It just felt right, the way you could completely control the car with throttle and brakes by flinging that fat bottom around behind you to just the proper angle of attack. A bit of tuning here and there to be able to get on the throttle with more stability and it was simply a joy to drive. To me it seems to handle like I would imagine a real Porsche would handle but a real aficionado like @panjandrum would be more qualified to make that assessment. Really hoping that the upcoming Porsche Pack DLC includes some older 911's to flesh out this street Porsche experience.

I've always known Queen was right, fat bottom girls really do make the rockin' world go 'round:sly:
 
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