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Gran Turismo
Gran Turismo Sport
GTS Livery Editor
Let's think about the very concept of liveries.
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[QUOTE="MIE1992, post: 12819532, member: 275490"] That makes sense to me, but why not make the real-world liveries (save for copyright stuff like with Rothmans) skins that can be bought from a successor to GT Auto? Not to mention that said skins could include GT-original liveries like for the LM Race Cars or the Cup Cars (or the AI's liveries in GT League), but also real-world skins made available for some road cars, like the series of vinyls made for both major iterations of the Toyota 86; the former group being for Toyota's racing heritage, and the latter being for the various Le Mans cars that've competed, and was meant to commemorate Toyota winning the LM24 in 2018. I can understand that. I think liveries are best used for road cars when there's additional parts added to them, like the aero parts from GT6, but also the cup cars as you've mentioned. What's wrong with using a combination of a skin-based system, as well as various parts (e.g. wheels, light covers, windshield banners, but also stuff like in GT6, where you had rear wings and aero kits) when it comes to self-expression? I suppose I'd ideally like to not only make it easy for players to have a neat aesthetic that isn't just a default paintjob, but make it also easy to encounter a field of similarly good-looking cars, and not something like a car that's had a random special color applied to all areas and nothing else. In other words, if your goal is to have a creative outlet with a lot of replay value, I think that'd still be achievable without the (current) livery editor. I would personally count the idea of customized settings for cars and a high degree of customization for rulesets in regards to races/championships, but I also understand what you mean, in the context of customizing the appearance of the car itself. I'd say there are tons of OEM options that could permit that, such as how some cars may have more than one wheel option, and/or optional vinyls. But that said, I also get that separate trims may be best-listed as separate models, like we've seen with the Nissan GT-R Premium and the Mercedes-Benz SLR McLaren, especially the latter's wheel option. EDIT: Maybe a good compromise would be to keep the livery editor (and further develop it) but also have skins, too. Have both options, yeah. Or, alternatively, there could be "official" community pages (such as for Gran Turismo itself) where they could post/share the skins I would've had in mind, anyway, like the GT League AI skins. [/QUOTE]
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Gran Turismo
Gran Turismo Sport
GTS Livery Editor
Let's think about the very concept of liveries.