Veyron , althought I made a good tune for it (I think) , I think PD made the veyron without handling , he doesn't turn , soo maybe the veyron is badly done , for what I see on TV veyron handles like a dream (and drifts

).
I think what the problem is, they not only didn't skipped over the fact that the veyron has amazing, and very wide/grippy tires (to me the veyron only feels right on sports medium/soft, and almost every other supercar feels right on comfort soft), and they also did a poor job simulating the Veyrons crazy advanced 4WD system that helps it put more power down where it's needed, and make it handle much better than it rightfully should.
They were able to properly simulate the similar 4WD systems that the GT-R has, enabling that car to handle amazingly despite the weight, just like in real life, but I don't think they put the same effort in for the Veyron.
maybe it's because they ported it from GT PSP or something. I'm starting to think that in some cases, the standards aren't as high quality of a simulation as the premiums, this being one of them, but I agree. The veyron should handle much better than it does.
What i've done to tune it, probably sounds crazy but it worked for me. Tune the rear toe angle to -.20 to -.50 (usually rear toe is ALWAYS positive). Of course, also tune the front toe to at least -.20, but the rear as well.
That's the only thing that has really made a difference in the veyron's manuverability that I've tried.
A lot of it is just getting used to the speed. It's not a race car, but it has the acceleration of an open wheeled car so naturally, you're going to need to brake earlier than normal. If you brake on time, really the veyron has no more trouble turning than even an SLS, or a 599.