Loading Screen Idea??

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JustMazj
I have an idea for the loading screens in between races since they are quite boring at the moment. If you have played the latest Elder Scrolls game Skyrim, you can move and pan a item in the game and i thought, that you could move around your car to make GT6 loading screens more enjoyable, but its just an idea :)
 
I'd prefer we play a mini-game while the race loads. If we score enough points, we might get bonus credits or a performance boost.
 
I'd rather they concentrate on making them shorter rather than loading a car model for us to manipulate.
 
I'd rather they concentrate on making them shorter rather than loading a car model for us to manipulate.

But wouldn't be cool if we could zoom in real close like at the exhaust or if we could open the bonnet and look at the engine in FR or AWD cars??
 
I'd rather they concentrate on making them shorter rather than loading a car model for us to manipulate.

or the same as all gran turismo were simple....

But wouldn't be cool if we could zoom in real close like at the exhaust or if we could open the bonnet and look at the engine in FR or AWD cars??

Go get Forza 4 for that.
 
But wouldn't be cool if we could zoom in real close like at the exhaust or if we could open the bonnet and look at the engine in FR or AWD cars??

In the loading menu? No, why would you want to do that in a loading menu? The whole point of it is to show something while the game is loading, if you add a 3D model to it you're going to need to load the load menu.
 
Why not have the museum feature play during loading times? Like, one random museum card could pop up and you have something interesting to read while waiting. Shouldn't take too long to load that.
 
Essentially, it is a horrible idea. DiRT3 did this, kind of. It was neat and bearable in the beginning but got pretty tedious. I also assume that it affected the overall loading time.
 
Essentially, it is a horrible idea. DiRT3 did this, kind of. It was neat and bearable in the beginning but got pretty tedious. I also assume that it affected the overall loading time.

Yes, more data, longer to load. Just keep it simple...... Please a little spinning logo with gt sign in the middle Perfect.
 
Why not have the museum feature play during loading times? Like, one random museum card could pop up and you have something interesting to read while waiting. Shouldn't take too long to load that.

I second this. Makes the museum 20x more useful than it is right now.
 
Thats absolute pointless. The museum how it is in GT5 is perfect. IF we had more that would be cool. We dont need it in loading screen. Come on.

How frequently do you visit the museum, Kitten? I don't spend ten minutes there looking at old engines when I could use the time to finish a seasonal. Popping one of the cards on to the loading screen will give the player-on-the-go something interesting to look at, and loading times wouldn't be compromised as much. Win win for all involved.
 
How frequently do you visit the museum, Kitten? I don't spend ten minutes there looking at old engines when I could use the time to finish a seasonal. Popping one of the cards on to the loading screen will give the player-on-the-go something interesting to look at, and loading times wouldn't be compromised as much. Win win for all involved.

enough times... Lets not turn this into Shift 2 or Fm4 loading screens.
 
.... I don't spend ten minutes there looking at old engines when I could use the time to finish a seasonal. Popping one of the (museum) cards on to the loading screen will give the player-on-the-go something interesting to look at, and loading times wouldn't be compromised as much. Win win for all involved.

Triple win. This would not increase loading times by more than 2 seconds, tops.

@TheKitten -The loading screens in GT5 are terrible, and the museum as it stands is FAR from perfect. I actually have not looked at one single card in the museum (despite wanting to) because every card you view is added to your game save file, taking up valuable HD space. What a joke. They should rework that silly aspect and display these informative cards during loading. When I have friends over and the loading screen comes on I almost feel obligated to make cricket sounds to pass this very akward and boring time.

Great idea by eran0004.
 
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Triple win. This would not increase loading times by more than 2 seconds, tops.

@TheKitten -The loading screens in GT5 are terrible, and the museum as it stands is FAR from perfect. I actually have not looked at one single card in the museum (despite wanting to) because every card you view is added to your game save file, taking up valuable HD space. What a joke. They should rework that silly aspect and display these informative cards during loading. When I have friends over and the loading screen comes on I almost feel obligated to make cricket sounds to pass this very akward and boring time.

Then PD should add some Rick Roll, For slow loading times xD. Jk. Thats a good point.
 
lol! what the heck is Rick Roll?

Look it up on youtube Please.


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Thats absolute pointless. The museum how it is in GT5 is perfect. IF we had more that would be cool. We dont need it in loading screen. Come on.

It doesn't have to be the entire museum card as it is in GT5, just something interesting to read.

Another option is that they take the information about your car (the text that is displayed while you're watching the demonstration of the car). Anything is better than staring into empty space.

Again, if the loading times are reasonable then it's probably not necessary, but if they are like in GT5 they need to make them more exciting. Loading a short text is a matter if milliseconds and it has no effect on the rest of the loading process. That GT5 logo is probably bigger in file size :P
 
It doesn't have to be the entire museum card as it is in GT5, just something interesting to read.

Another option is that they take the information about your car (the text that is displayed while you're watching the demonstration of the car). Anything is better than staring into empty space.

Again, if the loading times are reasonable then it's probably not necessary, but if they are like in GT5 they need to make them more exciting. Loading a short text is a matter if milliseconds and it has no effect on the rest of the loading process. That GT5 logo is probably bigger in file size :P


GT5 is using about all of the PS3`s Hardware obviously loading times are quiet long.
 
I don't remember the loading screens being that long. The only +10 sec loading screen times are when you go into a race lobby or a few arcade and A-spec races every now and then.
 
I'd rather they concentrate on making them shorter rather than loading a car model for us to manipulate.

I think "loading" shouldn't occur at all. The menu should just sit over the top of whatever you're doing in that moment, I don't understand why the game fills the RAM with a location and cars, then seems to proceed to dump all of that to load a menu again, only to have to dump all of that to load the next location etc.
Granted, the PS3 is crippled by its memory, but that only means the menus should involve less loading by design!

This is probably a nightmare for resource and game state tracking (particularly in freeing up allocated memory) etc., whilst the "traditional" method is great for providing a clean slate between races and for ensuring the game state is just-so, but games are going to get bigger and more complex and this loading problem is only going to get worse, so we need a solution sooner or later. Besides, it's almost idiotic that the game has to load the car you were just driving when you get back to the garage after a race...

The game is fully capable of streaming, it should allow you to mess about in the menus as it loads whatever it is you're off to do in the background. E.g. you pick a race and whilst it's "loading" you can tinker with your cars in the garage, or just do anything, including cancel the loading / load something else instead. Some indicator of how much bandwidth you're taking away from "loading" your race to do that fiddling about would be helpful, too, so you can choose to take a hit to loading times in order to be able to while away that time, or just sit tight and watch nothing happen, like we're already used to. All that said, there was one update that really chopped the loading times down and sort of provided this functionality already: it started only loading the part of the track that is first visible, then it brought in the race menu as before and loaded the rest of the bits of track needed (those nearby) and all the cars, allowing you to tweak your car whilst it loads.


Note that the game also already does the "look at this pretty car whilst we load something else for you" thing in the demonstration mode off the first / main screen, and that was one step up from what Prologue did, too. Why wasn't the whole game built on that foundation? We can only guess, but maybe that, and that loading update I described, actually shows promise for the future.
Why not have the museum feature play during loading times? Like, one random museum card could pop up and you have something interesting to read while waiting. Shouldn't take too long to load that.

Yep, it wouldn't take too long to load a small image (or a Standard car :p) and a little bit of text, you could even make it fully browseable. If a system similar to what I described above gets implemented, maybe, if you've no tinkering to do, having the museum somewhere close to hand would be helpful.
 
The thing that we all have in common when it comes to what we think about loading screens is that they are almost always one of if not all of the following:

- Boring
- Annoying
- Tedious
- Plain

The solution is simple, do what WipEout did, create visually engaging (animated, possibly interactive) loadings screens that are stylised and give a few hints or facts. Maybe (if the audio is finally corrected) it could the car sitting inside a transporter revving or the car itself in a way in which we could interact with it. However... I think in order for this to be done properly, the entire menu design system needs an overhaul, they can't keep going for this niche, cluttered, vintage style over and over again.
 
PlainBlandMan
I'd prefer we play a mini-game while the race loads. If we score enough points, we might get bonus credits or a performance boost.

A performance boost would be awesome if this was an arcade racer.

What about just having trivia, kind of like the museum cards except now people will actually look at them for a change.
 
Lets take the museum card idea and maybe expand on it.

Why not just museum cards, but also like facts related to great races and also great people involved with cars, like Mr. Enzo and Mr. Shelby.

This way at least some of the community could learn a thing or two about certain events & people while making the loading times bearable.

I wouldn't want PD to take away from other more important things, but if they have spare time why not try this? Just my $0.02.
 
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