Logitech G Pro Racing Wheel

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Nothing to worry about. If you read the thread on the Logi Pro Wheel subreddit that it also links to, you can see that he says it only does it with a specific car on a specific track AND that turning TF Audio down reduces it: the wheel only does what the game tells it to :-)

@Mateusz90 warm is fine - also nothing to worry about.
 
Nothing to worry about. If you read the thread on the Logi Pro Wheel subreddit that it also links to, you can see that he says it only does it with a specific car on a specific track AND that turning TF Audio down reduces it: the wheel only does what the game tells it to :-)

@Mateusz90 warm is fine - also nothing to worry about.
Yeah i've read all the topic and your reply too. but i don't understand if it's a sound emitted from the wheel base or if it's a resonance vibration of the playseat like you wrote

plus, i would like to have a clarification about the ffb sensitivity in gt7: why do you suggest to set it to 1? what is the exact purpose of this setting? same thing for the damper setting on the base. thank you!
 
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Starting from my sitting position, I placed the pedals directly in the axis of each leg.

Very pleasant and comfortable, especially for the brake.

I don’t feel the need for a footrest... too busy to rest 😂

EDIT :

It seems to me that we must avoid quoting a post if the response comes right after the message
If you remove the hub that the pedal cables plug into from the pedal tray you will have more slack to move the brake over to the left. I’ve secured the hub in an unnatural position out of the way.
 
@racinglife85 Well it's impossible to say exactly where the sound is coming from without being there with the customer. They haven't offered any further clarity on this and, of course, it's difficult for them to try and locate exactly where it's coming from whilst they're driving :-) It is kind of a moot point though - specific car/track combos can result in different sensations, so adjustment of wheel settings may be required to adapt for these.

FFB Sensitivity has been explained in the thread previously: think of it as increasing the slope of the force curve around the centre of the steering. Increasing that curve will make it more sensitive/responsive to outputs from the game, but with high torque settings and in high downforce cars, it's going to lead to major oscillations when driving down a straight.

The Dampener on the base tries to damp some of the responsiveness in the wheel: it can be used to alleviate oscillations or, because it makes the steering overall steering feel heavier/damped, it can be used to give you the feel of a bigger vehicle with big suspension and tyres.
 
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