A big hello to everyone out there in the GT4 threads here on GTP. I've been a long time lurker as indicated by when I signed up with this account. I've been playing GT4/3/2 and I've learned so much as to how to tune some of the vehicles.
I have been having some issues with certain cars in the game however.
First, I've discovered that the '64 Ginetta G4 has an incredible power-to-weight ratio. With all the upgrades, I believe it's in the 1.7/1.8 kg/hp range. The issue is that I can't seem to tune out the obvious oversteer in the vehicle. So far, I've managed to use toe and camber settings to make the chassis more predictable when going into a corner and oversteering, essentially turning it into a drift car. I'd love to see if anyone out there has a suspension tune that can yield some high grip numbers while minimizing this cars oversteering properties.
*** I believe ballast may play a significant role in the tune.***
The other car I've been tuning is the RUF CTR2. I've yielded some incredible lap times with this car, but I believe there is still room for improvement. On "Autumn Ring" I was able to bring the lap time down 7-seconds. My tune looks like this:
Oil change,
weight reduction up to stage 3,
variable ratio transmission,
1-way differential,
race suspension,
Racing brakes,
Brake bias controller,
Sports-medium tires (A low-grip tire proves to be a good tool for tuning)
(544hp 12xx something kg's)
After installing the above items, I was running a consistant yet pathetic 1:32 on "Autumn Ring." The 1-way differential proved very effective on this understeering 4WD car, regardless of the fact that it was designed for FWD vehicles. After tuning the vehicle, my best time was in the low 1:25's (Can't remember exactly - At work) - These times shouldn't be used as a benchmark, but more an idea of how much better I've been able to make the vehicle regardless of other variables such as gear ratios, ballast, and brake bias.
(From F - R)
Spring rate - 8.0kg - 11.5kg
Ride height - 90mm - 90mm
Bound - 6 - 8
Rebound - 8 - 10
Camber - 2.0 1.0
Toe - (non)
Stabilizers - 3 - 5
- How can I improve on this vehicle? I'd like to create more oversteer during the apex if possible, an overall improvement in cornering grip, and faster turn-in. I also believe like the Ginetta, ballast will play a significant roll in making this a fast cornering car. If need be, replacing the differential may also yield better results.
Any suggestions? I know this is a lot, but I'm sure some GT4 junkies out there know exactly what I'm talking about.
Thanks in advance!
I have been having some issues with certain cars in the game however.
First, I've discovered that the '64 Ginetta G4 has an incredible power-to-weight ratio. With all the upgrades, I believe it's in the 1.7/1.8 kg/hp range. The issue is that I can't seem to tune out the obvious oversteer in the vehicle. So far, I've managed to use toe and camber settings to make the chassis more predictable when going into a corner and oversteering, essentially turning it into a drift car. I'd love to see if anyone out there has a suspension tune that can yield some high grip numbers while minimizing this cars oversteering properties.
*** I believe ballast may play a significant role in the tune.***
The other car I've been tuning is the RUF CTR2. I've yielded some incredible lap times with this car, but I believe there is still room for improvement. On "Autumn Ring" I was able to bring the lap time down 7-seconds. My tune looks like this:
Oil change,
weight reduction up to stage 3,
variable ratio transmission,
1-way differential,
race suspension,
Racing brakes,
Brake bias controller,
Sports-medium tires (A low-grip tire proves to be a good tool for tuning)
(544hp 12xx something kg's)
After installing the above items, I was running a consistant yet pathetic 1:32 on "Autumn Ring." The 1-way differential proved very effective on this understeering 4WD car, regardless of the fact that it was designed for FWD vehicles. After tuning the vehicle, my best time was in the low 1:25's (Can't remember exactly - At work) - These times shouldn't be used as a benchmark, but more an idea of how much better I've been able to make the vehicle regardless of other variables such as gear ratios, ballast, and brake bias.
(From F - R)
Spring rate - 8.0kg - 11.5kg
Ride height - 90mm - 90mm
Bound - 6 - 8
Rebound - 8 - 10
Camber - 2.0 1.0
Toe - (non)
Stabilizers - 3 - 5
- How can I improve on this vehicle? I'd like to create more oversteer during the apex if possible, an overall improvement in cornering grip, and faster turn-in. I also believe like the Ginetta, ballast will play a significant roll in making this a fast cornering car. If need be, replacing the differential may also yield better results.
Any suggestions? I know this is a lot, but I'm sure some GT4 junkies out there know exactly what I'm talking about.
Thanks in advance!