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- HrodBehrat
Another article about damage - http://playstationlifestyle.net/2010/11/27/the-low-down-on-gran-turismo-5s-damage-modeling/
I suggest EVERYONE go online with one of your premium cars and start smashing it around. The damage in GT5 is great and I never experience it until I was racing online and noticed how just a small hit of the wall will dent your car. Im at level 15 and if I smash any one of my cars (haven't tried a standard one yet though) they all damage just as bad.
What that article doesn't make clear is that damage does, in fact, intensify as the player progresses to higher levels. Yes, damage does occur right from the beginning, but at that point the deformation is so understated that it's pretty much unnoticeable.
I seriously don't understand what some you guys are talking about. I drive a ZR-1 Corvette and If I slam that thing into a wall going 80-150mph I get some serious damage. Anything lower that 80mph just scratches and dirtys up the paint.
Last night I was in a online lobby just free run for about 1.5hrs with the ZR-1 and by the time it was over my front bumper and sides smashed to hell. The sides of the car were all black, the back bumper was about to fall off. I wouldn't want any more damage to the car or I wouldn't even recognize it.
BTW we were just messing around, I don't actually drive that bad to begin with lol![]()
It must unlock at some point, I'm at level 15 and haven't seen any sign of damage, and I've done some horrific things with my cars.
on my RMd Evo I had damage on my front and rear when I ran into someone just to see it the damage work... and I must say I'm on level 14 and my Evo was in bad shape... if you don't believe me go try it yourself...
P.S.
I don't know why Sony has to come up with explanation about damage on cars...
This is insane. Some say they get damage from the start, others don't get any at all. It's like there are different versions of the game out there or something.
Part of the issue is probably speed of impact. People are more likely to have a very high speed collision at higher levels, when they've got faster, less stable cars than at the beginning when most collisions are occuring at less than 80km/h and the cars are more progressive in their handling.