- 1,963
- Hereward
- Herewward
Yeah the + sighn means there carrying a medic tool........it is hard to spot someone bleeding out though if there behind you unless they use there coms to tell you that is. You have to be a bit careful though as a downed soldier is good bait for the enemy to get a second kill as the medic rushes in. If I can see that anyone medicing me wil get taken out I tend to just hit the bleedout button, not everyone dose though so as a medic it's worth checking out the area before you revive a guy.
Thee are 2 types of usage for the medic though, there are those that will revive any soldier they see injured and then there are those who will use it just in those situations where it benerfits them, say when there defending an area and theres alot of comrades down around them. Both are legitimate usages but it is really frustrating to see a medic just walk past you when your bleeding out and I agree these types of players are just plain non team players.
I have the revive medic kit on 4 of my 5 loadouts, with 2 of them carrying th repair tool also, the only one without revive is my heavy sniper, the reason being that the sniper is usaly on his own and rarely is in a position to revive anyone. It dose really limit your loadouts carrying the revive tool at 1000 points though and it's a real waste to sacrifice things such as grenades and armour to carry it then not use the thing! Same goes for the repair tool at another 1000 points !
One more gripe while I'm in full flow.....vehicles, they can be key to any assault or defence, the APC has 2 roles, one is the fact it's a mobile gun platform and the second is it's a respawn point. stick it by say a burnoff tower and it can happily pumell the incoming enemy whilst delivering freshly respawned players right where they need to be.......... So please don't jump in the thing and take it for a joyride straight at the enemy! It realy anoys the guy on the gun and simply makes it useless to respawn there! As a gunner if I could knife the driver I'd happily do so at times! especialy as you usualy end up stuck in a ditch somewhere miles from your objective! Vehicles really are not being used to there full potental yet (ther'll learn) but when they do it will completly turn the tactics on there head. As a driver you receive XP for every kill your gunner makes, also you have a greater field of view than the gunner. If you use the coms and work as a two man team (driver spoting for the gunner and positioning the vehicle corectly to stop the vehicle moving under recoil and also niping out and repairing it) you can cause havok for the enemy and really give your team a huge advantage!
Great game, lots of muppets playing it, once BF2 arives those attracted to shiney new things will move on and mag will benerfit greatly from this. And one final point (as usual) as comander you can place a way marker for your team, open the map put the crosshairs on your selected area and press X, this will put a V that is visible to ever player on your squad. This can be used simply to specify a specific area to defend or as a waypoint marker for a direction you want your team to pass through on an attack, as an example placing it on a rear gate or a bridge where you know it's not defended.
Thee are 2 types of usage for the medic though, there are those that will revive any soldier they see injured and then there are those who will use it just in those situations where it benerfits them, say when there defending an area and theres alot of comrades down around them. Both are legitimate usages but it is really frustrating to see a medic just walk past you when your bleeding out and I agree these types of players are just plain non team players.
I have the revive medic kit on 4 of my 5 loadouts, with 2 of them carrying th repair tool also, the only one without revive is my heavy sniper, the reason being that the sniper is usaly on his own and rarely is in a position to revive anyone. It dose really limit your loadouts carrying the revive tool at 1000 points though and it's a real waste to sacrifice things such as grenades and armour to carry it then not use the thing! Same goes for the repair tool at another 1000 points !
One more gripe while I'm in full flow.....vehicles, they can be key to any assault or defence, the APC has 2 roles, one is the fact it's a mobile gun platform and the second is it's a respawn point. stick it by say a burnoff tower and it can happily pumell the incoming enemy whilst delivering freshly respawned players right where they need to be.......... So please don't jump in the thing and take it for a joyride straight at the enemy! It realy anoys the guy on the gun and simply makes it useless to respawn there! As a gunner if I could knife the driver I'd happily do so at times! especialy as you usualy end up stuck in a ditch somewhere miles from your objective! Vehicles really are not being used to there full potental yet (ther'll learn) but when they do it will completly turn the tactics on there head. As a driver you receive XP for every kill your gunner makes, also you have a greater field of view than the gunner. If you use the coms and work as a two man team (driver spoting for the gunner and positioning the vehicle corectly to stop the vehicle moving under recoil and also niping out and repairing it) you can cause havok for the enemy and really give your team a huge advantage!
Great game, lots of muppets playing it, once BF2 arives those attracted to shiney new things will move on and mag will benerfit greatly from this. And one final point (as usual) as comander you can place a way marker for your team, open the map put the crosshairs on your selected area and press X, this will put a V that is visible to ever player on your squad. This can be used simply to specify a specific area to defend or as a waypoint marker for a direction you want your team to pass through on an attack, as an example placing it on a rear gate or a bridge where you know it's not defended.