Magical AI in gt5p

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ramangt40
I have been trying to get gold in s-10 with all the tuned cars,so far I managed gold with the fordgtLM TEST CAR,tuned viper,tuned corvette and the blitz car and in all the races I have noticed that the AI start to gain some magical powers towards the end of the race and they come charging at you while you easily leading by 3 or 4 seconds.

For instance after the 3rd lap in most cases I lead by half or 1 second,by the 4th lap the gap grows to 3 or 4 seconds but on the fifth lap I see in my rear view mirror that corvette charging towards me even I am doing the same lap times as two laps ago and I think where do they get all that extra pace as I am on same pace and not slowing down.
 
I think you're going to find the AI is even more magical when you try S10 using the Tuned Swift.
 
It was probably held up behind the slower cars slowing it down for a few laps. The ai is not particularly aggressive when it comes to overtaking other ai cars so once the vette was clear I expect it was able to show it's true pace.
 
It was probably held up behind the slower cars slowing it down for a few laps. The ai is not particularly aggressive when it comes to overtaking other ai cars so once the vette was clear I expect it was able to show it's true pace.
Thats right, perfect explanation mate.;)👍
 
The rubber band effect. An unrealistic feature added by PD which gives the cars which are over 2 seconds behind the leader an increase in horsepower and grip. It exists online too in the beginner and intermediate events.
 
Rubber-banding doesn't show up in Professional mode, mate.

Hypo_Pylon's explanation is the right one.

In fact, when I'm competing in a particularly difficult race, I take a look at the AI opposition, and note who's driving what, and what position they're in.

If there's a really powerful enemy car... say, like that Corvette... or Amuse S2000s in some of the PP-restricted lower powered events... I quit and restart, looking for a line-up that gives me at least a fighting chance of getting clear of the pack before they get to the lead, or giving me a chance of catching them before they clear the last of the slow cars (Art Morrison, anyone?), so that I don't have to fight my way through a dozen cars only to find they've already got a one-lap lead.
 
RBE also doesn't apply to offline races. I've times my laps and AI laps in the S races and the AI is very consistent whether I'm leading or running last.

But the fast AI cars definately get held up by the slower AI cars.
 
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