I thought about it a little more after posting, and while I would prefer eliminate the credit grind, I realized I really only need this to apply to the online portion of my gaming experience.
I still think an offline career mode is an important aspect of the GT franchise, and I fully understand the roll of credits in a career mode environment.
To solve the "dilemma" of the two different approaches, I would still have all cars, parts, upgrades, etc available to all players, without the need to unlock anything, right at the start of the game. You could use any car you want, built any way you want, to either play with online, test drive offline, take photos, etc. However, accessible from the main menu would be a Career Mode. In Career Mode, you would trace the steps of an up and coming race driver, starting from the bottom, and working your way up. It is in this mode where you would have to earn credits to support your racing career. When in Career Mode, you would only be able to access cars, parts, etc., that you have purchased/unlocked in career mode.
The idea is to have a "one way filter", ie, in Career mode, you can only access Career Mode stuff, but outside of Career Mode, you can access everything (including what you have in Career Mode).
Sorry, getting off topic now
Last edited: May 24, 2014