MasterGT's Arias

  • Thread starter MasterGT
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1,401
Aston-Martin Vulcan, 2016

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1,401
BMW M3 2007

This car punches well above its weight. BMW's own specs state that its top speed is 155MPH, but, in-game, it can get much closer to 200MPH. The power curves look really good, too. It is also a tame car.

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Long Straights
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Short Tracks
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1,401
Hyundai Genesis Gr.4

This car gives so little feedback that it takes using the clock to tune it, to see if any improvements were made.

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1,401
Alfa Romeo 4C Gr.3

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You can be pretty aggressive driving with this tune. Ease into the gas as you exit a corner, though, to keep the light car stable.
 
1,401
Dodge Super Bee 1970

The gears help the power to move the weight - review the power curves. The suspension tries to help control weight shift, but it also helps if the driver is cautious with the loud pedal and brakes. Top speed will be good for most long straights - there is still some head room for drafting. Use a different tuning sheet,
if you make changes.

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1,401
Alpine A110

The default tunes is difficult to drive. This tune makes the car much more manageable. Use the torque curve to your advantage. Gears top out at 155 MPH, so they are appropriate for most straights.

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1,401
Chevrolet Corvette C7 Stingray, 2014

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Look at the power curves. Around the 5,900 rev point, the engine changes its tone very distinctly. You can easily change gears just by listening to the sound of the engine. These gears will help you manage wheelspin and fuel usage. There is lots of grip with hard tires.

BTW, this is not a light sports car and its brakes suck, so find your braking points.

Edit: use Sport Mediums as the base tire. Hards were just a bit too close to the edge between struggling and fun.
 
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