belh4wk submitted a new resource:
MCP4SH™ - String Theory Haptics for SimHub - Less tweaking, more driving.
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MCP4SH™ - String Theory Haptics for SimHub - Less tweaking, more driving.
Hi all,
I wanted to share a preview build for something I’ve been building over the past months.
Most of us who run haptics through SimHub will recognise the pattern:
- every game exposes telemetry differently
- effects behave inconsistently across titles
- changing sims often means starting the tuning process all over again
That never sat quite right with me, so I started working on a different approach.
[ATTACH type="full" size="1024x1024"...
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