Mobility at 300+ mph

  • Thread starter Thread starter Slurpee
  • 2 comments
  • 657 views
Messages
62
Messages
Juno_Beach
I've been a big Route X racer since the track has lauched, I managed to master the transmission tunes for it etc, but I have yet to be able to fix mobility at 300+ miles per hour. I love running my TVR Cerbera Speed 12 and pushing Ferrari Enzo's to 320 mph, but I can only do this in slow rooms with much less competitive people because of mobility issues.

I'll hit 300 mph and it's like the car is stuck on rails, you turn as hard as you want to one side and the car will understeer and then when you go to correct it oversteer, and it turns into a constant battle to keep on the car infronts bumper.

I've made some improvements messing with suspension and aerodynamics but not much has helped. Anyone know what I can change on my car(s) to make them more mobile at high speeds? Or is this just the games physics stopping me?
 
Game Physics --95%
Other ----------5%

Generally cars with big rear downforce tend to have more of the mobility problem. The Veyron should be good all the way to 380 MPH (That's how far I've taken it - if I remember correctly)
 
I hit 300 just driving and 350+ in my veyron and I do know what you mean. You are going crazy fast possibly drafting someone and want to turn slightly just to shift lanes and the car does not move what so ever. The front tires are lifted off the ground so you are turning, but the wheels aren't touching. Just turn a lot harder than you normally would and the car will start to turn more.
 

Latest Posts

Back