[Mod] Gran Turismo plus (bug fixes and restored content) - alpha 1 released

  • Thread starter Thread starter pez2k
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Shouldn't RX-7 A-spec base downforce be 0.24 / 0.35, like TRD 3000GT? Since both RMs have max of 0.76 / 1.01
 
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Shouldn't RX-7 A-spec base downforce be 0.24 / 0.35, like TRD 3000GT? Since both RMs have max of 0.76 / 1.01

It's currently set up to match the highest-performance FD RX-7 as that was the safest way to get close to what may have been intended for it. I can always tweak the values in later versions if I think they need it though.
 
Is there more progress on this?

Yes, but nothing to show off really. My focus is on research and tooling to make it possible to apply the mod to all three versions of the game without having to effectively make three separate mods. My time is limited though, and split between this, GT2+, and other projects. GT1+ is a relatively low priority as it didn't get a lot of interest but I've already ticked off a lot of what I wanted to achieve with it, so I'm working on it for my own satisfaction more than anything else.
 
Yes, but nothing to show off really. My focus is on research and tooling to make it possible to apply the mod to all three versions of the game without having to effectively make three separate mods. My time is limited though, and split between this, GT2+, and other projects. GT1+ is a relatively low priority as it didn't get a lot of interest but I've already ticked off a lot of what I wanted to achieve with it, so I'm working on it for my own satisfaction more than anything else.
Whatever you do regarding GT1 is greatly appreciated. With its industrial vibe, GT1 is an outlier compared to its jazzy themed sequels. Just the Western dealership music already tops any music from the sequels. The campaign and car selection are pretty basic (compare to the later games) but the car focus is much better than the sequels.
 
i also always loved the grittiness of the GT1, goes well with SSR11 industrial zone and more washed out colours.
Exactly, the warm colors introduced in GT5 onwards (but especially visible in Sport and GT7) make modern GT look cartoony compared to GT1.
 
well, GT1 is done with only 4096 colours, whereas now KAz is blown away with trillions :D
I don't think that's correct since games with only 4096 colors look vastly different. PS1 displayed 16.7 million colors and GT1 used basically all of them.

It's about the visual style and the color tone. GT1 had unique aesthetics that made it look much more serious (and better) than any other GT. You described it well with "grittiness". It was a unique time and a unique set of circumstances and we will never get a game like this again. Maybe if we develop some superhuman AI that gives us custom games, then I will commission an extended GT1 release :))
 
even if playstation could display that amount, it was not used fully. I am sure i ve read somewhere that GT1 only used 4096 colours
 
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