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So power bands, torque curves, suspension settings and geometry, aerodynamics, gearboxes, weight distribution, clutches, differentials etc etc are all nullified as long as you have racing soft tires and are at the same PP? Amazing!Public online racing in GT5 is plagued by Racing Soft compound beyond any reason and logic. Literally 90% of rooms that uses *road cars* and *low PP* are based on Racing Soft compound.
There is no way you can even find a room that hosts Sports Compound in 90% of tries and Comfort compound is just eradicated specie.
Having any particular car for online racing is pretty much irrelevant now. All you need are few cars that can cope inside appropriate PP levels and with both engine restrictors and weight ballast in this lunatic *50% adjustment* category you can pretty much exploit the race in your behalf.
All you need at this point is a nice - preferably duped - supply of Racing Soft compound and you're ready to GT5 Public Online in its current form.
** Oh, yeah, this too. Call me a troll once more just because you can't comprehend my point for any reason and I will report you immediately. Corrected for you mate.
I agree with the suggestions in this thread because I race online a lot and know the tires don't make terrific cars terrible, and don't make terrible cars terrific. An NSX will do well if it's in a room with racing tires and in a room with sport tires. An Alfa 166 will be miles behind in rooms that have racing tires and will be miles behind in rooms that have comfort tires.
The single great equalizer is tires(whether it be in GT5 or real life) but that's very different from "cars are pretty much irrelevant."
And you cannot prove otherwise. Send me a friend request, my PSN id is not hidden and we can do some races. I'll use the NSX, you'll use the 166 and we should have some nailbiting races that will be decided by inches from the finish line. Until then, I stand by my original assertion; I comprehend perfectly.