My 2 cents...

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a while ago i was reading some thread about whether or not gt4 should include nos, and immediately i thought to myself "damn right they should", but i decided to see what everyone else thought. i was amazed to see over 80% of the people vote against nos. their reason? "gt is a sim series." this is complete bs. dont get me wrong, gt is a great game, but come on people. who are you fooling? this has got to be one of the worst games based on sim standards. there's no car damage, but i guess thats not necessarily gt's fault. AI is horrible (i once won a rally race by driving with my toes with the exact same car as the cpu on hard difficulty). adding a turbo kit CAN NOT make a car go 260 mph. and, correct me if im wrong, but isnt drifting more of non-sim (arcade?) type of racing? gt3 is a great game, i enjoy playing it. but i get the feeling they spent a little too much time on the graphics/sound and forgot about the gameplay. so yes, gt4 should include nos because it only makes you faster. and just because nos is in a game doesnt mean you HAVE to use it. nos or no nos, i'll still be buying gt4. i just hope they decided to make it a REAL sim racing game.
 
Nos on a road course is just plain STUPID. But, if PD decides to add the drag racing aspect to GT4, then, by all means please do include the option of Nos.
 
WonkaDoo
i was amazed to see over 80% of the people vote against nos. their reason? "gt is a sim series."

The primary reason is that we've seen 2F2F - but "nos" (brand name) does actually have a place in actual track-racing. I keep pointing this out, but no bugger listens.

WonkaDoo
this is complete bs. dont get me wrong, gt is a great game, but come on people. who are you fooling? this has got to be one of the worst games based on sim standards. there's no car damage, but i guess thats not necessarily gt's fault. AI is horrible (i once won a rally race by driving with my toes with the exact same car as the cpu on hard difficulty).

So... lack of car damage and crap AI makes the simulation of driving poor? Ropey logic there - how are extraneous things like this affecting the handling dynamics of the car you're "driving"

WonkaDoo
adding a turbo kit CAN NOT make a car go 260 mph

It can if the car is geared to 260mph originally. Otherwise you'll have to change the gearing. Ker-pow!

WonkaDoo
and, correct me if im wrong, but isnt drifting more of non-sim (arcade?) type of racing?

Okay, you're wrong. Drifting isn't any kind of racing - it's a "show". Nobody in their right mind drifts throughout for fast laptimes.

Seriously, because you CAN drift cars in GT3, like real life, this makes the game a poor simulator? How? You can emulate the antics of real-life cars in the simulated ones. Doesn't that make it a rather good simulator?

And please point out to me the section of GT3 where drifting is compulsory.


WonkaDoo
gt3 is a great game, i enjoy playing it. but i get the feeling they spent a little too much time on the graphics/sound and forgot about the gameplay.

Sure - where 150 of the 186 cars sound alike they must have spent all that time on the sound.

WonkaDoo
so yes, gt4 should include nos because it only makes you faster.

No, it doesn't. To quote you, just adding "nos" (still a brand name) "CAN NOT make a car go 260 mph". Although it will help you reach your geared maximum quicker.

WonkaDoo
i'll still be buying gt4. i just hope they decided to make it a REAL sim racing game.

That'll be a sim game where you can destroy your car, the AI are better than you and your feet, you can't drift at all despite the fact you can do it in real life cars, turbos can't make you go faster but nitrous oxide can?

Nice.
 
Hey Famine, try taking it easy on him. :lol:

Wonkadoo, please, try not to get too upset. :D

Regarding nos (not the comapany, but the actual material of nitros oxide, btw, it will always be nos in my post for short. ;) ).
Anyway...

Regarding nos...
spike10h
Nos on a road course is just plain STUPID. But, if PD decides to add the drag racing aspect to GT4, then, by all means please do include the option of Nos.

👍

Exactly.

Nos does have a place in racing, and that place is on the drag stirp.
Not in grand touring events, not in endurance racing, not in semi tuned or stock racing. Only on the drag strip.

The truth is,
If you want to see nos for every car in gt4, then you don't want them to make a sim.
If you want gt4 to be a sim game, you should only want nos on cars that already use it in real life... And what types of professional racers use nos on their vehicles?
Drag racers.

Just my 2 cents there. :D

And remember everyone, this thread is just fine as is, but if it becomes a flaming war... :trouble:
 
Think about it for a second. You are on the front straight of SSR5. Your car is just barely keeping up as it is. You decide to hit the nos. Imediatly, you get ahead of everyone. Still the revs are building up. Your speeds increasing. Still thinking about it?....... Well............ Then BANG!!! You hit that stupid railing, on entry to the tunnel. You know that foot path? You lose control and everyone gets away from you again. That would be the case if nos was on.
 
I sure as hell would LOVE N2O in my engine for the "Super" Speedway and the Test "Curse". And anything that shortens the Pro Vitz series is a godsend in my book. But still, for the most part having N2O in my engine would not make the game more enjoyable in anyway.
 
Famine
That'll be a sim game where you can destroy your car, the AI are better than you and your feet, you can't drift at all despite the fact you can do it in real life cars, turbos can't make you go faster but nitrous oxide can?

Nice.
Ohhhh!!!! Waitaminnutthat was out over two years ago. It was called Midnight Club. In fact, that's almost and exact description of what Midnight Club was.

Nice show Famine.

AO
 
LOL dude that was just lame. and im not upset. its simple: drifting is a common thing among import/street racing people. nos= common street racing boost. so umm...DUH?! drifting is a terrible way to race but its in gt, which is completely non-sim. and dont give me that bs about how i wanna wreck my car to have fun. the only AI the cpu gets is the ability to bump back if you hit them. gee thats just so terrible when they bump me and i dont even move an inch and i keep going full speed! real sim-like, indeed. i also like how you take what i say and make it sound completely different. show me where i said turbos arent fast. i said turbo kits cant make you go THAT fast. maybe i didnt make myself clear enough for your simple mind. and i also noticed i didnt mention about where to use nos, my fault on that. of course no one would use it on a street course, but to assume i meant that, thats rather stupid and unwelcoming to a new user. good job on that one. i said most things suck in the sim point of view and you seem to think im saying the game has poor handling dynamics. if you used your super assumption skills you'd realize thats the only reason i play gt. cpu is unbelievably easy; living people arent. and way to avoid the graphics issue. sure you pointed out many cars sound alike. got any "witty" comments about the graphics? how about those cameras in replay? the ones that intentionally look bad to make it look realistic. a person cant move a camera 250 mph, so when that car flies by, its just a messy replay. all im saying is that gt3 lacks MANY MANY MANY fundamentals for a sim game, but its still fun. if i was looking for a better sim game i'd go out and buy a nascar game or something. i have some other things to say but i have to go eat.
 
Please break up your posts......i decieded to screw reading ur second post after the 1st line.

Think about this.....N.O.S. has its place in certain games......like import and drag racing games. GT is not an import only racing game, and is not a drag game.

And I agree with the other posts. :)
 
WonkaDoo
LOL dude that was just lame. and im not upset. its simple: drifting is a common thing among import/street racing people. nos= common street racing boost. so umm...DUH?! drifting is a terrible way to race but its in gt, which is completely non-sim. and dont give me that bs about how i wanna wreck my car to have fun. the only AI the cpu gets is the ability to bump back if you hit them. gee thats just so terrible when they bump me and i dont even move an inch and i keep going full speed! real sim-like, indeed. i also like how you take what i say and make it sound completely different. show me where i said turbos arent fast. i said turbo kits cant make you go THAT fast. maybe i didnt make myself clear enough for your simple mind. and i also noticed i didnt mention about where to use nos, my fault on that. of course no one would use it on a street course, but to assume i meant that, thats rather stupid and unwelcoming to a new user. good job on that one. i said most things suck in the sim point of view and you seem to think im saying the game has poor handling dynamics. if you used your super assumption skills you'd realize thats the only reason i play gt. cpu is unbelievably easy; living people arent. and way to avoid the graphics issue. sure you pointed out many cars sound alike. got any "witty" comments about the graphics? how about those cameras in replay? the ones that intentionally look bad to make it look realistic. a person cant move a camera 250 mph, so when that car flies by, its just a messy replay. all im saying is that gt3 lacks MANY MANY MANY fundamentals for a sim game, but its still fun. if i was looking for a better sim game i'd go out and buy a nascar game or something. i have some other things to say but i have to go eat.
You can set your cars up to make them drift. That's Simulating. Simulation means Handling. In other words

If you'd take a little attention to detail, then you'll realise that the AI ( When bumping you) will shift you a little bit. Just as much as you would shift them. Have you played GT4 Prologue? If so, then you'll know.

No you didn't make yourself clear enough. If you don't have a simple mind then you would have told us....... I don't know, Properly. You said turbos can't make your car go over 260mph. Hence you have to set up your car in order to get your car to increase it's speed. EG Gear Ratios.

NOS is used on a Drag Strip. Not on a Circuit. GT uses Circuits. If GT4 does have Drag Strips, then NOS is welcome. Only on the Drag Strips though.
Not one track (Besides Ovals) can really have a suitable place to use nos.

Some races aren't "Unbelievably easy"

The graphics...... Hmmm....... Let me see....... Ah yes. The graphics on GT3 are the best I've ever seen on a racing/Sim game. That's one of the many reasons why it's way up there. You're expecting us to say that aren't you? Well yeah they are. BUT!!! It's all of the little attention to detail. that finishes it. EG Sky, Shadows and some Car detail. All that together makes it look almost real.

No. A person can't move a camera at 250 mph.... But they have developed a Remote Control Helicopter that can keep up with a F1 car. Maybe KY decided to emulate that in the replays.

You also forget that GT3 is almost a Demo for the PS2. The big ticket item is GT4. GT3 was really an experiment. That's why it's missing a couple of things.

Yes GT3 is very fun. The best thing you've said so far. The worst thing and most Stupid. That NASCAR statement. You can't be serious? Those games are nothing like real life.

Now I think I speak for everyone when I say.... You have the worst idea of a simulation game. I'm sorry, but I don't normally go off at people. This thread just caught me at a really bad time
 
lol you sure went off on me. im crying. look a sim game isnt ALL handling. theres more to it. technicalities like engine damage/loss of aerodynamics. hows this for a sim game: buy an escudo, go 260 mph and ride the walls! right on! its almost like im really there! ive rented a nascar game before, and while its obviously in a different league than gt, it has more realistic things to offer. car damage is a must in any sim game, because you simply cant expect it to be "real" and ride the walls and still win.

"some" races arent unbelievably easy? ive only had a hard time with the S licence. thats it.

and let me ask you, good sir, have you yourself driven a nascar? oh yes, of course! please tell me how nascar games arent like real life since im sure you've done 100's of laps in a nascar. even the pro nascar drivers play these nascar games because, guess what, they're like real life.

dont get the wrong idea, gt is a fun game. i just think its ridiculous when people try to defend its title as a sim game. its got great physics, but is a little car damage a little to much to ask? how about some more cars? challenging races? its not a hard concept. it shouldn't take an entire new game to fix these problems. it should have been done in gt3.

and last of all, gt has great graphics. amazing, even. but that isnt the big picture. graphics arent essential. in fact, if the game is a good enough race sim, no graphics should be needed. you shouldnt have time to look at all the pretty trees and clouds.

edit: fixed some grammatical errors so you dont go flaming like im too stupid or some crap.
 
Soon or later a drifter would have wondered here.... ummm in case you havent noticed, drifting is not implemented into Gt3, are there any events for drifting i gt3? I didnt think so.
why can we drift in Gt3? Because Gt3 is a SIMULATOR, just like, surprise surprise, real life...
 
Definition of WonkerDoo : Waste Dropings from a Wonker Bird. HA, HA, HA.
Coming here and bagging GT 3 is not a good way to make new freinds.
I am glad WonkerDoo is not in charge of GT4 development. We would be driving wrecks with crappy graphics. Sounds like a real good game. Not.
 
I can't believe he said that he'd look for a better sim game in the form of nascar :dunce: isn't that driving around in circles anway?
 
Well what's the point in having half a grid of cars with damage and then the other half with this amazing invincibility. If you want damage, then go run your mouth at the car manufacturers, that don't want damage.

NASCAR SUX!!! What's the point in being flat out most of the time and only turning left? Where's the fun in that? Maybe the Drivers play those pathetic excuses for Sim games, for a thing called Promotional work. If someone sees them playing a game that they're on. Sales go up. NASCAR is for the people who couldn't cut it in Real racing. Hell even Speedway is better. That's on an oval too. I wouldn't want to step foot in a NASCAR

Yeah GT is way fun. Ever heard the saying 'Quantity is Quality'? The amount of detail in GT3 is phenominal compared to other games. KY is actually foccusing on a good game. Maybe even perfect game. If it takes the predecessor to show, then that's what he'll do.

The graphics are needed. Imagine missing a braking point and losing the race, all because KY neglected to put in the 200 m, 100m and 50m signs.

Oh. I don't drift. I just had to think of a name. That came to mind so I stuck with it.

I don't think KY really wanted drifting in GT3. I think someone just stumbled on the settings and ever since, it's been the nearest thing to drifting.
 
lol. nos.
it would be great if they have nos, because nos helped me in need for speed underground.
it would be awsome if you can suop up your cars, adding body kits, decals stuff like that.
it would be nice if gt4 is called Gran Turismo 4: Underground

but. it would ruin the pride of series of gt. it's a sim game
so, i say no to nos. :P
 
Nitrous Oxide gives an extra boost of power for a very small time (dependent on bottle size). Not much use for a 100 lap endurance race. Why add the weight for such a small amount of boost time in relation to total race time. However for quick events (Drag Racing) it makes a lot of sense.
I have a feeling it wont be in GT4 as JW31 said it would ruin the feel of the series.
 
I dont know about you but although a damage system would add "realism" is that what racing is about?

I would prefer to have KY not spend their time on something like damage physics (like tell me that you would really want to see some of these cars totalled? And would this really make it that much better?) and wasting space on the dvd and miss out on implementing something of higher priority such as more detailed tuning ability…

And as for you saying “buy an escudo, go 260 mph and ride the walls!” now no one is asking you to do this. I don’t care if people do it (as long as it’s not in a serious race against you friends, because that’s not racing) but it’s up to the player if they want to or not.

And your view is yours and I can’t change it, but this is just my view on what I want in a “sim” racing game.
 
GoKents
And what types of professional racers use nos on their vehicles?
Drag racers.

And Formula Palmer Audi, a single-seater, open-wheel race series in Europe. I keep mentioning it, but no-one pays attention... :D

WonkaDoo
dont get the wrong idea, gt is a fun game. i just think its ridiculous when people try to defend its title as a sim game. its got great physics, but is a little car damage a little to much to ask? how about some more cars? challenging races? its not a hard concept. it shouldn't take an entire new game to fix these problems. it should have been done in gt3.

So in fact you're complaining about the manufacturers (notably Honda) who won't allow their cars to be seen damaged and the PS2 which cannot handle more than six cars of the complexity of the ones in GT3 on such detailed tracks as those in GT3?

The races are as challenging as you make them. Drive everything in an F1 car and you'll win - wow. That must make you great.

Try the Trial Mountain 2hr Endurance Race or the Polyphony Digital Cup in a Honda Integra. Now that's challenging.


WonkaDoo
i also like how you take what i say and make it sound completely different. show me where i said turbos arent fast. i said turbo kits cant make you go THAT fast. maybe i didnt make myself clear enough for your simple mind.

WonkaDoo
adding a turbo kit CAN NOT make a car go 260 mph. [...] so yes, gt4 should include nos because it only makes you faster

Your words. If you didn't mean them, don't type them and accuse us of being devious and simple.

Fact: Adding a turbo OR N2O system will increase your power only (FI for longer than N2O). Therefore your maximum geared speed will be reached sooner - and if that happens to be 260mph (the Corvette Z06 is geared to 250mph in 6th - but stands no chance of reaching it) then it will actually enable you to get there. Neither makes you go any faster than your maximum geared speed. If you don't know this, then simulating damage in a car game should be the last of your worries.
 
WonkaDoo
a while ago i was reading some thread about whether or not gt4 should include nos, and immediately i thought to myself "damn right they should", but i decided to see what everyone else thought. i was amazed to see over 80% of the people vote against nos. their reason? "gt is a sim series." this is complete bs. dont get me wrong, gt is a great game, but come on people. who are you fooling? this has got to be one of the worst games based on sim standards. there's no car damage, but i guess thats not necessarily gt's fault. AI is horrible (i once won a rally race by driving with my toes with the exact same car as the cpu on hard difficulty). adding a turbo kit CAN NOT make a car go 260 mph. and, correct me if im wrong, but isnt drifting more of non-sim (arcade?) type of racing? gt3 is a great game, i enjoy playing it. but i get the feeling they spent a little too much time on the graphics/sound and forgot about the gameplay. so yes, gt4 should include nos because it only makes you faster. and just because nos is in a game doesnt mean you HAVE to use it. nos or no nos, i'll still be buying gt4. i just hope they decided to make it a REAL sim racing game.

Hey - Hey - Hey. I think I found a RICE-R. Lets hook them fart cans and lets do 80mph for 2.5 seconds. Yea. My civic feels BOOSTED!!!!1

Hey, I also found a n00b that thinks GT3 is a NFS:U...

My father tells me 9 year olds can't even contend in a video game rather than on there own bike.
 
Actually, I've just patented a new invention for ultra-simulation. A Force-Feedback Suit.


"Rather than ***** around playing computer games with a pad or a wheel, this wheel/suit/helmet combo lets you get right into the racing action.

The suit comes with inflatable pads to restrict blood-flow and simulate high-G cornering, acceleration and braking (up to 8G in any direction - for all you F1 game fans). The helmet straps tighten on each side or together to simulate cornering stresses and increased G moments. It will also tighten front/back in succession to simulate front/rear shunts and give the player authentic whiplash!

In case of crashes, the wheel will whip round at a moment's notice, humourously breaking your wrists. The suit contains rumble pads which are capable of delivering stresses up to 200G (to simulate the famous crash at Silverstone in 1976, where a driver hit a concrete wall at 120mph and decelerated to rest in 20cm) - simulating Ralf Schumacher type vertebrae breaks or even death! Should the suit deem the accident severe enough, it will release acid from silicon packs dotted around the lining to give the player real Niki Lauda-style scars and second degree burns!"


When I figure out the marketing, I think it'll sell for around $499.

I mean after all, it's just not a simulator with no potential of injury to the driver...


*I can't seriously believe that the familiar term for "cat" is censored...*
 
Can I get one of them?

And what real life racing series uses Nos anyway? Yeah, yeah, Formula Palmer Audi whatever that is. Next you'll be telling me it's named after Dr Jonathan Palmer ex-F1 driver and that they've got Audi engines. With Nos. Schyeah right. Pull the other one.
 
wow...i dont know where to start. ok lets see, someone said i came in bagging on gt3....are you retarded, son? i've made it more than clear that gt3 is a fun game, i just dont understand what all the fuss is about this being a great sim game.

no ones saying you have to ride the walls, but the fact is that its there. THATS NOT REAL LIFE PEOPLE. get that through your heads.

and once again lets all start assuming im a "RICE-R". "Soon or later a drifter would have wondered here.... ummm in case you havent noticed, drifting is not implemented into Gt3" oh yeah i almost forgot that you can choose drift instead of racing in arcade mode. that sure isnt implemented.

nos makes you faster. that doesn't mean top speed. your car accelerates faster (notice the word faster). no one ever said it increases top speed.

i shouldn't HAVE to make the game challenging. it should do that itself (thats what AI is for), but yes i do challenge myself and do stock-car races, and no, i don't always win.

nascar is NOT all left turns. any race fan knows that. and if you havent noticed, theres an oval track in gt3, so i guess the game totally sucks because of that, right?

"The graphics are needed. Imagine missing a braking point and losing the race, all because KY neglected to put in the 200 m, 100m and 50m signs." oh yeah i almost forgot, missing the braking point and crashing into the wall would total your car and end your career! we cant have that! you don't need to read signs if you've raced the same track over and over and over.

and uncle harry....im real glad you can read. nothing better than a redneck idiot trying to flame you. its WONKADOO. and don't ask why i use that name, its like an inside joke with some friends, im sure you wouldn't understand anyway.

i was thinking about the nos thing and i guess i agree with most people. it shouldnt be used in the 1 player game, but it definately should be added to a 2 player game. i never really though gt was much fun for racing friends, so that would probably spice things up.

some people had some clever things to say without going all out and assuming im some asian street racer that wants a new need for speed: underground game. i appreciate these people because they actually consider my point of view. im not forcing anyone to accept this, im just telling it how i see it.
 
This entire thread confuses me to the point that, if I were to be given a Moderator position right now, I would ban you and delete this thread. You need to go back to playing NFS:U right now and never return to GT3.
 
drifting is a matter of setting the car up a certain way. if the certain setting wasnt allowed in the game then there would be a gap in some of the settings(tcs would go like 2-10. but tcs shouldnt be in the game because real race cars dont use it(i think))

you messed up in 2 major places, 1 is comming to a gt fanatic website and dissing the game(i know you said it was good but you also said it was so fake), and 2 is saying nascar is better than gt3(nascar is just dumb, racing 180 mph in a circle so much fun(cart is better than that, they go like 220 in them same circles))

i am done now before i get myself confused even more
 
Yep Race cars do use TCS. Well most of them anyway.

I believe you were talking about IRL too there. CART mostly races on circuits (That's just me being picky though)

As for you Wankadoodle or whatever. There is more to a game than NOS and Damage.

Ask any racer. Any real racer. You could do Hundreds of laps and there is always still that chance of ****ing it up. It's the same with the GT series. Sometimes you have to rely on the graphics. Imagine someone racing for the first time. If KY left out the braking point signs, they wouldn't know where to break. They'll possibly get fed up with it and play something else.

There is only one track that i know of in NASCAR that doesn't just go left.

Those are the two worst mistakes you can make though. Dissing GT and recomending NASCAR. I've seen people get alot of **** for that.
 
WonkaDoo,
Let me guess, your favourite movie is Willy Wonka and the Chocolate Factory?

I suggest you settle down youself, coming here and continually stressing your point how GT3 is not a good sim is an open invitation to be asked to attend the special classes we sometimes hold for people like yourself (I think you mentioned the word retarded) for re-educating. If you don't like the responses you are getting you obviously have an opinion that is in the minority here at GTP.

I suprised the Master of the Flame, the mighty Famine, has not yet picked up on your dislike of using correct punctuation. Sentences always start with a capital letter which you show a complete disregard to in your posts. Do you know what the caps button is on your keyboard?

I am suprised that you have never heard of the Wonka Bird.

Your sense of humor needs a lift. :dunce:
 
Wonkadoo, it is true that there are settings in the ARCADE mode of Gt3 for "drift" but have you ever tried it? Do you want to know what they are? They use a different set of tyres... that is all.... do score points for drifting in Gt3? no.... Do you do it to "WIN ANYTHING" ?
I'm open to your reply ;-)
 
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