My 2 cents...

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MdnIte
They use a different set of tyres...

Really? I always wondered what it was for. đź’ˇ

Anyway, this is a very confusing thread. NOS shouldn't be here unless its a drag strip. I've had experience in a game that wasn't supposed to have NOS that someone added it in. Some way you could do the gearing in Need For Speed High Stakes (PC) to make reverse act like NOS, good thing was it practically assured your win (you couldn's run out...), bad thing was your car was totally damaged to scrap and wasn't worth 2 cents anymore. NFS: HS's tracks were more like the GT series, and you know, if ya added NOS and damage both to GT4, your car would be damaged to scrap soon enough on a normal track, like say Grindewald (GT2), from scrapping along the walls.

I honestly wouldn't mind damage, but its not a major point. I bought Gran Turismo (original) as a "eh if I'm bored it'll be somthing to do" in addition to Tomb Raider: The Last Revalation because it was just $4.99 at the time used, and it was the best racing game I had played at the time, and I went to searching online and not only found this place, but Gran Turismo 2, and bought it within a week. Practially the first game I bought when I got a PS2 was GT3, not some other racing game that calls itself a "simulator". My point through all that is that damage has never really been a point that made me think "this game ain't great cuz it doesn't have it" because not only do so many other games have damage, but that's not what this game is about. It's about racing, not smashing up the cars. Couldn't you see it though? Like in the NFS:HS game you have to pay to repair damage. Oh look, you just won 1,000 Cr in your first Sunday Cup race, but too bad, the damage on your car is up to 1,500 Cr and your next race is incredably hard because your fender is mashed down onto your front wheel, slowing you way down. :scared:

Oh, and yes I do watch nascar, but you know, since I don't have cable or satelite that's the only type of racing I get on TV except the ocasional race of LeMans a year, like once or twice, but a nascar game is... yeah, not that great IMO. 👎 The only nascar game I ever enjoyed was Nascar Rumble, and it was more like NFS than anything, and the Nascar addon for Sports Car GT, the old PC game that MistaX spoke of often.

@Uncle Harry: There's really a bird called that? LoL :dopey:
 
Wait a second i just want to know one thing... Are you trying to say that Nascar games are without a single fault?

Because thats where you argument always falls back on.

Ps. i am not saying they are and am not supporting you on that belief you have there.
 
Sigh..... I don't think there will ever be the ultimate simulator whether it is GT or not (Well maybe way into the future......) There are too many environmental variations that work on real life.... I dunno any game that can simulate that..(I should also be called the environmental simulator in that case) I'm not sure if anybody can get the car to wear out like it would in real life... Every crash wouldn't give the same results... Tire wear on every car isn't the same (also considering that there are many different tire makes).... blahblahblah.... I could go on....... It's kinda weird that everybodies argueing about several car games that aren't even close to reality(though I guess the arguement is about which game is closer to that)....

And for the drift comment...... Drifting is possible in reality.... GT tries to simulate reality (in car terms).... Therefore drifting should be able to be done with the right technique.... I mean, not everybody can or want to drift in GT.... The physic isn't made for easy drifting physic or anything......

And for the main Question(Am I going backwards?)... If N20 isn't used in professional racing (besides the exceptions)..... It shouldn't be in GT either...
 
And what if you wish to recreate one of those "exceptions"?

So, only daan wants one of my Famine Force Feedback suits then? :D
 
Why 57r337 r4c3 r1c3b0yz always call it 'NOS'? It's nitrous oxide, and more than one company makes nitrous oxide. The 3 I can think of is Edelbrock Nitrous Systems, Holley's aforementioned NOS, and Nitrous Express, the only self-operated (not branched off a larger company like NOS and ENS) automotive-performance nitrous manufacturer I can think of.
 
Famine
And what if you wish to recreate one of those "exceptions"?

So, only daan wants one of my Famine Force Feedback suits then? :D

Famine,I was wondering if the purchase price includes medical insurance and the coffin. I think most of us would be dead inside a week if it does every thing you claimed it would. 👎
 
I just wanna comment on what he said about dritfing being non sim... Drifting is simply oversteer. So if oversteer is non sim then the whole game is bs.. No one said youdrifting was apart of racing but you can by accident or by choice oversteer and control it. To me you came got flamed and are now getting owned muhahahhaha.
 
Victor Vance
Why 57r337 r4c3 r1c3b0yz always call it 'NOS'?

IDK why "57r337 r4c3 r1c3b0yz" call it NOS, I do on here simply because I don't feel like typing out "nitrous oxide" every time I wanna say it, everyone knows what it means when you call it that. I know its a namebrand :sly:

Uncle Harry
I think most of us would be dead inside a week if it does every thing you claimed it would.

I'd be dead in like a minute :ouch:
 
Famine
And what if you wish to recreate one of those "exceptions"?

So, only daan wants one of my Famine Force Feedback suits then? :D
**** YEAH!!! I'll buy one. I don't have much to look forward to in life now anyway.
 
i think some of you have some pent up rage you need to unleash on your abusive parents. forums are about open discussion and debates, not random garbage about RICERS and wonka birds.

explain to me how nos (nitrous oxide for all you people that have nothing better to do than criticize people for being politically incorrect) is so "non-sim" but drifting is perfectly reasonable? they are both very common in the street racing scene. and seeing how you guys can put 2 and 2 together so well, why not include both? nitrous is a real thing that requires proper tuning and care (at least in the real world). and since drifting is something that requires the right tuning, how can 1 be so acceptable and the other be so outcasted?

it's interesting that someone would comment on MY lack of capitalization while i also noticed JW31 and DoZerxXx also do not capitalize either. but seeing how this is a discussion about gt3, let's start bringing up random idiotic things such as this to distract from the original point.

"It's about racing, not smashing up the cars." .... "Oh look, you just won 1,000 Cr in your first Sunday Cup race, but too bad, the damage on your car is up to 1,500 Cr." let me get this straight. we want a sim game, right? sim games are like reality, right? so those cart racers that crash into the wall dont have to pay for those cars, right? this is an important lesson: crashing into walls is BAD. and no one is going to INTENTIONALLY smash up their cars (unless you get really bored, which might be fun to do if you get mad at some race). it IS about racing. but wrecking your car is a big part of racing. you all seem to assume i want car damage just so i can smash up all my cars and laugh at it. well you're wrong. i wanna see a race where i HAVE to race right. i HAVE to keep my line. if i slip or lose it in gt3, its not big deal. that is NOT racing, especially if you come back and still win the race. that does NOT happen. that is NOT real life.

it would be nice if some people would quit the childish remarks and actually say something worth thinking about. im open to all opinions and i do agree with some of you. yes, nascar games have many flaws, but if you run in the middle of a pack and act stupid and start bumping into people, you WILL crash and lose the race, and probably bring a couple others down with you.

words of an intelligent man: "To me you came got flamed and are now getting owned muhahahhaha". if that's my opposition in this argument, then i think i win. "No one said youdrifting was apart of racing but you can by accident or by choice oversteer and control it." so you say drifting isnt a part of racing but it is a part of racing? that makes plenty of sense to me. oh sure, drifting doesn't belong in racing, but you CAN oversteer and control it, which has nothing to do with drifting whatsoever. like you said: "Drifting is simply oversteer". i think you just got "owned".
 
This is getting really amusing.

Drifting is something you can do in a real car. Gran Turismo simulates real cars. Hence, it is possible to drift in Gran Turismo, although it is not made easier or encouraged as in games like Midnight Club, which is not a sim. If you disagree with this statement, you need to go back to driving school.

I'm sure we'd all like damage in GT4, but it's not going to happen. Read some of the threads on this in the GT4 Forum if you want to learn about this. A penalty system will be implemented in GT4 to make up for the lack of damage.
As for damage in GT3, deal with it. GT3 more than makes up for it in other areas.
 
Street Racing (Which has N2O) Is illegal. Street racing is not an official racing category. Unless there is free Roaming, then there's no point in N2O

Drifting however is. Drifters use Race Tracks. Drifting is a type of support race. It has it's own championship.

If you had to pay for damage, some would never get out of debt. This would ave been tested and proven. Tell me.... In your NASCAR game. Do you have to pay for that damage?

If you would quit the childish remarks, we might actually get somewhere.

I don't know who said that ****. There is actually a bit more to drifting than just oversteer. I actually don't drift, but I do kinda know the fundementals to drifting
 
WonkaDoo
...it would be nice if some people would quit the childish remarks and actually say something worth thinking about. ...

...if that's my opposition in this argument, then i think i win...

Maybe you care to respond to this? here

Or this? here

Also, if you want to make progress in this discussion, for real, try using punctuation and then try breaking up the ideas into paragraphs.

That will make it so people can read your post without getting a headache from straining to read such a dense block of text. 👍
 
WonkaDoo
we want a sim game, right? sim games are like reality, right? so those cart racers that crash into the wall dont have to pay for those cars, right?

So do you want a game where they just give you cars and then you take it out, tune it how you like, wreck it with a mistake and then just expect them to hand a new one to you?

That doesn't sound realistic except in leagues where you have people sponsor you, but that doesn't exist in the GT world as far as sponsored racing goes. There are sponsor names on the tracks and the duplicates of real race cars, but they don't pay the player to race with that particular car.

Buying a stock street car and tuning it with your own hard earned credits is more realistic for a common person such as most of the people on GTP. A lot of different things in racing exists, such as drifting, NOS, restrictor plates, damage to body and engine, tires falling off, etc, but to put all that in the game not only would it put a strain on the PS2 (its a nice system, but not THAT nice...) but also would take forever to make and the game might not live up to its hype.

240Z
A penalty system will be implemented in GT4 to make up for the lack of damage

I wonder how many penalties the AI will get, I sure hope it isn't biased agiant the player to make the game "more of a challenge". Alot about it may have been said in the GT4 forum, but I've avoided it to keep from getting myself all hyped up about the game then being disappointed.
 
psonefreak
I wonder how many penalties the AI will get, I sure hope it isn't biased agiant the player to make the game "more of a challenge". Alot about it may have been said in the GT4 forum, but I've avoided it to keep from getting myself all hyped up about the game then being disappointed.

Unfortunately, it looks like it will be biased against the player from what's been shown in GT4:P, but that may change before GT4 is released. At least it'll give us a chance to increase our driving skills :).
 
"So do you want a game where they just give you cars and then you take it out, tune it how you like, wreck it with a mistake and then just expect them to hand a new one to you?"

i was being sarcastic. thats my point. try your best not to make a mistake, and if you do, you're gonna pay for it. maybe not substantial amounts of money, but enough to teach you to drive better.

"Tell me.... In your NASCAR game. Do you have to pay for that damage?"

yes. i forget which game it was, but you start off as a rookie and you get 3 bodies and 3 engines. your car gets an overall rating which starts at around 50 (lower than the veterans), and you choose the body/engine combination to use in a race. if you race too hard or bump into walls they take damage, lowering the rating, making you slower. you then decide if you wanna spend a lot to repair your equipment in a short time or pay less over a long period of time. its a very realistic idea and it definately stops anyone from driving wreckless and out of control.

it also has an ally/enemy system that depends on how you interact with other racers over the seasons, but that actually made the game a bit harder because you would try to draft someone and build an alliance and suddenly they hit the brakes and you become enemies.

but thats a little off-topic.

im a little curious about the penalty system. what kind of penalties are we talking about?

and one last thing: i was playing gt3 earlier and i slammed into someones rear to see how it would affect them (testing the AI). and like they are supposed to, they get mad and seek revenge, but what i noticed when i slammed into this car really intrigued me. i boosted him up like 50mph, and what does he do? he slams on the brakes and continues to go his regular speed. how's that for smart AI? (and NO, it was NOT on a curvy street course, it was, in fact, the test track oval).
 
WonkaDoo
what i noticed when i slammed into this car really intrigued me. i boosted him up like 50mph, and what does he do? he slams on the brakes and continues to go his regular speed. how's that for smart AI?

Yeah I had that happen in the "Like the Wind" race, I came outta the bottom curve and hit like the 5th place car and tried pushing him, both of us going about 30~40 MPH faster than that car had gone the whole race and all I saw was big red brake lights on the straight... I guess they don't appreciate help, but I know I do like when you screw up and suddenly here comes the AI and hits your rear and ya got your speed back :sly:
 
How do you compare drifting and NOS? NOS is not even a type of motorsport...It seems to me you have some hate to drifting , and are trying to use drifting to support your case about nos.. For god sakes they aren't anywhere near the same thing. And comparing street racing to drifting? Drifting isn't racing man..For god sakes what the heck is wrong with you.

Aslo why are you complaning about the AI. So what the AI on gt3 is way outdated who cares the game came out back in 2001 one man.
 
I believe the penalty system will be something like if you hit a wall or another car hard enough, you have to drive at <50 mph for 10 seconds or so. Check out the GT4 forum for more info.
 
at 50mph? You realize that you would end up losing the race.. Maybe the penatly should be a weight penalty like they do on the SCCA.That would be alot better.
 
Hopefully you had a giggle on the way through though.

Welcome to GTP. I'm only two counties south of you. Can I interest you in a FamineForceFeedback racing suit? :D
 
Cwibster
It's threads like these that make me want to stop browsing this forum :indiff:

First post by the way - Hi all :)
Welcome to GTP Cwibster.
I'm a member of the secret society of GTP
And Famine I bet you were torn between Kryten and Dwayne Dibley.
 
My god who gives a crap if its so real that you cant see for bugs on your windshield? I would much rather give that up and have them spend time on 3D modeling more cars for me to drive. Do you know how long it takes just to model 1 of the damn things?
 
All I got to say is:

Don't like the game, don't play it.

It solves everything before it gets out of hand ;)
 
Famine
Hopefully you had a giggle on the way through though.

Welcome to GTP. I'm only two counties south of you. Can I interest you in a FamineForceFeedback racing suit? :D

Heh yup, definately giggle worthy.

Regarding the suit, I'll take two ;)

Thanks for the welcome people 👍
 
I'll take two suits. One for me, one for my worst enemy. Actullay better make that 3.

Where in yorkshire do you live Famine? I will be holidaying in Whitby (sp?) this year.
 
Curiously, I don't.

But I'll be buggered if I'm putting Kent in my Location. My dad still lives in Sheffield though.
 
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