arvin charlesLooking good! I like the improvements. That looks like a fast course! It gives me a very F1 feel to it as opposed to a club circuit.
For the garage, I used the push/pull tool to offset to make the garage doors 3d. (See my new pic on page 1, post #17 for an example).
CarBastardHow do you do those tracks Kidrauhl and Tiddy? I'd like to give it a shot .
CarBastardThanks Kid , I'm gonna vie it a try. Already drew a basic sketch on a piece of paper.
I wasn't sure where to post this, so I guess I'll just put it here...
Anyway, so this is my first try using Google SketchUp. I wanted to make a fast track with some passing opportunities.
The track orientation is meant to be run counter-clockwise.
I wanted the last half to be downhill (after the long right hand sweeper heading into the kink).
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Also, any thoughts, comments & suggestions? I had a lot of fun making this and hope to improve as I go along.
EDIT - btw, the program is free if you want to give it a go...
Ok, here's a new one that I started working on yesterday. I may have gone a little overboard on this track...
Anyway, here's my new circuit dubbed "Coteaux Curves."
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All the rolling curves you put in these tracks could make them great, challenging, difficult, and probably frustrating driver's tracks. But they would be awful to watch as a spectator. They're great for the driver because they'd be very technical--I've been tracing lines for a bit and I can't figure out how exactly I'd get around them, I'd have to actually drive it to figure it out. But the challenge makes them boring as sin for people watching. Nobody would ever get passed, because there is no "other" line you can take besides the correct one, and if you chance it you're just going to spoil it for yourself and the guy you're trying to pass. Or crash.Ok, so I updated my first track (the one in the beginning of the thread). And here's what I came up with:
I added the shorter club course, along with a secondary pit. I changed the layout a little bit by adding in a couple of esses. I also updated the original grandstands, as well as adding a control tower and some VIP suites above the main pits.
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All the rolling curves you put in these tracks could make them great, challenging, difficult, and probably frustrating driver's tracks. But they would be awful to watch as a spectator. They're great for the driver because they'd be very technical--I've been tracing lines for a bit and I can't figure out how exactly I'd get around them, I'd have to actually drive it to figure it out. But the challenge makes them boring as sin for people watching. Nobody would ever get passed, because there is no "other" line you can take besides the correct one, and if you chance it you're just going to spoil it for yourself and the guy you're trying to pass. Or crash.
Many tracks, especially new F1 tracks, seem to be pretty predictable and "safe". Not very exciting, but at least you don't all have to line up single file to make it around the first corner in one piece.