Mythbuster for Drifting Tuning by a drifter and car mechanic!

  • Thread starter Thread starter Toscano Marco
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ToscanoMarco1
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**** Xbox...only PS3
Hi, my name is Marco Toscano (sorry for bad english use i come from Hungary) My friend have a Nissan S15 Drift car around 400HP (watch my photo album) so here is it a S15 Tuning and CASES!!!

I want to feel drifting in GT5 like in real!!! Not 800HP and not 1 million dollar car just the pure real and pure JDM :dopey:

1.Controller: Logitech G25 + real 35cm wheel + real handbarke + sparco seat
Options: -Steering Type: Simulation
-Power Steering: OFF
-Feedback Strength: 10 (because 35 cm wheel, for G25 wheel
it was 8!)

2.Driving:-Manual
-Comfort Hard
-Comfort Hard (sometimes the Comfort Medium is more realistic)
- Everythong is OFF, ABS too
-Grip: real

3.Car Info: -Nissan Silvia Spec-R Aero S15 (premium)
-Max Power: 360 BHP/7800rpm
-Max Torque: 43kgfm/5900rpm
-Weight: 1080 kg
-PP 501

4.Car Settings:
Body: -Weight Reduction Stage 3
-Window weight reduction
-Carbon Bonnet
-Rigidity Improvement
-BALLAST!!!: -Amount: 29 Kg
-Position: 50
(so 54-46% the 50-50 is too rear and you cant keep in drift
easyer)

Engine: Everything installed BUT the Power Limiter is 76,7% - 360HP
Intake System, Turbo and Exhaust: Everything installed
(Everything in real is very expensive but 360 BHP is easy to earn
beacause this car is 215 in standard, like Bigger Turbo Pressure,
Racing Injections, Light Flywheel, Big fuel pump, ECU, Exhaust, and
Intake system... for example

Transmission is STANDARD!!!
(because in real is very expensive and the close ratio not good for
drifting, when push the gas the car too easyer go up to high RPM...
i think is very unrelaistic)

Drivetrain: -Clutch: Single Plate
- Flywheel: Semi-Racing
-LSD: -Initial: 15
-Accel: 50
-Braking: 25
(i feel it good but you can set this what are you want,
a 2 way Diferential will be good)
- Propeller: standard

Suspension: The big question :D Lets see ya


Height: -15 / -15
Spring: 9.0 / 10.0
Dampers E.: 5 / 5
Dampers C.: 5 / 5
Anti-Roll: 4 / 4
Camber Angle: 2.5 / 1.0
Toe Angle: -0.15 / 0.18

The Rear Toe angle is good on 0.20 or 0.18, in real when push the gas the two rear wheel go in 0.00 (everything FR car in real) so its not necessary to set becouse if set this F.E.: 0.5 when accelerate it goes -0.15 and the cars pulls it after himself.

The Front Toe Angle: In real if set this number negative (-) you got some extra Steering Degree but in heavyer hold in straight so not good the big negative, the -0.15 is good i feel if i turn to lock (900°) the steering i dont care about get round.

IMPORTANT VIDEO: http://vimeo.com/11597918

Rear Camber Angle is on 1.0 so the car goes easyer to sideways but its set too high you get round.

The Front Camber Angle is THE MOST IMPORTANT...
When a stock car seering to lock you can see that the wheel Camber Angle is negative beacuse in a road car the braking and the straight the most important to keep in safe, but when you drifting you use the steering in beetween 900-700 degree (if you drifting in big degree) so if you dont want to go around you want to set the Front Camber Angle to when the steering is on lock the wheels have got the best grip... and you feel that you van control the car very good...


And the brake balance is 4 / 2
 
Good write up on the s15 one of my fav cars on the game and also real life ... I will follow your instructions and see how a s15 drifts
 
not bad settings at all, I prefer 0 toe tho.

as you say toe angle is changed under drive in real life but I doubt this effect is present in gt5.

watched a Hungarian vid other week where spectators are only seperated by a small tyre wall lol, I like their version of health and safety.
 
Good stuff and nice to see people trying to set cars up like in real life.

Only thing I dissagree with is the transmission...
Yes, very few drift cars even at the very top-level have custom gearsets but until the final drive ratio is seperated from the transmission settings and put in with the drive-train settings, fully customised transmission is the only choice in alot of cases.


There is hardly any good drift cars running stock final drive ratios these days.
Most S13, S14 and S15s will be running 3.7, 3.9 and 4.1 etc as the standard cwp is too long.

Same goes for all popular drift cars really for example and AE86 might use a 4.7 and a BMW might use a 3.6-4.45 compared to something like a 2.93 or 3.15 as standard.
 
I like how you talk about how each part functions in a certain amount.

But this is gt5, where possibilities are endless.
 
:D Thx the read :)

Yes, I agree with you DaveM-sport, the japanese transmission is too long, but what are you saying... 3.9...4.1 etc these numbers the Difenetial (LSD) ratio and not the transmission, so i think in GT5 we can't sett the LSD ratio. I dreaming about i can set a 2 way Diferential in GT6 xD :))))

Yes, Zedfonsie the possibilities are endless but i dont call drifting when you push the gas and steerirng... i call drifting when you using Clutch Kick, Shift Lock and pull the Handbrake :D :P
 
This is a good write up. I found front camber and even more front toe to be most important, but I guess it depends on the tires used
 
:D Thx the read :)

Yes, I agree with you DaveM-sport, the japanese transmission is too long, but what are you saying... 3.9...4.1 etc these numbers the Difenetial (LSD) ratio and not the transmission, so i think in GT5 we can't sett the LSD ratio. I dreaming about i can set a 2 way Diferential in GT6 xD :))))

Yes, Zedfonsie the possibilities are endless but i dont call drifting when you push the gas and steerirng... i call drifting when you using Clutch Kick, Shift Lock and pull the Handbrake :D :P



The final drive in the "transmission settings" is your diff ratio settings.

You can get Nissan diff ratios from various cars such as 3.7, 3.9, 4.1 etc which people use in their drift car.
This is the ratio, not the actual LSD settings.

I set the gear-ratios in my cars to what they are in real life but I set the final drive to what I would use on that car in real life drifting depending on the power and track.


The LSD settings are in the drive-train under "initial, "acceleration" and "deceleration"

This is how you setup your two-way etc. "intial" value is your pre-load, acceleration and deceleration settings are your "2-way" settings
 
Seriously. If you want the real thing, you should pick rFactor with oversteer mod. The GT5 is not a simulator, and plus, it doesn´t have a good support for the Logitech wheels.
 
I played with LFS but its too easy...
"I THINK, NOTHING GAME AS GOOD AS REAL, BUT IF I PLAY WITH THE HEAVIEST... I WONT GOT PROBLEMS IN A REAL RACE CAR" XD hahaha :D i'm a poet :D
GTR, rFactor, LFS, GT5 are "Simulators"
 
I played with LFS but its too easy...
"I THINK, NOTHING GAME AS GOOD AS REAL, BUT IF I PLAY WITH THE HEAVIEST... I WONT GOT PROBLEMS IN A REAL RACE CAR" XD hahaha :D i'm a poet :D
GTR, rFactor, LFS, GT5 are "Simulators"

Nothing personal. Im far from want to push you down to drift in GT5. For me and the whole humanity is the "Meca" of the drifting games.

BUT...

I also handled LSF (with controller btw) and i did well. But Oversteer (rFactor), only with a wheel i could try something. That thing is far far far away from the healthy casual fun. I disagree about put all "simulators" in the same category, and i agree about the "real deal is the best thing". But heck, if we want to save the planet, we must play drifting online.

For last but not least... im curious about technical opinion of what parts are better for drifting (because i always buy the most expensives). In your exemples, your choices was purely "RPGish" or it brings any benefit to the car?

I also liked the RPGish side, chers!
 
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