- 720
- Canada
Navigating corners is the key to victory. There are many ways to do so: experience, monkey-see-monkey do, and various assists. Some are against the use of the driving line and others are for it. I personally do use it but only for its brake indicator which is more conveniently seen than the downshift indicator (being especially useful when frequently switching cars, PP/HP, race types, etc); otherwise I do not use it as an optimal driving line in the slightest since I know most tracks well. Generally speaking I can drive without it.
But I do find that I come to miss it in one very important way: when the driving line is disabled in an online room I often fine myself looking around and above cars in front of me to see approaching corners but people’s damn, often overlapping names are often in my way, interfering with my depth perception. Names never bothered me until I played without the driving line. I would really like to have an option to toggle names on and off like ghosts. Do others not find the names often wider than the cars themselves an unnecessary distraction blocking the view of what is coming (especially when dealing with approaching corners at high speeds)?
Also, I wonder about the map. If we [room hosts] can disable the driving line, shouldn’t we [room hosts] be able to disable the map? Isn’t the map as much as or more of a ‘cheat’ / assist than the driving line? Especially when dealing with blind corners or hilly turns? I would think the map should be disabled before the driving line. Personally I never use the map because I find it distracting, but I know it is useful for the random generated tracks and I’m sure many people do use it to their advantage. I'm not saying it's wrong to use, but I'm saying it should be treated in the same manner as other assists.
But I do find that I come to miss it in one very important way: when the driving line is disabled in an online room I often fine myself looking around and above cars in front of me to see approaching corners but people’s damn, often overlapping names are often in my way, interfering with my depth perception. Names never bothered me until I played without the driving line. I would really like to have an option to toggle names on and off like ghosts. Do others not find the names often wider than the cars themselves an unnecessary distraction blocking the view of what is coming (especially when dealing with approaching corners at high speeds)?
Also, I wonder about the map. If we [room hosts] can disable the driving line, shouldn’t we [room hosts] be able to disable the map? Isn’t the map as much as or more of a ‘cheat’ / assist than the driving line? Especially when dealing with blind corners or hilly turns? I would think the map should be disabled before the driving line. Personally I never use the map because I find it distracting, but I know it is useful for the random generated tracks and I’m sure many people do use it to their advantage. I'm not saying it's wrong to use, but I'm saying it should be treated in the same manner as other assists.
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