Been playing for about 3-4 days and have enjoyed the game. What’s unfortunate is that EA keeps missing a different target audience. I’m 33, and have been an avid NFS fan since Porsche Unleashed. I now own a Porsche 911 likely due to childhood nostalgia of playing these types of games.
GT, Forza, Assetto. They have sim racing locked down, each with their own pros and cons.
What the market wants is a realistic street racing game where we can build our cars from a list of real world licensed parts. Tune the performance (a form of simplified AFR math like tuning gears in GT7, that would have damage implications if you push it too far, so on and so forth. Tied in with a visual dyno run showing the results of the changes you’ve made.) And a community feel on a large AI generated map. Where you could drive for quite literally minutes/hours in between major towns to meet up with other communities (think a simplified no man’s sky). Each major city would be a different server and on and on it goes.
I want to squad up with my car buddies and go out to meets to show off my creations and chat in proximity chat with other enthusiasts. Maybe talk a little trash and throw down on a race. Have a spectator option like GT’s lobby so that the meets crowd could watch as two ego infested Honda and BMW fanboys go at it.
EA, Build it and they will come.