New Console Performance - Anandtech talks to devs and analyzes the hardware

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I really dislike this and the last article that Anandtech published, for two reasons.

One, they constantly site "developers" in order to point out shortcomings in both CPU's of these next generation consoles. What they fail to say, however, is that developers always talk about what is easiest and cheapest to use, so of course, they are going to talk down on multi-core CPU's and their applications.

Specifically, they talk about how "useless" the SPE's are on the Cell processor. But considering that not ONE developer yet has even attempted to make a game that will use them to correctly emulate a physics engine because the cost will be "too high", then of course they won't serve their purpose, but the fact remains, however, that if used the way they were designed and ment to be used, that they can offer significantly greater physics than general purpose code based physics engines.


I often do not like these articles because they are sometimes misleading, though they still contain decent information.
 
It is no wonder that the best techincal masterpieces in terms of programming for the consoles are coming from Japan.

Japanese developers are hailing every new hardware and they're not afraid to learn and to master new tehnology. Konami, Square, Capcom, Koei, Genki, PD, SCEI - they've never saiid "PS2 is hard to program", they've never complained. The've mastered the harware in the way everyone was amased.

As for most other developers - particulary those who are trying to get into consoles business - they hate everything that is not PC-driven with ridiculous unused resources.

Everyone could program a GT4-looking game on 3,2 GHz with R9600 on 512 MB, but do it with 10x lower spec, on 333MHz and 32MB. It is imposible, they would say.

It is not. And it ends there.
 
Yes amar, what you said was probably correct, but PCs have a few other problems too. one is the OS and anything else running in the background. two is that PCs have a big variation of hardware to run, one guy could have a 1.5 ghz p4 with a geforce4, but another guy could have an athlon 64 fx 55 with an x850. that gives programmers problems sometimes and that means no optimization as you can with the ps2 or any other console. i don't know enough about how hardware works to say anything else. but of course you might be meaning a system without an OS background etc. that PCs have and just mean a console with those specs.
 
Driftster
I know such cry babies man. Geez, they should be happy to be working on something that could have been an ass load better..

You are an idiot, enough with beating around the bush, facts are facts, and don't use the term "Japanese" any more, as I am highly offended by racial slurs, regardless of your intent when you type it.


The ONLY reason developers are dissappointed with a multi-core multi-threaded CPU for these next generation consoles is because it's not the easy tool they were looking for. THese are vastly superior to standard PC based CPU's, regardless of what Anandtech says, because they are telling you what developers would better utilize and create with, but they do not tell you, however, that developers could far surpass that if they would take the TIME to actually LEARN what is being put in front of them.


Most developers will not use this technology correctly, because fact is, it's years ahead of it's time, sony and microsoft are just trying to give it the push it needs before it turns into a walk, but it has to start crawling somehwere.

So learn, and stop being a moron, because you are only making yourself look unintelligent.
 
thank you, Con.

I wanted to type up a big shpeil but it looks as though you've already covered that.
 
Wow I had no idea abbreviations was a racial slur! You learn something new everday...

So if I were to say "Those Karazy Japananese" it'd mean something entirely different?
 
Driftster
Wow I had no idea abbreviations was a racial slur! You learn something new everday...

So if I were to say "Those Karazy Japananese" it'd mean something entirely different?

Well, I guess that would mean you've never been to Japan, and have no Japanese friends, and you probably have entirely no understanding of their culture.

Educate yourself, and let yourself out of that little world you call life, there's a lot more out there.
 
Actually I have a number of japanese friends, and they've yet to be offended, but I guess they're not as up tight as you. Feel free to keep more and more words off the PC list, i'll smile and abide by them..
 
Spend a lot of time in Japan, Driftster?

Believe me.. utter the word "Japanese" in downtown Naha, and you'll find yourself beaten to within an inch of your life. And that's only because they don't carry guns.
 
In Japan, no, Japanese friends yeah, its ok, I call my white firends crackers and they just laugh. But i wouldn't say it around other poeple or call someone i dont know one. I may use the word but i wont call someone a cracker unless its a group with no connection to me(like a message board).
 
It's one thing when you say it to your friends, it's another to use the term openly in regards to the Japanese population as a whole. They don't like it.
 
Dude, forgive me. I had no idea it was going to spring about a racial debate. As for the Ethnic comment, Oh well ethnicities arn't something that can be bothered by political correctness. Racial sluts however can. Let me change the statement....

Damn Karazy People native to the small island to the immediate east of the continent of Asia's mainland,

Better?
 
you ever heard of the phrase stop digging?

this thread has strayed way away from the original topic, i dont no much about coding for games etc but i feel that the next gen consoles will be alot harder to program for as they appear to be something quite different to what developers are used too, and it may take a while for the developers to get the best out of these systems...just like it did for the ps2 and xbox, but i believe these developers who have produced some excellent games for us in the past will pull through and again we will be amazed as too what these systems will eventually be able to do. These developers wont just be able to jump in the ring because they think they can box because they will fall, instead they need to progress like they have with every previous games console....even if it does take a bit longer this time

my 2 cents

A7X
 
The PS3 is a lot easier to program for than the PS2, the XB360 is probably even more so, the next generation of consoles may only provide a challenge in optomising their capabilities for professional game developers they're not hard to program for. The ease of programming was one of the main things focused on when these consoles were designed.
 
I've heard from a source that you can get 128MB,256MB and 512MB memory cards. :)
That woul be totally awesome 👍
You'd never run out of memory!
 
The PS3 is supposed to use Sony Memory stick's I think as memory cards. Thats what I've heared anyway.
 
CF and SD are also used to store what ever.

What would be really cool is wi-fi transfer of save game data and files directly to your PSP. Save directly to the PSP. I can see that happening.
 
Everyone freaks out when faced with multiprocessor technology because it's such a hassle when you have to code for it "by hand." But Sony isn't dumb. They'll come out with development kits - or already have - that will help developers take advantage of this exponentially greater horsepower. Sega did for their Saturn dual processor system, and games were dramatically better afterwards. And it's entirely possible that doing many games won't require you to use more than one processor, as powerful as the system is, but I'm sure when the game companies get their kits, they'll be happy campers. No stingy 4 meg video ram, almost no limits other than your imagination.

Next year is looking GOOOOD....
 
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